
The Stanley Parable: Ultra Deluxe is an expanded re-imagining of 2013's The Stanley Parable. You will play as Stanley, and you will not play as Stanley. You will make a choice, and you will become powerless. You are not here to win. The Stanley Parable is a game that plays you.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 143 reviews with recorded playtime.
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
8
me and the bucket are now happily married and looking forward to our honeymoon
Я НИКОГДА НЕ ДУМАЛ ЧТО ПРОСТОЕ ВЕДРО МОЖЕТ РАЗДЕЛИТЬ ИГРУ. САМОЕ ГЕНИАЛЬНОЕ РЕШЕНИЕ ДЛЯ СОЗДАНИЯ АЛЬТЕРНАТИВНОЙ СЮЖЕТНОЙ ЛИНИИ. 10/10
fun
Lo jugué todo un martes 10/10
No save points?
This is a masterpiece, I will keep this game with me for a loooong time.
ходилчиталдрочил
headache of the century. I loved it.
I find it very difficult to play this game not because its boring or poorly made, quite the opposite actually, but because you never truly understand what you're in control of or what you can do. The narrator seems to understand everything about this world, and even when you doubt him you're not sure what's choice is correct. This game takes your autonomy away by narrating everything you are doing letting you know that what you just did is not an original choice, that it was planned and expected you would make a detour and divert from the story. And that you really have no autonomy in a story that was predetermined. And the multiple endings serve to amplify that. Winning also isn't defined, you never know if you're doing good or failing, you just keep doing things slightly different until something changes changes.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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