
THOKO is a thrilling single-player first-person shooter platformer that combines fast-paced action with innovative movement mechanics. Dive into a world where precision, speed, and agility are your greatest allies. Master advanced techniques such as strafing, BHOP (bunny hopping), and surfing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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У игры есть будущее если избавить её от багов и попиарить где-то, починить всё и будет очень класная игра, а пока что она очень поломанная, надеюсь вы почините игру)
Karşınızda oyuncuları distopik bir geleceğe sürükleyen FPS nişancı oyunu "THOKO". Bu versiyonda tek oyuncular, oyunun test edilebileceği bir köye gönderilir. Saldırı tüfekleri, pompalı tüfekler, keskin nişancı tüfekleri ve patlayıcılar da dahil olmak üzere son teknoloji silahlarla donanmış.
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Concurrent players on Steam, sampled daily since tracking started.
running i like ice skating not all shots register
This is not a game unfortunately, there's no clear objective or any kind of gameplay loop. It can't even be classified as a bad game as there's no game yet, maybe the developer will add something in the future. The game lack feedback when you land a hit on enemy, so you won't really know if your hits register or not. Animating the enemy character size to increase a bit than return to original size might help as your first step. Some enemy just have too large of a health pool and no way for a player to understand how much health the enemy has left. When it comes to the speedrunning part of the game, the controls are not clear enough (for me anyway) and maybe a simple popup tutorial that shows the keybinds for the movements & the result will be great. And the developer seem to not change anything at all from the template pack of Low Poly Shooter Pack v6.0 in Unreal Engine Marketplace other than the jumping height and the addition of the speedrunning movements. Other than that, the UI for text description of the map selection doesn't work at the moment. I'll be happy to update my review once these issues are sorted!
What the hell is this incomplete thing? The game even hangs after I spawn in the first level. The second level is largely hollow fight against brain dead bots.
хорошая игра но первая глава город не работает меня
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Игра THOKO зацепила меня своей минималистичной, но безумно стильной графикой. Простой, но захватывающий геймплей заставляет думать наперед, планировать каждый ход. Загадки, хоть и не всегда сложные, но всегда требуют внимания и логики. Чем дальше продвигаешься, тем интереснее становится, появляются новые механики и возможности взаимодействия с окружением. Отдельно хочется отметить расслабляющую атмосферу, создаваемую приятной музыкой и успокаивающим визуальным стилем. Игра идеально подходит для коротких игровых сессий, когда хочется отвлечься и немного "размять мозги". Иногда, правда, хотелось бы больше подсказок, особенно в тех моментах, когда долго блуждаешь в поисках решения. Но в целом, THOKO оставила очень приятное впечатление. Отличная головоломка для тех, кто ценит лаконичность и умный дизайн. Рекомендую любителям жанра и всем, кто ищет спокойную и увлекательную игру.
"THOKO" is a lazy Unreal asset flip that combines the usual Unreal first person shooter blueprint with a bunch of stolen assets (Looks like some Synty Polygon packs and other things). The only notable thing here is the developer forgot to slap a price tag on this so he can do what most asset flippers do and try to get your money for someone else's game assets. Regardless, as a game, this is the same as other asset flips, just gargabe with no real value for gamers. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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