
A puppet themed platformer metroidvania with a focus on platforming rather than combat. Throw your crystal scissors into walls to create your own platforms, explore a twisting and mysterious land, and solve puzzles on a worldwide scale.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Short but extremely clever and well-constructed metroidvania. The scissors being the source of all of your movement abilities but also vital as a platform you can embed into walls means that sequencing your platforming is non-trivial and small optimizations give large rewards in flexibility and maneuverability. Some of the pogo sections are a bit egregious and the overabundance of healing items combined with the de-emphasis of combat means that there's very little risk of dying, but the game remains interesting and challenging throughout its runtime.
This is a triumph. Huge Success. Having fun exploring and finding new moves to master. Just when I think I am stuck I get the hang of it and make it to the next puzzle. Three hours in and I am wanting more.
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Hours played at review time, across 26 reviews with recorded playtime.
Hate to do this to an indie game that seems to be unique, but I couldn't get into it. I am not sure why my screen was tearing so bad, not like the games visually demanding. As somewhat stated the art direction is a bit bland, but I could get over that. The most frustrating thing for me personally was not being able to use the D-pad to move. The movement abilities do look unique, but I don't feel excited to use them when I know the game won't be responding as I believe it should. screen tear / 10
Hey this game's pretty good!
I found about this game on facebook. Seemed interesting to with its unusual premise, of playing a puppet with scissors as your weapon killing enemies which are also puppets. The game started out realy great, you are alone in this undeground realm filled with crazy puppets. You have to fight your way and overcome platforming. As you go you meet some character who can upgrade your abilities and so on usual metroidvania stuff. The one thing i like about this game that you have some enviromental stuff blocking, which you have to move by going to certain location. And once you finish the area and get the upgrade, you dont need to do any backtracking anymore, which was cool for me. The story is done in typical Dark Souls fashion, you can find libraries, theaters, and statues sharing somehting about the gameworld which is kinda interesting, cant say i fully grasp it. But still i think its okay. But i hate to say this as fun as the begining of the game its kinda gets worse, the first part has dificult but kinda fair platforming puzzles. But as you get closer to the end of the the dificulty skyrockets, so much that i think the developer got carried away and wanted to torment the players . The game gets fustratingly hard, I dont know if i will be able to finish . I know nowadays games are too simple, but this is just grazy, making do the same hard platforming over and over again, is not fun. Doing precise button smashing and so on. So goign from a fun and fair platforming game its becomes a purgatory simulator. So i cannot recommend this game, unless you are a better platformer player than me, which is likely, than this game is not for you.
This game's strength is its plartforming. Really enjoyed moving around as upgrades were stacking. The rest is pretty minimalistic.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.7K | 49 | 86% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $24.3M | 57.3K | 94% | $24.99 | |
| $1M | 3.3K | 94% | $14.99 | |
| $57.3K | 284 | 88% | $10.79 |
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