
This software is not a game. A cross between a walking sim and a tarot card reading, TSOTG asks you to find 12 evocative dioramas and answer a single question : What do you see? Answer instinctively and receive one of five different endings and a final reading meant to stimulate self-reflection.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
An interesting 20 minute experience that feels more like a rorschach test to me than a tarot reading though admittedly I know very little about tarot. The best aspects are the environment, the morbidly beautiful dioramas, and the overall vibes which are all quite intriguing. The personality quiz aspect is interesting and feels like a 3D version of Randumb Studios' [i]The Test[/i] series, though I think the questions and responses you can give are too vague to really offer any insight and I didn't get much out of the final conclusion, which is something [i]The Test[/i] series actually does quite well since the questions are more personal and direct. Still though, I love the whole aesthetic and having been impressed by [i]I Make Saints[/i] it's clear Somewhat Software is a group to keep an eye on in the low-fi horror space.
I did not enjoy this game. But it made me think a lot. I don't know how I feel now. It's a good game. Buy it. Introspect.
Came for the sick ass atmosphere, stayed for the tarot reading. This game has a super cool concept, definitely not everyone's cup of tea, but it's right up my alley I love stuff like this.
"The Shape on the Ground" ist mehr experimentelles "Kunstwerk" statt ein echtes Game. Man befindet sich in einer menschenleeren Stadt und nur die Häuser selbst und die Plakate an den Wänden "erzählen" eine Geschichte. Man läuft durch diese Stadt und versucht 12 Leuchtkugeln zu finden. Berührt man eine dieser Kugeln, wird man mit einem grotesken Kunstwerk konfrontiert und das Game fragt den Spieler, was er da vor sich sieht. Hat man sich alle 12 dieser Kunstwerke angesehen und die Fragen beantwortet, kann man die Kirche betreten und diese gibt eine Analyse zu den Antworten. Das ist alles, mehr hat das Game nicht zu bieten. ABER die Atmosphäre dieser Stadt ist wirklich fantastisch gelungen und ich hatte ständig das Gefühl, ich werde beobachtet oder es schleicht noch Jemand oder Etwas in der Stadt herum. Die grotesken Kunstwerke sehen wirklich toll aus und beweisen sehr viel Kreativität von Seiten des Entwicklers. Das Game wurde mit der Unity Engine entwickelt und kann überraschend scharfe Texturen aufweisen, die der unheimlichen Welt Lebendigkeit verleihen. Sehr interessanter Kunst-Horror, aber für echte Gamer wohl eher uninteressant.
Granted, this one might not be for everyone. It describes itself as "a cross between a walking sim and a tarot card reading" but I rather think of it as a short, intense experience, unlike anything I've ever played before. I am quite fond of titles like these: highly vague, highly stylized, immersed in its own aesthetics. Not much in terms of gameplay but then again, it never claims to be a game at all. It's beautiful to look at, the atmosphere is utterly unique and it stayed with me for a while after I found all the endings. If you're looking for something special, this could be your cup of tea.
I find this game (I deny the denial of the game describer) difficult to recommend. The Dioramas are evocative and enjoyable but, the provocative nature is reduced by having to immediately pick from a multiple choice question. understand this is in favor of the reading at the end of the game but it hurts the overall experience. If you are interested I recommend holding thought until the question prompts you otherwise you might experience my frustration and confusion as what I see is rejected and then forced into a different framework
사지마삼 노잼임
this is weird but fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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