
The Voidness is a SCI-FI psychological horror game where it takes place inside the void where it's filled with just gloom - the only way to see is by scanning the environment with your range finder device, however you are not alone. Don't breathe ... as they are listening.. and watching.
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Scan the environment to see. Try and escape The Voidness, but you are not alone...
The Voidness is a SCI-FI psychological horror game where it takes place in the void filled with just gloom and darkness, with your only ability to see is by scanning the map with your range finder device. Roam freely, scan, mark, explore and try unravel the story - however you are not alone. Something is also lurking with you in the void.
TRIGGER WARNING: This game may be disturbing to some audience as it contains flashing lights, fear, blood and also some jumpscares. Play at your own risk.
The Voidness is a SCI-FI psychological survival horror game where it takes place inside the void where it's filled with just gloom - the only way to see is by scanning the environment with your range finder device, however you are not alone. Don't breath as they are listening.. and watching. You take the role of a space specialist named Francesca Lee, sent to study the mysterious void on a newly founded planet filled with just gloom and darkness.
Things however, are not what they seem to be. Navigate your way by scanning the simulation environment equipped with your range scanning device, upgrade, scan and mind your footsteps as every step you take can be deadly inside the void. Use scanning turrets to guide you in the environments, find upgrades, mark landmarks and more. Trend carefully as stepping on debris will make them hear you, same as if you are within their line of sight or if you make any noise. Something is lurking in The Voidness alongside you .. and the only way to see it, is by scanning.
The enemies can also hear when you are in hiding spots, from your microphone. Make sure to not breath heavily while hiding or else they will notice you and take you with them into unknown. This feature is only available while in hiding and this feature is only optional.
Experience the story, both inside the voidness and what happened to your crewmates.
Play the terrifying story of Francesca Lee, one of the space specialist sent to study the mysterious void filled with just gloom and darkness after the mission gone wrong. Scan your environment to see, active scanning turrets, upgrade your device to scan things better, mark your environment and try to escape from the voidness using your stamina only when needed, treading carefully, hiding under tables when needed and solve puzzles to get to your destination.
Features:
LIDAR scanning environment: Scan the environment with your range scanner device to see in the darkness and gloom.
Terrifying enemies that listens: Try to make past terrifying enemies that listens, and can only be seen by scanning them.
Puzzle Solving: Find clues, solve puzzles and try to advance to the next objectives.
Microphone Input: When in hiding, the enemy can hear your breathing - through your microphone. Don't breath. Don't panic.
Upgrades and more: Find and upgrade your scanner to scan vertically, horizontally, increase size of the scan and much more.
Level-based story: Uncover the story of what happened inside The Voidness.
Survival elements with full inventory system, objectives, clue-findings and tools to help you in escaping.
Find, uncover and unravel the terrifying backstory of The Voidness within the darkness, your only way to see is by scanning the environment.
Stamina System: You won't be able to outrun it. It will catch you as it never gets tired.
Saving Levels System: Save your progress by finding save points, and certain auto-saves.
Puzzles to unsolve, mysteries to uncover. Use your mind to overcome obstacles that you will find in your way.
Inventory Management: Find supplies, upgrades, health packs and more items will be vital for your survival.
Hiding System: Hide from the enemies under tables, while trying to stay quiet as they can hear you from your microphone when you are in hiding mode.
Gut Wrecking Moments: Walking on broken glass can make noises that the enemy may hear, same as moving crates or knocking over objects. all these things can give away your position. Try to evade them or use them as your advantages.
Stealth System: Try and sneak through the terrifying enemies that can only be seen by scanning them.
Plan Accordingly: Plan your next move as it may be your last. Peak around corners, watch your foosteps, move slowly on glass and use stealth.
Activate scanning turrets that can help you scan the environment for landmarks.
Terrifying enemy AI that listens, hears and roams in the voidness.
Beautiful LIDAR-scanning feature with colorful ambiance, everything can be scanned.
Interact with items and objects which can be helpful and provide you tips.
The only way to see is by scanning your own environment.
Terrifying encounter with enemies that can only be seen by scanning them.
Lots of puzzles to solve, and mysteries to uncover from the voidness.
Find and upgrade your equipment and device scanning abilities.
Realistic and beautifully crafted environment, both outside and inside the voidness.
Advanced inventory system to stock up and additional objectives that can be done.
Dark ambiance which requires you to be cautious with every step you'll take.
Find supplies, upgrades, and many more in your journey for a better survival chance.
Mark your paths, scan your environment and try to escape if you dare.
Hide but be sure to stay quiet because they can hear you when in hiding.
The Voidness is a horror game made by one developer at Steelkrill Studio. This is a level-based game with puzzles to solve, and terrifying encounters, inventory system, stamina, microphone input and a lot more features. If you can, please submit your feedback and report any bugs and this will really help speed up the progress of the development! Thank you so much.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is butt cheeks. (Secretly Gate keeping).
neat concept executed well if nothing else. not great but not bad either. definitely would like to see more done with this concept and world.
I bought this game on sale for a fairly low price. Overall, the game is good, interesting, not difficult, but sometimes tense. If you are looking for a game for the evening, then here it is. It is noteworthy, considering that the game was made by one person, that is, very decent, 7-8 out of 10, but the price is biting, buy on sale. Игру брал на скидках по довольно низкой цене. В целом игра хорошая, интересная, не сложная, но иногда напряженная. Если ищите игру на вечер, то вот она. Примечательно, если учесть, что игра сделана одним человеком, то есть очень достойно, 7-8 из 10, но ценик кусачий, берите на скидках.
I've played through it a couple of times. For me, it's a relaxing game to hop into for a bit. I really enjoy visual / spatial challenges, so there is something therapeutic about navigating around with lidar, especially when the dots decay after a while. I love the simple plot - my favorite kind. The voice acting was stellar. I can forsee myself booting this up to play every once in a while.
you get achievements for opening the first door in the tutorial. and the second. the English is absolutely terrible; all story and instructions are written like the foreign dudes from Family Guy are speaking to you. voice actors just repeat the same things explained to you point blank in texts, sounding wholly unnatural. incorrect lines from movies are shown unattributed. the lidar really is a great concept but an area scan and much, much bigger memory would help; the dots disappear to quickly to really be useful. feel kinda bad about the thumbs down considering it was a genuine try at something unique and one person's effort but speaking as a consumer, just not worth the squeeze. really shows why a team of peers is useful when producing something like this; some review would've gone a long way.
Epic
🌈 Ein schwarz glänzender Augenschmaus mit Geschmack nach Pelmeni und Angstschweiß – 10/10, würd’s wieder tun. Also… wo soll ich anfangen? Vielleicht bei der Tatsache, dass THE VOIDNESS mich so geflasht hat, dass ich fast ein Berd gemacht hätte. Dieses Spiel ist einfach nur schwarz – im besten Sinne. Keine grellen Farben, keine überflüssigen Details. Einfach du, der Nebel, und deine eigene Paranoia. Und plötzlich denkst du: „Also nimmt mich Wunder… wie kann etwas so leer so voll sein?“ Die sehr krassgeile Mechanik lässt dich durch absolute Dunkelheit schleichen, als wärst du nachts heimlich unterwegs zum Kühlschrank – rechte Achselhöhle schwitzt, Kniekehle gibt auf, und du hörst nur deinen Atem und das Geräusch von „der Gerät“, der irgendwo klackert. Wahnsinn. Manchmal stehst du einfach nur da und denkst: „DIE DA OBEN… beobachten mich, oder?“ Und plötzlich – BAM – Wände besprinkeln wie auf dem Pissoir, weil der Jumpscare so saß. Und sorry, aber musste dringend Kaka. Notfall-Kaka, nicht verhandelbar. Und ja, das Spiel ist so gut, dass man sich bei jedem Level denkt: „Lass das, ich bekomme Hunger“, obwohl es eigentlich gar nichts zu essen gibt – außer dieser imaginären Pizza mit Shrimps und Spiegelei, die einem das Gehirn serviert, während man durch die Leere tappt. Auch grafisch? Augenschmaus. Stilistisch irgendwo zwischen 1974er-Sci-Fi-Synthesizer-Delirium und Regenbogenfarben, die nie erscheinen, aber in deinem Herzen sind. Nur echte Botox-User bleiben dabei mimiklos. Und da war noch dieser Moment, wo ich in der Ecke stand, komplett lost, Buschne im Inventar (was zur Hölle ist das eigentlich?), alles war still – und ich dachte: „NEIN HALT – hier fehlt was!“ Spoiler: Nichts fehlt. Das Spiel will nur, dass du’s denkst. Genial. Und falls sich jetzt wer fragt: „Können die dich nicht reporten, wenn du einfach einen nutzlosen generierten Text schreibst?“ Nein. Denn dies hier ist kein generierter Text. Das ist eine emotionale Offenbarung in Spieleform. Fazit: Wer keine Angst vor der Dunkelheit hat, wird sie hier neu kennenlernen. Und wer denkt, dass er durchkommt, ohne ins Schwitzen zu geraten – der war noch nie in THE VOIDNESS unterwegs. Tolles Spiel. Kaufen. Spielen. Schwitzen. Pelmeni.
The Voidness is an small indie horror game. Like really indie - created by a single person. This however is not stopping the game from being one of the scariest i have played recently. Great atmosphere, scary without cheap jump scares - check it out! Gameplay: https://youtu.be/0HeN0szmylo
Very good weather
Amazing concept for a horror game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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