
The Specter Chronicles is a cyberpunk visual novel that combines text-based adventure with turn-based tactical combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Reviews
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A hidden gem of a game made by an indie developer. I was put off at first by the presentation of the game, but then the combat and the story (if you actually do read it) together with the art style will set you back at least 7 hours of your time keeping you entertained. For a free game, I could not ask for more, and I wonder why this is just a free release! You have to get past the difficult combat, and the game makes a lot of sense. If you do intend on playing, I would suggest giving the game at least a couple of hours before you are able to really figure it out. This is why I love indie developers. Good job on creating something amazing, brother.
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Concurrent players on Steam, sampled daily since tracking started.
There are not many games I would say that the story line would be an awesome Movie or even a Mini TV-Series but I think that this is on of them. Of course I'm talking for the Cyber-Punk lovers here... In the Intro we are presented the with the lore of the story and how everything came to be. At the beginning you choose a class who all have their own attributes and you start to read. But that's not all! The game is very heavy reading based, choices matter, you choose how you would like to play the next chapter but the combats are turn-based and even doesn't end here! Even when fighting you have to consider not only your own moves but also your enemies attributes, moves and features so you can dodge them. [url=https://youtu.be/pvVvx3e2GXc]First 20 minutes of gameplay you can find here[/url]
If you like cyberpunk you have to play, and even if you don't, I recommend this game. The story is so engaging and the art is incredible. It took a couple of hours for me to fully get a handle on all the elements of the game play, but as soon as I did it was very intuitive, and most importantly fun, especially the combats and interactive stories. The memory format of the game really helps flesh out the world and exposition. I found myself forgetting about the main story and trying to do as many side stories as possible, but as soon as I played another main quest I was impatient for the next one. This is a quick game that leaves you wanting more!
Sehr schönes text und kompfbasiertes Spiel. Hab die Story in ca. 8h durchgespielt hat aber aufgrund der Variation einen hohen Wiederspielwert. Das Kampfsystem hat mir sehr gefallen. Das Tutorial war etwas zäh aber man muss die Zeit investieren um die Spielmechanik zu verstehen.
Spectre Chronicles, metin tabanlı macerayı sıra tabanlı taktik dövüşle birleştiren bir siberpunk görsel romanıdır.
For God so loved the world, that he gave his only Son, that whoever believes in him should not perish but have eternal life. John 3:16
[h1]Before I played The Specter Chronicles: Episode 1 - The False Prophet, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
edit, found setting option, much better
"The Specter Chronicles: Episode 1 - The False Prophet" is not a game. It's an advertisement for a product called "The Specter Chronicles". The Specter Chronicles is a set of Choose Your Own Adventure/Fighting Fantasy ripoff e-books that never got made after the majority of gamers ignored this advert and the author discovered people don't actually like crappy fan-fictions, even if there's a lightweight bit of "RPG combat" in them. But this isn't completely relevant because this is not The Specter Chronicles, it's just an advertisment for it (even though it's a product that will never exist), so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "The Specter Chronicles: Episode 1 - The False Prophet" too. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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