
The Unholy Society, a quirky 2D adventure game mixed with action elements, is inspired by '80s and '90s movies, comic books, as well as everything else that fits into the categories of "iconic" and "pop culture".
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About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Cheesy fun for a couple of hours with lots of humour. Graphics and sound are well done, looking forward to more games by these guys in the future.
Linear side-scrolling adventure with lots of cheesy references and quite frustrating QTE action galore. Bon is a bad boy exorcist that’s on a mission to handle family issues when his professional side gets mixed with personal. Skateboarding his way through a strange town to deal with his opinionated family members, Bon will encounter many possessed souls and attempts to exorcise them all the while chain-smoking and making expletive-filled statements about everyone and everything with a dead-pan delivery. Sometimes he’s even funny. Aesthetics is the strongest feature of the game. Stylish, vibrant backgrounds, comic-like trendy cut-scenes and cartoon-y monster design play nice together and bring out the comedy/horror vibe in the most fashionable way possible. This is a game that highlights artistic talent more than any other gameplay attribute and it does it well enough to stand out visually. “Unholy Society” is a side-scroller adventure with a very light emphasis on “adventure” part. There are a couple of tasks that involves minimal use of inventory, but they are usually resolved within a matter of minutes, simply walking further down the screen to encounter clearly marked hotspot that holds a solution. QTE battles can be, depending on how you look at those things, either fun or infuriating. It’s a matter of moving an exorcising tool across your screen looking for different symbols. Combinations of these will cause different damage to an enemy. Later, we get some heal/shield functions added, but the core of QTE battles will have you dragging this cross tool across the screen, hoping to hit the right symbols fast enough (that is IF the right ones appear as they aren’t always do). The game can be summed up with a “7 minutes of walking/looking/picking up things + dialogue -> QTE battle” formula. Rinse and repeat multiple times. Battles start up easy and perhaps mildly entertaining, but as they go up in difficulty, the simple fact that you have one every 10 minutes or so and you can’t skip them (AND the cut-scenes prior), makes it an annoyance you trying to get over to proceed with the game… just to realize that this battle overload IS a game. Or rather not a game, but a cartoon-like experience where a player participates by reading through pop-culture reference-filled dialogue leading you through a linear story just to engage in some QTE. Sarcastic, profanity-laden dialogue is, for the most part, well-written with the comedic parts ranging from genuine laugh-out-load moments to I-can’t-believe-how-corny-that-was ones. But that’s the thing will all the “cheese” – everyone has their own tolerance for it, and rarely does it not slide into eye-rolling territory, so it works here just the same. There will be some hits or misses with the jokes, of course, but the pacing is good, and it is overall entertaining. The choices, by the way, do not change any outcomes and placed for the opportunity to get slightly different answer (and not in every instance), so there aren’t any life-or-death tough choices to face by the end because Bon decided to be potty-mouthed to his sister. There is no voice-over, probably due to budget considerations, and as much as I’d like to hear Bon’s blasphemous witty remarks voiced, it was probably a right call on an indie developer part. The atmosphere is supported by nice, ambient tracks that set a spooky vibe with the game breaking into an outright rock/metal hybrid song during the boss battle, which might be either a pleasant comical addition or something you’ll be turning off with shaking hands based on how many times you had to replay said battle. “Unholy Society” isn’t a bad game, but it isn’t the one I’d be recommending left and right either. For a one-off experience it was decent. It has tons of style; mostly successful jokes and references; solid and entertaining writing. But it’s also VERY light on adventure part where you largely don’t need to engage your brain cells to participate in and mostly involves wondering from one exasperating QTE battle to another (replaying them multiple times) with zero player’s agency and lots of dead ends setting strict limit on what you’re allowed to do. At $10 for roughly 2 hours of playtime it’s pretty pricey for what the game has to offer, so if you’re interested in checking this title out – it’s better to wait for a sale. There are a bunch of free unholy things you can engage in within our society in the meantime.
The Unholy Society really nails it’s humour and dialogue. This will be subjective but I really like what they did and found the game to be a nice light comfy experience. The story and characters were interesting but, much like the rest of the game, could have used more depth. This is just act one of the game and, while I don’t mind breaking games into acts, it feels a little short. Things were just getting really interesting when it abruptly ended. The combat in the game grew on me but I really didn’t like it at first. My main issue stems from having to drag the mouse around the screen and then click, if we could just move it freely without having to keep the mouse button pressed down I think I would have enjoyed it more. That being said once I got used to it after the first couple fights I didn’t mind it as much. I like the overall concept of having to find signs on the screen to make combos out of. Basically you are on a timer and can get in as many combos as you can before that timer is finished and then the enemy gets to attack you. There were a decent amount of spells to use although all of the more powerful ones also deal damage to you. The game’s visuals had a nice use of colour to it and a good style. The music was good when it was there but was infrequent. I played The Unholy Society on Linux. It never crashed and I didn’t notice any bugs or spelling mistakes. There was sometimes what I would describe as a micro stutter that would last a split second every once in a while but it was infrequent and didn’t cause me much issue. There is just one graphics option to enable or disable effects. You can manually save any time outside of combat and there is auto save points for those who prefer that. You can change the difficulty at any time, the biggest difference I noticed was easy had a longer timer in combat than normal. I will also say that the posted system requirements on the store page seem very light in regards to VRAM and RAM. They recommend 1GB of VRAM but the lowest my system saw used while playing was 1072 MB so really 2GB VRAM should be the minimum. Likewise they recommend 4GB RAM but most of my play time my system was using more than that so really 5GB should be the minimum, not recommended, in my eyes. The game has a 60 FPS limit but ran at that for it;s entire run outside of a second or two at 54 FPS. Game Engine: Castle Engine Graphics API: OpenGL Disk Space Used: 1.35 GB Game Settings Effects Enabled GPU Usage: 1-38 % VRAM Usage: 1072-1983 MB CPU Usage: 4-7 % RAM Usage: 3.7-4.9 GB Frame Rate: 54-60 FPS Despite it’s abrupt end I liked The Unholy Society. It had decent game play, great characters and story and a heck of a lot of charm. I paid $12.98 CAD for it and finished it in one hour and nine minutes. I don’t fault the price or run time themselves, I just think it could have been tied up a little neater. I do recommend it and hopefully one day we get a second act. My Score: 8/10 My System: AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 22.0.1 | Samsung 970 Evo Plus 500GB | Garuda Soaring White-tailed-eagle | Mate 1.26.0 | Kernel 5.17.4-zen1-1-zen | AOC G2460P 1920*1080 @ 144hz
The first thing I want to say about The Unholy Society is this: [b]it isn't comparable to anything I've seen in recent years[/b]. And as someone who oversees a games encyclopedia (at GRYOnline.pl / GamePressure.com), I think I know a thing or two about unusual games. Yes, for the major part it's rather standard adventure game with side-scrolled perspective. However, [b]exorcisms make it something quite unique[/b]. In this part The Unholy Society is transformed into... I'm not even sure how to name it... a brawler with first-person view? Basically, it turns into an action game - but, fortunately, into a simple one. (Just optimally simple for 2 hours of playing) But why would you play this not-really-action-adventure game? You should do it if you like cool, cynical protagonists and [b]naughty jokes with broad pop-cultural references[/b] (there are lots of them). How about pope calling the protagonist few seconds after defeating the first demon to reprimand him personally for conducting an unauthorized exorcism? That's the kind of jokes I'm talking about. The Unholy Society might also draw your attention if you like short games with [b]stories that run quickly and don't waste your time[/b]. The Unholy Society is a good game. Not great, but definitely, definitely not terrible. [b]It has just the right quality for $10 price tag[/b]. I advise you to see for yourself ;-)
This one delivers on its promise in spades : full on 90's occult comedy with breezy and headache-free mechanics. Never outstays its welcome and has more character than MTV 35 years ago. If you like the screenshots, it is exactly the game that you imagine it to be.
[b]■[/b] [b]Exorcism[/b] temalı oyun; ortalamanın altında Macera ve Aksiyon ögesine sahip. Benzer türdeki oyunlara göre herhangi ayırt edici özelliği bulunmamakta. [b]■[/b] Hafif esprili anlatıma sahip ve final savaşında çalan müzik oldukça iyi. Grafik tarzı 2015 yılında PC'de yer alan mobil kökenli oyun [url=https://store.steampowered.com/app/352520/The_Silent_Age/] The Silent Age[/url]'i andırmakta. [b]■[/b] Yaklaşık 1 saat 15 dakika ile 1 saat 30 dakika arasında temel oyun süresine var ve bu süre boyunca tüm başarımları alabiliyorsunuz. [b]■[/b] 18,50 TL temel fiyatından almanızı tavsiye etmem. Eğer oyunu deneyimlemek istiyorsanız, Steam'in indirim sezonlarında 1.85 TL'ye kadar fiyatı düşmekte. Akla ve mantığa en yatkın şekilde tavsiyelerde bulunduğum [url=https://store.steampowered.com/curator/36934991-Greatshield/] küratör sayfamı [/url] alttaki linkten takip etmeyi unutmayın; https://store.steampowered.com/curator/36934991-Greatshield
Je joue sur Linux. Version Linux : segfault. Proton: excellent. [h1]Le jeu[/h1] Un jeu d'aventure à défilement horizontal, parsemé de combats à la première personne. Niveau gameplay, c'est plutôt simple, on déplace notre personnage et on s'arrête sur les hotspots, tout est indiqué. Certains sont optionnels, mais vu que les dialogues font la saveur du jeu, autant tous les faire :). Le style graphique est plutôt cool, niveau sonore ça va, j'ai bien apprécié la musique sur la fin du jeu. Le système de combat est pénible... déplacer une lentille qui révèle des symboles à cliquer dans le bon ordre... qui changent régulièrement... on passe notre temps à ne pas trouver le symbole suivant, c'est lourd. Heureusement qu'il y a des objets pour se heal, sinon j'aurais foiré la moitié des combats en boucle. [h1]Rejouabilité, achievements[/h1] Quelques achievements optionnels. Au pire, refaire le jeu en entier prends dans les 30-40mins. [h1]En bref[/h1] Quelques bonnes idées, mais entre les combats pénibles et la version native qui ne fonctionne pas... [h1]GNU/Linux[/h1] Le jeu a une version native, qui segfault au lancement sur mon système... il tourne sans problèmes avec Proton 7.0-5. J'y ai joué avec le DualSense et SteamInput activé. OS: Linux Mint 21, MATE edition. Hardware : 5950x, AMD RX 6900XT, 64GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
If you can get past the slightly nauseating scrolling, it's not a bad way to kill an hour and a half. You may want to wait for the other acts to come out though.
Breve storia interattiva con una trama volutamente trash ed un buon umorismo. Le vicende del nostro esorcista skateboarder scorrono via velocemente supportate da uno stile grafico accattivante ed affossate da uno scrolling orribile. Per quanto riguarda gli esorcismi, si passa ad una visuale in prima persona dove bisogna cercare dei simboli all'interno della schermata e selezionarli in un determinato ordine per eseguire l'attacco, mentre il tempo scorre. Per il resto non ci sono puzzle ed ogni tanto viene richiesto di trovare qualche oggetto. Nonostante il prezzo basso, lo consiglio solo se scontato.
A simple, enjoyable game that is sadly marred by a questionable camera and frustrating controls.
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