
The Short Bread Game is a cozy platformer where you help a piece of bread get to the bakery for breakfast. Though your path there may not be the most direct, you'll get to explore charming places. Jump high, run from enemies, and engage in witty dialogue with your odd new friend. Adventure awaits!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Being a piece of bread, you naturally crave a stack of pancakes for breakfast. To start off your day and, more importantly, fill your stomach, you set off on a journey to get the best pancakes in town. However, you soon realize you have no clue where the bakery is. Thankfully, it seems like an intruder in your house may just know where you can find it...
In this casual platformer, you explore environments ranging from your home to space. Though getting to your end goal doesn't seem hard at first, you soon find that the path there is a tad convoluted, with enemy desserts jumping around at every turn, trying to stop you. Not to mention, your new friend seems to enjoy messing around with you a bit.
If you're looking for a low-stress way to take a break, this may just be the game for you. :)
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Stats
Languages: English
Engagement
Reviews
I'm assuming this is the developer's first game, so I would like to say I'm impressed! It's very cute visually and has some fun elements to it. However, I do feel that it's lacking story-wise, as well as game-play wise. The story wasn't super coherent, and I feel as if some things were thrown into the game purely for aesthetics rather than with an actual purpose. Now that's okay in moderation, but it definitely was repetitive. They told us the objective at the beginning, but as I continued playing I was just very confused as to what was ACTUALLY going on. It seemed as if the goal was to add some silliness, but it just seemed sporadic and unnecessary to me. I also was not a huge fan of the dialogue, it wasn't very immersive and it didn't entrap me into the story. Especially not with the 4th wall break. The actual game-play itself was honestly very frustrating. There were some bugs with the controls and I would just randomly stop moving, and would have to jump to get them to work again. And with jumping and going under enemies it was really annoying cause I would make it past the enemy by just a few pixels off and it would still register as a death. This seems like it was just be a minor inconvenience, but it was REALLY annoying for me. I also would have appreciated just more leniency overall with the game-play, it felt like there wasn't much room for free will movement wise. I felt trapped, and felt like I was forced to do it exactly as it was programmed (if that makes sense). I also was confused with some of the enemies.. Why would a cinnamon bun try to kill a piece of bread? We're both baked goods. And why would a meringue be out to get me in the wild? It just didn't make a whole lot of sense to me. I feel like there were ways to incorporate those elements without making them the enemy. The birds and the ducks made sense however, and I did enjoy that. [u] Overall, I do recommend this since it's free and you lose nothing from playing it. It's cute, it's just frustrating at points and a little confusing. [/u] But then again, I'm a big nerd when it comes to story-based games, and this game never even claimed to be story-based in the tags, so maybe I'm being too critical. Anyways, I hope this was constructive for the developer and I hope it isn't seen as too harsh. Keep at it!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
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This game is as short and sweet as short bread [h3] Strengths [/h3] [list][*]The biggest selling point of the game is the cute pixel art of the animals, background, and bakery items [*]Each level has new scenery/background and a few with new mechanics [*]Funny dialogue between bunny and short bread [*]Liked special whale level [*]Short and sweet game (takes 30 minutes-one hour to beat) [/list] [h3] Growths[/h3] [list][*]Controls need some work. Here are some things I noticed: when original played it felt slow, floaty, and a bit unresponsive, then I got used to the controls. However there are some things such as occasionally getting stuck and can't move on platforms, etc. (Definitely needs more fixing there) [/list] Developer(s), I am very grateful to you that you have made this game. You deserve a pat on the back for all the effort and care you put into developing this. For it is both really fun, free, and such a huge feat to actually spend months creating a game from scratch.Kudos to you! Sending best wishes to you, the game, and future developments.
Bir parça ekmeğin kahvaltı için fırına gitmesine yardım ettiğiniz rahat bir platform oyunudur. Oraya giden yolunuz en direkt yol olmasa da, büyüleyici yerleri keşfedeceksiniz. Yükseklere zıplayın, düşmanlardan kaçın ve tuhaf yeni arkadaşınızla esprili diyaloglara girin. Macera sizi bekliyor!
[h3] I'm currently doing a challenge to play through a free game in every single category on steam. I then give an honest review using ChatGPT. [/h3] Game: 127 / 447 [b] Category: 2D Platformer [/b] "Cute, but Crusty Around the Edges" In this game, you play as an adorable piece of bread making its way to the bakery. The concept is charming, and the overall vibe is super chill. The pixel art is delightful, with some genuinely cute designs, but a few of the background assets feel unfinished, which pulls you out of the experience a bit. The biggest frustrations are with the gameplay mechanics. The controls have an annoying delay when stopping, which makes navigating tight spaces unnecessarily tricky. And the hitboxes for enemies? Bad. In a pixel art game, hitboxes should be pixel-perfect, but here they feel inconsistent—dying when your bread slice isn’t even touching an enemy is just plain unfair. With some polish—tightened controls, better hitboxes, and a bit more care in the art—this game could rise like a well-baked loaf. For now, it’s more of a slightly undercooked snack than a fully satisfying meal.
The bread moves SOOOO SLOWLY that it's a pain to try finish the game Not too mention that it's super sensitive, the bread didn't even touch the enemies yet but just a few nano pixels close and the bread died just by being too close to them :( The art is cute but i'd rather not waste my time
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Absolutely a gem bursting with charm and creativity!! So much fun and addictive!! The game’s theme is adorable and relaxing, making it a joy to play for anyone looking to unwind. Beneath its seemingly simple appearance lies a well-thought-out and engaging experience, with rich storytelling and imaginative level designs that keep you hooked. Each stage offers a unique theme, blending creativity with just the right amount of challenge to keep things interesting. It’s beginner-friendly while still providing enough depth to captivate seasoned players. Highly recommended for those who appreciate games that balance fun, challenge, and originality!
if by 'cozy' you mean 'rage bait' because my STUPID bread moves SLOW as ♥♥♥♥ then sure, it's cozy
Incredible style and charm in this game. The movement is a little frustrating but definitely worth your time. Takes a little under an hour to complete.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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