
Through is a multiplayer arcade hack and slash with social cooperative mechanics in which players face challenges in different dungeons to reach the exit.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
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Languages: English, Spanish - Spain
Engagement
Reviews
There's a lack of player feedback... such as player and enemy health and what certain buttons are doing. It also needs balancing and a way to heal. Love the art style.
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Hay algunos detalles por pulir, pero esta gratis y puede ofrecer horas de entretenimiento. Definitivamente vale la pena probarlo
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
Oyuncuların çıkışa ulaşmak için farklı zindanlarda zorluklarla karşılaştığı, sosyal iş birliği mekaniklerine sahip çok oyunculu bir arcade hack and slash oyunudur.
This game was made by artists, not game designers. The game is very visually appealing, but at it's core lacks any depth. It's hard to understand, but easy to master gameplay. There are no online rooms unless you are playing with friends. You cannot invite people to your lobby, they must join through the menu. There are no tool-tips to tell you what classes, gamemodes, or the maps are like. The only UI elements are your health, stamina, and inventory. The game gives you no feedback to pull you in the right direction for progression, interacting with the world, defending attacks, avoiding traps, even using your own attacks. The first thing that happened when me and my friends loaded, I hurt them with my AOE, and nearly killed myself with my missile spell. My friend died in the first engagement because you can't block and attack. I couldn't help him because my attacks are splash, and our other friend couldn't help because the ranger is useless past point blank, due to the aiming with controller. There are no indicators for keyboard & mouse controls, but the game still sucks with controller. The game feels like a console game, made by college students as a demo for their visuals.
Un juego muy ambicioso pensado para funcionar en multijugador. La música es muy buena y los modelados están muy bien. Está en su versión 0.1 por lo que es una etapa temprana del desarrollo. Si te gustan los juegos multijugador no dudes en probarlo. Te sorprenderá para bien.
Fun game to play with friends ;D, though it still needs a bit more polishing.
Mucho potencial para disfrutar de limpiar una mazmorra con los amigos, estaré atento al desarrollo.
This might be the biggest pos i think ive ever played. Do not waste your time. Not even for a meme. Straight trash.
The developers of this "game" should just stop making games. This is an incomplete waste of garbage. Graphics look nice but that's about it. No information on controls, even when going through the tutorial. Just randomly click buttons hoping something works. Interface only caters to controller players although it supports M&K...Please just stop making games and find an IT job somewhere.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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