
The Silence After is a first-person atmospheric horror game where you play as a blind sole survivor following a distress signal through an apocalyptic reality, interacting with the environment and using your synesthetic ability to perceive sound as color to progress and avoid death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
**A student team project designed to deliver a ~10 minute experience.
The Silence After is a first-person atmospheric horror experience where you step into the role of a survivor wandering through the ruins of a world swallowed by stillness. Drawn forward by a faint and intermittent distress signal, you must navigate an apocalyptic landscape using only touch, intuition, and your rare synesthetic ability, transforming sound into shifting colors that paint brief, fragile shapes in the darkness.
Your surroundings are never fully visible. Instead, the world reveals itself through echoes: the creak of distant metal, the impact of broken glass, the crunch of debris beneath your feet. Each sound becomes a splash of color, outlining paths, obstacles, and hidden dangers. But in the suffocating quiet, you are not alone.
Twisted monsters roam the world; guided not by sight but by instinct and sound. To survive, you must stay quiet, stay low, and use your synesthesia to detect threats before they detect you. Avoid them by slipping through tight spaces, timing your movements, or using environmental noises to misdirect their attention. Every encounter is a test of nerve and awareness; make one wrong sound, and the silence will continue forever.
As you follow the mysterious distress signal, you’ll uncover fragments of what happened to the world, who sent the call for help, and what truly waits at the end of your journey.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I came in with low expectations and left with satisfied expectations.
ну вот это реально хорошо, странно где любители инди-хорроров которые 300 раз vhs однотипные скримеры проходят. не могу сказать на сколько она большая или это может прототип, но в таком виде она хороша, звуки, эм визуал, сама механика, и конечно способ напугать, особенно для тех кто не очень с жуками пауками и прочими(тут прям да), так же дизайн, повествование, вроде все на месте. из плохого это оптимизация, она тут если и есть то на современные пк, а настроек нет, и это не UE где можно изменить конфиг. а то помимо всех ужасов так еще и 15 фпс, смотришь в пол 25 и радуешься, что еще не сожрали)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Genres
Stats
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
very vibrant and colourful game with echolocation elements, very different from what you normally see. another decent game, recommend
I was here for 6 minutes. And I left just as quick when I saw the face.
a very unique game with good game play and a very unique art style
It's alright. A bit hard to navigate at times, but that's kind of the point given the setting.
Recommended with some caveats: If you easily get motion sick, this one might one to avoid.
Not sure about this one, but its interesting concept and free so why not try it
Very shot, Very good. I love the style, not too hard to navigate even though you're literally blind. Awesome!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.