
A cozy souls-lite adventure about a small squirrel embarking on an epic quest to save her tribe from the corruption threatening to destroy their world. Upgrade your magical abilities, battle legendary guardians, and explore a dangerous, enchanted land in this 2D action-adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Sacred Acorn is the cozy souls-lite action-adventure you didn’t know you needed. Fast-paced combat and brutal boss battles merge with a world of vibrant vistas and charming, loveable characters for a story of loss, bravery, and hope.
What is happening? A power you’ve never felt before bubbling up from within, and an evil presence creeping into the once peaceful Tansira, infecting the land and corrupting everything it touches. Nothing is safe from its corruption; the landscape is withering, friends are turning on each other, and once beautiful havens are becoming desiccated wastelands. The Loam squirrel tribe is doomed unless you harness the ancient powers of Tansira and stop this calamity. Can you purge the corruption before it’s too late?
Explore frigid tundras, murky swamps, and deadly volcanoes. Fight fearsome monsters, befriend cute and strange creatures, unlock new powers and discover long lost ancient secrets to save your tribe.
Explore a stunning and expansive top-down 2D art world, all lovingly hand drawn.
You are a squirrel! Brave, adorable and uniquely gifted.
Fast-paced combat that is challenging and rewarding.
Unlock, upgrade and master powerful abilities.
Enemies galore! Fight formidable trees that move, vicious shells that shoot spikes, noxious mushroom creatures, and many many more.
Cute, charming and strange characters ready to greet you around every corner.
Befriend companions that will follow you on your journey and assist you in their own unique ways.
Seven stunning but treacherous biomes filled with puzzles and secrets to discover.
Listen to a beautiful soundtrack, hand crafted to fill every moment with wonder and excitement.
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Giving this one a cautious recommendation as there are a lot of problems with it but a lot of good too. The good: - It is indeed cozy for a souslike, the bosses are all easily learnable without too much effort and it is very relaxing to play - Cute characters and a great theme - Even with minimal upgrades you can do well, but it's difficult enough where winning feels satisfying - The upgrades are very neat, the game is very open ended but there are always things to do The bad: - Save points are way too far away from most bosses, particularly the lizard boss (which is a whole can of worms in itself) - The lizard boss is straight up not fair. Once the bridges vanish you can't hit him for a large amount of time and his claw swipe attack has an outrageously large hitbox that can't be reacted to - You move far too slow and the only way to mitigate that is by spamming dash, constantly, which is pretty dumb or using the sprint ability which consumes essence you'll want to save for healing - Ending spoilers [spoiler]You'll get a bad ending where you die if you don't 100% the game, I'm not usually a fan of this[/spoiler]
Really enjoyed this game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a cute hollow knight esk game, but im doing a refund on it. Just not my cup of tea: feels to slow paced and theres some other issues that come up. - Pin-ball-ing against environmental hazards is a frustration - Upgrades are very slow to get due to having to unlock it, THEN buy it with a rare resourse. - Rather slow paced. I still say 'its fine' though, so why i'm giving it a thumbs up; kind of a relaxing 'souls-esk' experience if you find games like dark-souls too frustrating.
I was really looking forward to this because the art style looked very cute and it seemed like a short fun exploration game with combat. The combat is unbearably bad. Too slow, bad hit detection, bad windup on enemies, no input on health beside the small bar, very little magic reward for killing enemies which makes it so you can't heal. I tried to get past the first boss buts it such frustrating mechanics it's not worth it to go further. Also the hit boxes on these thorns are much wider than they should be and passing through them is also always frustrating. Cute characters and an okay story can't get me past the lack of balanced combat in a 'souls-like' i came back, played a bit more and got only slightly farther before the game lost all intrest in telling me where to go, how to get there, what the quest objective was. this game has very little direction the more you play it, so you're just running around doing NOTHING and back tracking trying to unlock more routes. it's not very good, it needs more clear objectives on top of everything else i said
I want to like this as there's obvious effort and thought into the game design and art style, but there's too many cons as compared to pros in my experience for the gameplay. The map isn't accurate and sometimes buggy with the companion, the combat is really slow and hitboxes are off. The bosses don't have much too them, just a set of attacks that are looped. The dialogue is minimal so any pointers on what you're supposed to be doing to progress is hard to understand, especially with the maze-like design for the entire map. The lesser-enemies feel useless to defeat as they don't really drop currency and some of the abilities cost an absurd amount, though I'm willing to bet they are overpowered. And near the end of the game my save file wouldn't load causing an error, I thought it was corrupted but it ended up loading after 10 tries. I spent easily about 4 hours of my 6 hour run spam dashing around the entire map to find out what I'm missing or what I'm supposed to do next, finding areas that hold absolutely no purpose. I would only recommend this to you if you have time to spare and are willing to take a game slowly, but due to how un-polished this game feels with the bugs and the smallish amount of content it has I wouldn't say it's worth $20.
Very slow gameplay. I have no idea how hard this game is supposed to be, as I appear to have been invincible throughout the time I had with it, but based on the ui, I think I only had 3 hp. There was only 1 attack that I had, so the combat was rather a chore to get through, even if it was extremely easy for me.
What a terrible ending, I was hoping for a better one.
The combat was stupid and boring and there was no good aspect to this.
I decide to give it up at least temporarily, because the map is so big and empty and there's no map overview that can be checked whenever I need. At first, I met the turtle who can follow me and show a small map when I use the companion ability, but after I freed the little blue mushroom, the turtle just disappeared, and I did not find a way to switch the ability back to the turtle's. That's truly confusing and frustrating.
What a sudden outburst of squirrel games! Previously I couldn't find anything but the "squirrel with a gun" thing that doesn't look appealing to me, but the previous year gave us The Sacred Acorn, and this year has Squirreled Away and Leafing Home. I didn't play these last two yet, but finally found some time to finish TSA. Upsides: - Squirrels!!! - There's a LOT of them. - They all have big bushy tails. - They all are cute and huggable. - They can say something and have funny voices. - They are actually pretty big, so you don't have to feel yourself small and vulnerable. - You are playing as one of the most adorable squirrels named Ima. - You can fight fearsome beasts with your tiny claws and even save the world! - You can cast Squirrel Magic that will remind you a lot of Hollow Knight. - Overall graphics and music are OK, too. - Story Mode (basically Infinite HP Cheat but official) for those who, like me, are SO bad at dodging. - More than one ending. Downsides: - Small bugs and glitches all over the place, like, you can go through objects, walk underneath floor layers (and these layers sometimes lay above trees or just abruptly end with a black void), seeds falling from pots may stuck inside walls, maps showing your position incorrectly, Ima becomes visually bigger while sprinting, and if you hold the button, she will still sprint while standing and during dialogues, etc. - The levels are too vast and pretty empty, a lot of times you'll find a dead end with nothing there, especially with the floating teleportation platforms that lead you to nowhere, making you lose HP. - No sidequests or even proper dialogues, you only get one-two lines from an NPC and go your way. The monuments and tombstones scattered everywhere are the same, giving you a random quote that doesn't make much sense to you. - Main objectives are so few that most of the time you'll have to figure out what to do by yourself. - Obsidian Cliffs boss - not only it's very hard, but each time you die, you'll have to run for 5 minutes back to it just to die in a few seconds again. And while the battle is actually optional, the game never says to you that it's optional, so I had to abandon the game for a whole year because I didn't know I could skip this boss. Only thanks to the new Story Mode update I could actually return and finish what I started a year ago. - The game is pretty short, and if you know where to go, you can beat it under a hour. - The endings are just a few sentences over a white screen, and after credits the game bugs and I can't do anything in the menu, have to close it with Alt+F4. Sooo, I'll be honest with y'all - the main reason I write the positive review is because I'm obsessed with squirrels, and this game gives me a whole bunch of them, more than any other game in the world. If it would be any other animals here instead of them, I'd be a little bit disappointed with the experience I had here. But these loveable rodents will make anything better despite any flaws, so now, after having the second, more successful journey with Ima, I know that I don't regret playing The Sacred Acorn one bit. Please let me know if there are more squirrel games somewhere, I just must Catch 'Em All!
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $116.8K | 307 | 70% | $14.99 | |
| $10.5K | 22 | 82% | $19.99 | |
| $2.9K | 24 | 67% | $9.99 | |
| $2K | 41 | 90% | $2.99 |
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| $18.2K | 89 | 92% | $8.99 | |
| $18.2K | 92 | 96% | $9.99 | |
| $18.2K | 117 | 95% | $9.99 | |
| $18.2K | 85 | 81% | $9.99 |