
This is a turn-based role-playing game that tells the story of Liu Bei from the Yellow Turban Rebellion to the unification of the world. Over 60+ unique famous generals can be collected, and dozens of classic books can be combined to build the strongest team in your heart
Modeled estimate, not a reported figure. How we estimate →
About
Three Kingdoms: Shu Han Legend is a traditional turn‑based role‑playing game. It tells the story of Liu Bei, Guan Yu, and Zhang Fei—from their oath of brotherhood in the Peach Garden to reunifying the land during the chaotic twilight of the Eastern Han dynasty


Through the story and keepsakes, players can recruit over 60 famous generals.
Each general possesses a unique warrior skill.

Mining : Periodically obtain forging stones, with a chance to obtain rare forging stones.
Military Order : Gain 2 additional military orders per turn in battle, with a 50% chance to gain 3 instead.
Trade : Weapon/item merchants sell more goods.
Training : After a victorious battle, the experience gained is increased by 40%.
Reputation : Gain 1 reputation point after each battle victory, and 10 reputation points after city‑defence battles. After accumulating 100 reputation points, gain 1 keepsake (used to recruit generals).
Seizure : After a victorious city‑defence battle, you are guaranteed to obtain rare items that can be dropped.
Decoration : Periodically receive medals (randomly increase a soldier’s Might, Intelligence, or Speed – max 5 points per stat; each soldier can be decorated up to 5 times).
Masterwork : Greatly increase the success rate of forging treasures.
Commerce : Periodically gain money, with a chance to obtain Tongqiao Stones (which increase skill points).
Rest : After a victorious battle, all troops’ forces are fully recovered.
Visit : From time to time, going out to visit renowned scholars may yield an Enactment Order (used to exchange for classics).
Recruitment : Periodically obtain Recruitment Orders (which raise a general’s level by 1).

Escort the People Across the River : At the start of each turn, recover 5% of maximum troops for all allies. Usable once per battle.
Scrape the Poison Off the Bone : Before acting, there is a 30% chance to remove all negative and control effects, and gain 2 layers of Block.
Yellow Emperor’s Inner Canon : Instantly revive a fallen ally, restore 100% of maximum troops, and remove all negative effects. Usable twice per battle.
Nine Changes : At the beginning of each turn, randomly apply 1 layer of Block to a single ally.
…

Over 60 famous generals can be recruited.
Each general has a unique warrior skill.
Combine generals and classics wisely to build the strongest team.

Basic Attributes:
Troops: The character's hit points. The higher the troops, the higher the damage dealt. Note: During battle, as troops decrease, the damage dealt also decreases.
Strategy: The character's strategy points. Using common skills consumes strategy points. When strategy is insufficient, common skills cannot be used.
Might: Affects attack, counterattack, and blade damage. These are boosted by Might.
Intelligence: Affects healing and tactical damage. These are boosted by Intelligence.
Speed: Determines the action order in battle. The character with the highest Speed acts first (except for pre‑emptive skills).
Attack: Can be increased through equipment, skills, etc. Influences attack, counterattack, and blade damage.
Tactics: Can be increased through equipment, skills, etc. Influences healing and tactical damage.
Defense: Can be increased through equipment, skills, etc. The higher the Defense, the lower the damage received.
Critical Hit Rate: A critical hit deals 150% damage. Critical hit rate and critical damage can be increased through equipment and skills.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
先说结论,中庸的作品,唯一亮眼的东西就是内政系统,过一定剧情就可以点一个内政给的buff(一共12个buff)。还有一点就是信物可以随机抽取人物。据说一共是60多个。我开局SL了几次,抽过周泰,典韦。 好了,我喜欢的优点说完了。 缺点 1剧情不需要看,没什么特别的地方开简单模式一路总攻平推可以推很远很远。 2这个B游戏我还必须要两只手才能玩吗??!!想退出界面必须用鼠标点×或者右键。对话必须用空格鼠标不能点,这个系统很难做吗????在城里找物品找的我快犯腱鞘炎懂那种感觉吗。我必须要对准,对准的前提你得知道那里有东西,比如木桶,谁特么知道哪个木桶有东西啊,有的并排两个木桶,对准左边就什么都没有,对准右边才有东西,这个时候累了想换一只手都不行,必须用wasd走路,必须用空格对话搜索,必须用鼠标返回。我特么必须用两只手,不知道的还以为是什么3A大作需要按的键位特别多呢。 其他的目前没看出来,手疼不想玩了
缺点:游戏操作有点反常态呀,隐藏物品不好找,是走路对向问题,确实手疼。时间长了,画面有卡顿,但不突出。优点无需练级,杀一个少一个。已被游戏劝退!后来者慎之又慎。
闪避是你爹啊?打个高顺 能miss 20回? 获得第一个勋章就卡住界面不动了 游戏bug和ui比较差 但是玩着其实还不错
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Norwegian, Japanese, Polish, Thai, Traditional Chinese +2 more
Hours played at review time, across 22 reviews with recorded playtime.
又是一个活在十年前的制作者。现在的游戏能爽就能大卖。各种卡关的各种恶心人的游戏基本上都是差评而且卖的还少。就算你做的游戏是一坨大便。只要能爽都能大卖。又爽不了又各种卡玩家。你一辈子赚不到钱。你做游戏不是为了赚钱?那你活该被骂。
《三国蜀汉传》是一款三国题材怀旧风的回合制战斗RPG,游戏系统简单,故事明确,战斗畅快,有那么点带我们梦回30年前玩《吞食天地》的感觉。 从游戏名就可以看出,游戏的主角就是刘关张三兄弟的故事,而且故事也和大多数30年前的三国游戏一般做了魔改,反正关羽不用败走麦城、张飞不会醉酒被刺、刘备也不用被火烧连营,这是一个从桃园起义到北伐成功最后还于旧都的爽快故事,整个流程贴合演义,结局又符合大多数三国迷心中的梦,相当不错。 不过毕竟是怀旧游戏,游戏的玩法也和曾经的《吞食天地》之类的老三国游戏一般,系统机制较少,主要就是探索、找宝箱、找敌人,然后推剧情,各种战斗。平时也就是装备系统需要经常更换,然后就是技能系统、典籍系统和招募系统需要花一丁点心思。招募系统可以招募众多猛将名臣加入我们麾下,这些家伙们不单单是蜀汉阵营的,其他势力的我们也可以招募,算是一个非常好的特色。 游戏的战斗系统非常简单,双边对战,然后轮流出手,简单点的直接点总攻就可以了,很是舒服! 整体而言,《三国蜀汉传》就是一个老玩家用来回忆曾经,新玩家用来体验老玩家的曾经的小体量游戏,游戏荒的时候值得一试的! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
游戏好玩
太多BUG,已經是2026年了 拜託也用好一點
這部其實是很有潛質的仿吞食天地JRPG,只是可惜就算排除了BUG很多的問題不說(畢竟開發者更新蠻勤的,這點要給予肯定),和原作比起來還是有非常多的缺點或不足之處. 先說這部的優點,新版的畫面比之前的全2D算不錯,需然還是有點粗糙但還是有給人一種2D-HD的感覺. 遊戲中也加入一些算是亮點的系統,如可以收集信物來換取三國名將. 如典籍系統可以讓武將裝備一些而外的技能來提升自己的戰力(一個武將最多三件). 如內政系統,通過一定的遊戲劇情進度獎勵內政點,可以像一些遊戲解鎖科技樹一般獲得一些而外的增益或物品.(如增加戰鬥經驗值,或遊戲裡週期性獲得而外金錢\物品等等) 如可以有限制的用勳章來增加武將的基本屬性等. 可是這遊戲的不足與缺點的確很多,也是我覺得很可惜與給差評的主因. 比如這遊戲作為仿吞食天地的遊戲居然沒有軍師系統.需然作為替代每個武將能用自己的技能和計策,但是這部武將的技能和計策重複率太高了.如每個謀士型的都是火計打群,雷計打單.也能培養成補師用對單對群的恢復計(也是每個都是一模一樣補血計策),加上一套同樣是一樣的控制類技能,每個戰將型的也是一招衝鋒打群,一招陷阱打單,加上一套一樣的被動技,所以當每個智將武將都是一樣的攻擊模式就玩的有點膩了.在不考慮裝備典籍的情況下唯一的不同只是一個武將自己的個人技罷了. 還有這遊戲居然也沒有陣型系統,真是讓人很失望. 另外需然說遊戲可以玩的武將非常多,但是如上所說各武將謀士的基本技能都是重複的, 所以和原作一樣玩家一旦找到自己喜歡的組合,就幾乎不會再換隊員了,所以即使有幾個武將謀士可以選,但是實際會用來玩的就只是5個.這也是原作的缺點之一. 所以能收的武將再多,一旦有了自己順手的組合後其他武將不是坐冷板凳,就是拿來獻祭掉換典籍. 這遊戲前期的戰鬥算是蠻虐的,敵人即使是小兵都是皮厚血多打人還痛,而自己用技能能補血的血量卻非常少,時常要靠物品來撐著,加上前期就算拿到了新武器防具,不知是增幅的數值還太低或是平衡沒做好的原因,還是會覺得自己隊伍很弱,小兵都難打.這種情況要等到遊戲中後期玩家有專心培育一個補師型謀士等到等級練上來後能一次補不錯的血量,加上中期開始入手的新武器防具(記得應該是從鐵製的開始)的增幅足夠才讓人真的感覺得出來有變強後,戰鬥的節奏才改善不少. 說道劇情,總覺得在這遊戲被簡化了不少,不管是前期的黃巾,接下來的討董,之後的救徐州失徐州,投袁紹打白馬,千里走單騎,入荊州,戰赤壁等等都有種走馬看花,匆匆趕下一場的感覺.可能是這遊戲對劇情推進的節奏掌握不好的原因吧. 最後,這JRPG型的遊戲居然沒有支持手把,只能用鍵盤和滑鼠,這也是不可接受的.
实在是太好玩了,玩了这么多的类吞食天地的游戏,还是这款玩的畅快。技能搭配,群攻流、普攻流;职业分工 肉盾、奶妈、输出;客服工作人员回馈也非常及时。希望游戏越做越好。 希望早日上线手柄操作
游戏上手很舒服,建议简单难度通关再开二周目,目前为止没有卡关,作者更新也很及时,希望这样的国产游戏可以越做越好,花点小钱找回当年的情怀~还有,建议添加手柄操作!!!
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