
A money-focused life simulator. Create characters with allergies and addictions. Manage their lives through financial booms and busts. Advance their careers, start a small business, invest in real estate and stocks - or roleplay a penniless hobo.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This Grand Life 2 seeks to answer the question, "What would life be like as a ____ living in ____?"
With a unique character preferences system and an inflation-driven economy, the game simulates the financial experience of different people in the modern world.
Colony Sim-Style Management - Set priorities for your characters and watch them fulfill their desires. You make the important decisions like where to work, live and study.
Character Preferences - Be an ambitious investment banker with a paperwork allergy, or a struggling single parent with a shopping addiction. The unique preferences system offers a variety of "what-ifs" to play out.
Multi-Person Household - Manage multiple characters in one household. Run a bachelor pad, nuclear family, student share house or hobo camp.
Multi-Generational - Your characters will age from birth to death and accumulate status conditions as they go through life.
Skills and Education - Multiple organic routes to qualify for a job, whether through experience, education or a combination of both.
Cycles within cycles - Industries will go through their own booms and busts so consider your options carefully. Manufacturing jobs might pay higher wages while electricity prices are decreasing at the same time.
Be A Business Owner - Start your own small businesses. Hire workers, run it as a family enterprise, or do all the jobs yourself.
Real Estate - Purchase residential or commercial property and rent it out, live in it, or use it for one of your businesses.
Stock Market - Research stocks. Consider industry trends, management competency, price/earnings ratios and other factors before investing.
Passions - Embrace a variety of passions like painting, thievery, home building or child adoption. 
Rivals and Influence - Endgame competitors will support government policy changes in their own interests. Generate your own influence to do the same.
Real City Pathfinding - Maps are based on real cities. Travel time depends on actual road and rail networks, as well as obstacles like rivers and mountains.
Moddability - Create your own careers, courses, locations, possessions and more. All content designed to be highly moddable.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I come back to this game regularly, absolutely adore it and appreciate the recurring updates to further improve the game.
Hello, bon j'ai joué 6 heures au total depuis l'achat, en effet j'étais très attiré par ce style de Sims Like, voir gestion réelle d'un personnage du plus bas âge jusqu'à la mort. Le jeu est trèèèèèèèès long (6 heures du jeu j'ai pas dépassé la vingtaine, recommencé 3-4 fois). MAIS. Vous allez tourner en rond, désolé. Je pense avoir fait le tour du jeu, si je veux aller plus loin j'ai juste à activer l'avance rapide et attendre. Une fois les automatisations mises en place : cuisine, manger, dormir, travailler, étudier, se balader, (voir autres) - c'est vide. Pas d'évènements aléatoire, on rencontre des gens avec qui on ne peut pas parler. Niveau illégal rien de fou, voir RIEN. Vous pouvez voler de temps en temps et revendre une fois par moi le matériel volé. Une arme à feu qui ne sert à rien. L'investissement en bourse qui peut être intéressant mais rien d'innovant par rapport à d'autres jeux. Même Chat GPT a fait le tour du jeu. En soit le concept a un potentiel de fou ce pourquoi je ne veux pas blâmer le jeu, mais pour moi ça ne vaut pas le coup de l'acheter maintenant (sauf pour soutenir le dev, et il faut !). Le dev doit s'inspirer de ce qui marche : Crusaders Kings 3 avec les évènements de vie aléatoire, les Sims avec tout ce qui est du domaine du social, City Gangster pour le côté illégal (racket, extorsion - encore une fois la partie illégale est vide, le braquage de banque nous attire mais il n'y a rien d'autres réellement). On attend des évènements de job, comme quand tu es coiffeur : connaître des rhumeurs pour les utiliser (ref. CK3), ou autres. Bref le jeu a du potentiel mais il ne vaut pas 17,49€ à mon goût et j'en suis navré. Le jeu pourraît être bieeeeeeeeen mieux.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, French, Spanish - Spain, Korean, Portuguese - Brazil
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Always been a fan of sims like this. Forgot about it for a hot minute until I was playing something else then was reminded of it. It's a great way to live life with a ton more discipline than you actually have, lol.
对于搭建基本生活、做生意、金融经济概念很有帮助。有些玩的过程中的想法和建议: ·点包子改为点外卖国人会更好理解。 ·企业开业那里设计得太不明显,导致很多次企业没开门营业都不知道。 ·企业业务选择那里,明明可以多选,但设计的感觉像只能选一种业务一样。 ·死于死里逃生,这个翻译有点生硬。 ·100多的年龄太枯燥了。 ·希望有完全不被打断的挂机机制。不会被职业表现选择打断。 ·行动列表的事项可否变为动态的?优先级高的自动往上走,从而可以预测下一步行为。 ·有没有提前睡醒醒这个选项,有时候明明饿着肚子睡觉,睡足了,还不醒来吃饭,略蠢。 ·职业规划可否有清晰的路线图指引,自己一步一步查,有点费劲,对新手不好理解容易弃游。 ·Esc关闭界面直接是全屏弹窗关闭,在股票界面,可否一个一个窗口从上到下关闭。 ·探索城市中,可否设计多标签筛选。 ·期货的历史交易可否多保存一些,以及可以直接筛选自己买卖过的期货,及时卖了以后。 ·生孩子设计得太隐蔽了,建议直接加到活动中。 ·企业职工建议增加可以按照工作时间排序的功能。 ·希望可以有连续不中断的旅游功能,不要每个月自行中断。
游戏很好玩,说说我是怎么玩的。 难度:挑战 开局先买炉灶,食材和冰箱,自己做饭吃,非常省钱。然后去家具店买单人床,睡在床上加的精力才多。 然后设置优先级,做饭为3,吃饭为3,睡觉为3,洗澡为3,去附近公园摸狗狗或者猫猫为3。 上面这些属于基本操作,做完之后人物就不会扣血和扣脑力了。 然后就是赚钱方面了。不用去打工,直接去政府办营业执照。然后开柠檬水摊,地址一定要选离家近的公园。如果钱不够就去银行贷款。这个摊子开差不多一年左右,口碑声誉起来了,开始赚钱了就去继续开柠檬水摊分店,总共开三家。等第三家柠檬水摊的口碑声誉也起来之后,去银行贷款,把能借的钱都借出来,然后开一个建筑公司。建筑公司口碑声誉没起来之前只接一个合同,等口碑声誉起来了慢慢增加合同数量,如果期间钱不够了就把柠檬水摊卖掉,或者去银行看看能不能再借一点。就这样建筑公司赚钱了继续开建筑公司,开两三个就够了,等口碑声誉都满之后上市,等一波股价上涨,直接首富。 不过成为首富之后就不知道干啥了,索然无味。
前期很上头,玩到后面会变得单调,但还是值得一个推荐. 当你有足够的钱拉起第一个自己的产业,后面就只是不断地攒钱并重复这一过程了. 前期艰难地打工,攒钱,上大学换学位,然后找个高薪的工作来攒下第一桶金的过程是趣味性最大的. 但一旦有足够的钱撑起企业就只剩下繁琐的重复操作了,上学和之前工作攒下的经验在企业经营里用处不大,让自己的小人亲自干省那点人力费聊胜于无,经济和管理类认证/学位/技能对于企业运营也没有影响. 行业资深人士开办企业多少应该自带一些基础声誉,运营上也应该有加成. 托管和自动化不是很完美,至少小人没法在有蛀牙隐患时自己去检查牙齿.
Va mejorando aun con el tiempo. Vale la pena probarlo
Game gets boring after you makes lots of money, but overall great experience
好玩,但是我开的店我自己竟然不能用,希望制作组能加入更新
De ursu
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| — | 0 | — | — |
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| $204.7K | 496 | 75% | $19.99 | |
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