
Lead Goguryeo, Baekje, or Silla through the unification war of 660 in a turn-based grand strategy game. Assign officers, govern fortresses, and plan monthly operations under deterministic rules. Command key siege battles, then carry every victory and loss into a twelve-turn campaign.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.1K | 10 | 100% | $9.99 | |
| approximately $412 | 1 | 100% | $11.99 | |
| approximately $323.8K | 376 | 79% | $20.19 | |
| approximately $206.1K | 372 | 85% | $19.99 | |
| approximately $87.3K | 150 | 91% | $19.99 | |
| approximately $41.6K | 27 | 48% | $39.99 |