
Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with the community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 170.4Kreviews | 89% | — | $0 |
| $29.99 | 42.3Kratings | 86% | #78 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome! Seriously fantastic. Way too many things behind dlc paywalls though. A lot of it should be included in the base game. But still fabulous! Great.
absolutely awesome game 10 out of 10!!!!!!!!!!!!!!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #79, worst UA #93 · 10 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 25.86/day in the week to Sep 9 → 60.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 23.29/day in the week to Sep 6 → 37.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30.86/day in the week to Aug 31 → 26.57/day in the week after.
Reviews, worldwide (the counter carries no country): 29/day in the week to Jul 26 → 45.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Spain, Czech, Polish, Simplified Chinese, Japanese*languages with full audio support
| $29.99 | 15.6Kratings | 80% | Top 100 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Semi realista, con unos paisajes muy bonitos y despierta la competitividad si juegas con amigos, a demás q si te gusta la naturaleza y la cacería este es tu juego. Lo q no me gustó mucho esq no tiene mucha historia y no se puede nadar pero lo demás es Cine (ochodedie)
Fun but too many dlcs
Una de las mayores decepciones que me he llevado con un juego. Menos mal lo compré en oferta y no a precio completo, porque sinceramente esperaba una experiencia mucho más entretenida o, al menos, algo similar al juego para móviles. Desafortunadamente, este juego tiene una jugabilidad muy pobre y unas mecánicas que rápidamente se vuelven repetitivas y aburridas. Para la experiencia que pretende ofrecer, incluso siento que el apartado gráfico se queda un poco corto. Lo que terminó de arruinar la experiencia fue el sistema de caza. Es absurdo dispararle a un venado a unos 20 metros, justo donde el propio juego te indica, y que aun así salga corriendo como si nada, obligándote a perseguirlo durante 500 metros hasta que finalmente muere. Para empeorar las cosas, el juego ni siquiera muestra dónde impactó el disparo, por lo que nunca sabes si realmente fallaste o simplemente el juego decidió no registrarlo correctamente. Jamás pensé que la ausencia de una simple kill cam pudiera restarle tanto valor a un juego. Entiendo que quienes busquen una experiencia más realista puedan disfrutarlo, pero ese supuesto realismo pierde todo el sentido cuando puedes dispararle a un animal en la cabeza y este simplemente huye como si no hubiera pasado nada. Otro punto muy negativo es el ritmo del juego. Puedes pasar más de 15 minutos recorriendo el mapa sin encontrar un solo animal, y las misiones tampoco ayudan. Al comenzar apenas explican las mecánicas básicas y avanzar en los objetivos se convierte en una odisea: el mapa ofrece muy poca orientación, puedes perder más de una hora buscando una ubicación para que, al llegar, la misión simplemente te envíe a otro punto del mapa sin que ocurra nada interesante. En definitiva, me parece un juego con una idea muy prometedora, pero con una ejecución que deja mucho que desear. La falta de acción, la repetitividad y algunas decisiones de diseño terminaron haciendo que la experiencia fuera más frustrante que divertida. Eso sí, queda claro que este no es un juego para todo el mundo. Si disfrutas de simuladores de caza muy pausados y no te importa dedicar largos periodos a explorar sin apenas acción, probablemente puedas sacarle más provecho que yo. En mi caso, terminó siendo una gran decepción.
hi
Smh cannot believe I have to make a review calling out people doing incredibly UNFUNNY things in this game. Guys shooting the herd of whitetail with the 15 round hunting glock is not funny its griefing same can be said for following hunters around spamming the elk caller again NOT FUNNY its griefing. Also shooting the buddha statues in nepal with birdshot is incredibly disrespectful smh to anyone who does these things. Lastly they are ATVs not bumper cars we need to stop pushing each other into trees at 50kmh very unsafe smh
top
I purchased in-game bundles, but they haven't appeared yet. Even the dog hasn't appeared in the game.
Love it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 11.3K | 80% | $29.99 | |
| — | 44.7K | 58% | — | |
| $187.5K | 189 | 71% | $24.99 | |
| $1.9K | 6 | 33% | $8.99 | |
| — | 0 | — | — | |
| $1.2M | 17.4K | 75% | $2.99 |