
The door to your robber’s career is waiting! Just crowbar the lock off and force your way through the threshold. Learn skills, collect tools and become a master of the thieving trade!
Most likely between $2.7M and $7.7M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 88% | approximately $4.5M |
| PlayStation | $11.99 | 86% | — |
| Xbox | $19.99 | 76% | — |
| Nintendo | $2.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.99 on Nintendo · United States (−85%). Compare 34 prices in 15 markets →
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Thief Simulator 2 – Broken Stealth and Psychic AI Score: 4/10 I really wanted to like this game. The concept of an open-world heisting simulator sounds amazing on paper, but right now? It is an exercise in pure frustration. The "Psychic" AI is Game-Breaking The biggest problem—and the reason I cannot recommend this game—is the completely broken detection system. "They noticed a break-in": This message is the bane of my existence. I have tested this multiple times: I pick a lock perfectly, I close the door behind me, I don't break any windows, and I make zero noise. I am crouching in a dark corner, totally hidden. The Result: Suddenly, the police are called because the tenants "noticed a break-in." How? Did they use telepathy? Did they smell me through the walls? It happens constantly. You can play perfectly, leave zero trace, and the game just decides to punish you anyway. It defeats the entire purpose of a stealth simulator if the game ignores your skill and just scripts a failure. Other Issues Janky Mechanics: The polish just isn't there. Physics glitch out, items get stuck in walls, and the police AI is just as dumb and inconsistent as the tenants. Unfair Difficulty: It doesn't feel challenging in a fun way; it feels challenging because the game rules are broken. Verdict Thief Simulator 2 is a stealth game where stealth doesn't matter because the AI cheats. Until they fix the bugs where tenants randomly detect you through closed doors and walls, don't waste your money. It’s not a challenge; it’s just broken. Status: Refunded. It's unplayable in this state. 🚨🚔
Overall, it's a fairly decent game that offers an engaging experience. However, it could significantly benefit from regular updates and the introduction of an additional neighborhood, which would enhance the gameplay variety. Despite its enjoyable aspects, I feel it has lost some of the unique charm that made Thief Simulator 1 so captivating. The immersive elements and intriguing mechanics that characterized the previous installment seem somewhat diminished, leaving a desire for a stronger connection to the original game's essence.
ilk oyun güzeldide bu bambaşka bişi aga bayıldım
Начал проходить игру на тяжёлой сложности. Главная проблема 1 ячейка сохранения. На первом же выезде меня заспавнило где-то под картой и сразу там же сохранило XD Спасибо что на первом, а не ближе к концу игры. А вообще надо головой своей думать, а не такую хрень лепить.
Only issue is that the police are super aggressive and called the second you do something out of line other than that it is a great game
额,还行吧,没有啥明显的缺点 就是必须要修BUG,动不动锁我帧数是几个意思,有点糟蹋体验感了 It's fine, no obvious disadvantages. But the bug must be fixed, it randomly limit my fps very low. terrifies my game.
[h1]🕵️ Thief Simulator 2 🏠[/h1] [b]Score: 7/10[/b] 30 hours of breaking into significantly nicer houses than last time. [hr][/hr] [h2]About the game[/h2] Everything the first game did, done better. Smoother lockpicking, better graphics, more varied targets. Alongside regular houses you get offices and warehouses that feel closer to actual heist missions with more moving parts to plan around. The expanded toolkit gives you more ways to approach each job and the progression feels more rewarding than before. [hr][/hr] [h2]Worth your time?[/h2] The jank isn't completely gone and the AI still has its odd moments, but the gap between this and the first game is noticeable from the first hour. If you bounced off the original due to roughness this one is a much easier sell. The loop still shows its limits in longer sessions but it takes considerably longer to get there this time. [hr][/hr] [h2]Overall[/h2] A sequel that does exactly what it should. If the first game was a proof of concept this is the version they actually wanted to make from the start. Rough around some edges still, but easily recommended.
krótka za krótka jak za tą cene
Тупорылые дно, ничего нормально не продуманно, все работает от начала и до конца убого, в лучших традициях разработчика!
Glitchy and buggy.