
After being reduced to rubble by Joe Musashi, the crime syndicate “Zeed” has made a vengeful return as “Neo Zeed”. Upon re-establishing their mighty crime empire, they assassinated Musashi’s teacher, and kidnapped Naoko, Musashi’s fiancée. Joe Musashi has sworn revenge and set out for the heart of “Neo Zeed”.
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The Revenge of the Shinobi is a Sega Mega Drive exclusive sequel to the original arcade Shinobi game. This time it was inspired heavily by all those cheesy western Ninja movies and it was now designed as console game instead of arcade one, for example there no 1-hit deaths anymore and more levels. The game was made by Sega of Japan and came out in 1989 on 4 Megabit cartridge, becoming Mega Drive's early killer app before Sonic. Because Shinobi was awesome! The game that you have here is nothing more than emulation of Sega Genesis version. Well, almost. You see, when came was launched, it actually had a whole load of licensed character that it wasn't supposed to have. Godzilla, Rambo, Batman, a whole bunch. From what I understood, it was because the Artist was way too faithful to Game Designer's placeholders. And where it was "supposed to look similar to Rambo" he drew Rambo. But don't take it 100% true, I am still unsure. In the end, there were few revision that would replace these graphics, aside from Spider-man because Sega just happened to have his license at the time to make a videogame. But due to this, it wasn't re-released for a looong while, until 2009 when they finally remade final graphics for Virtual Console release. So yep, this release uses the latest version. At least uncompressed ROM and bedroom HUB do. For some reason, Simple Launcher uses Revision 01, with real Godzilla and Spiderman, and non-ugly ninja face at title screen. Also, since it's western version the good ending skips the credits, so it feels way too short, with music not being even done before it resets the game. Oh well. In the end though, Joe Musashi beating up Batman is still canon, I say! Now, technical part about Sega's emulation here: The Sega Classic games that you purchase on Steam count as DLCs for "Sega Mega Drive & Genesis Classics" game that should appear in your library. It has Bedroom HUB which is the one with many features yet lags for many and Simply Launcher which lacks Workshop and Online but at least it works just fine for everybody. However, Simple Launcher has it's fair share of glitches as well. It can crash. And it does the second time you go to main menu, so always quit after saving there so it doesn't crash when you want to save next time! Emulation itself, mostly sound, isn't that good but it does it's job. Also, yes, emulator supports quick saves. As alternative, you can use external emulator to run games that you purchased. Sega kindly placed in all games that you purchased in "uncompressed ROMs" folder that program itself doesn't use, just change file extension to ".bin" or so. The file for this one being "TheSuperShinobi_JUE.SGD". I also demand you to read digital manual of this game first. You can find it here on store page or go to "manuals" folder of game root and open "TRoS_PC_MG_EFIGS_WW_HR.pdf". So, the criminal empire Zeed once again managed to rebuild itself, this time called as Neo Zeed. Not only they took over the world, but they decided to revenge Joe Musashi for their defeat, by killing his sensei and taking away his wife. Now, Joe Musashi, the Shinobi, has to outrevenge the revenge of Neo Zeed in his own Revenge of The Shinobi! NINJAS, man! Yep, there is usual options menu. It got sound test which is where half of your gameplay time will go because it's too awesome to ignore. You also got difficulty, which changes the amount of lives that you start with and how much damage you take. You also can change how much shurikens you start with on each life, even though Shinobi throws kunai. But nobody cares anyway because "shurikens is any stuff that ninjas throw". And yep, control changing things. And yep, this game is actually one big classic. You control The Shinobi, ninjas in white, who stealths his way like a western ninja: like a Terminator doing a frontal assault. The game has very responsible controls and it's actually enjoyable to just control Joe Musashi. There is something about combination of his slow calm walking, high jumping and his quick throwing skills that makes it so enjoyable. Feedback and effects makes it nice, even if everybody explodes. Or maybe it's so awesome BECAUSE everybody explodes. Not to mention that it kept this really really nice feature from original Shinobi where if you simply touch enemy you don't take damage, just get knocked back only. You also get four ninjutso, the ninja magic. Pick those wisely. The first one surrounds you with lighting. While one might think that it's temporary invincibility, it's actually just a shield that allows you to survive few extra things. Good for keeping powerup. By the way, powerup is fancy as it allows you to block projectiles while walking, but not standing. Fancy. The second magic is "destroy things on screen". The third one allows you to jump higher, which is very nice on some levels, but sadly doesn't improve horizontal reach of jump. And the last magic is quite strategic. It allows you to kamikaze, destroying everything on screen at cost of single life. But it also restores your health fully, so it can be used as alternative to dieing and having to redo from checkpoint. Doesn't waste magic either. Also, learn to double jump! Do it! It's cool. Helps to revenge. Not to mention that enemies layout and levels are designed in such way that developers expect you to use everything you got to the fullest, good usage of magic and always having shurikens. It may even feel a bit cheap on first wlakthrough, being shot before you can react, but trust me, it becomes an addictive game on later tries. It's arcade quality, with three continues. And you feel that you will progress futher each time. And one of the big strenght of this action-platformer is in the setting. As said, it's inspired by by western cheesy ninja movies. You don't travel through Ice, Fire and Sewer. Instead you go kick some ninja butt at waterfall, destroy the army and dogs inside airplane while the doors open into which you may get sucked, show who got the best skills to martial artists in chinatown. All while rocking out the funkiest music from Yozo Koshiro, who is so awesome that you can see his copyright at title screen! Also, if you don't know, he is quite a big cheese and apple and makes best music around. And bosses are awesome too. With awesome boss music. Even maze levels is enjoyable in this one. I think. Graphics are also early, yet tasteful. The only two flaws that I have with this game is some jumps and final boss. There are two jumps in the game that require either to stand very close to the edge, up to pixels, and time double jump correctly. The first is at Chinatown and the second one is at a port/harbor. You should practise this jump in Chinatown, as harbor one will kill you if you fail. The second one is final boss. It's just that this boss requires just plain memorization. You can't really predict what he is about to do, no warning at all. You only have to either memorize his pattern hard or farm up powerups from previous level. And then it's not obvious that you are supposed to shoot kunai at holes in walls to stop the ceiling from crushing Naoko, Joe Musashi's girlfriend. Developers wanted to add cogs graphics there, but they ran out of time. But in the end, it's the best blood-boiling cold-headed revenge that I ever had in my whole life. One of the best action games on Mega Drive and one of my favourite games ever. Feels good, challenging to degree, west ninjas style. Thank you Sega. I hunger for another revenge. Would make Spider-Man look-a-like run away like a sissy again.
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И ты тоже Sega!?! :-( [h1][b]Скажем "НЕТ" дискриминации игроков по национальным признакам или по признакам этнического происхождения! Скажем "НЕТ" использованию Steam в политических целях![/b][/h1]
[h1]~<超级忍>世嘉MD官方ROM~ ~感觉就是89年的抖M游戏~好难好难好难~QAQ~ [/h1] [spoiler]!!这游戏和我同龄!! [/spoiler] 玩着这游戏就感觉忍者就只有手里剑! 敌人不是会飞就是隐身甚至还无敌!···怎么打啊!哎··· [h1]~游戏Boss有蜘蛛侠和蝙蝠侠和哥斯拉!!! 不过蝙蝠侠因为版权原因后来变成另外一个像蝙蝠的角色了··· 这游戏的二段跳很难!要在一定时机按下才能按得出来! 不像现在的游戏随意按两下就能跳出来的![/h1] 首先第一下跳跃到一定高度后再按一下才会出现二段跳!有一种特殊的节奏感! 不像现在的游戏随意按2下就2段跳成功··· 还有各种奇怪的Boss,恶心的迷宫,更恶心的是平台跳跃~~ 最终Boss也是个恶心的长发鬼···为了救小姐姐我都快把手柄按废了··· https://steamcommunity.com/sharedfiles/filedetails/?id=2736716265 ~Bad End怎么能忍!我又不是忍者!必须打出Happy End~ ···重试了N次终于··· https://steamcommunity.com/sharedfiles/filedetails/?id=2736715969 ~终于Happy End了~ https://steamcommunity.com/sharedfiles/filedetails/?id=2736715291 游戏一共8个关卡! 剧情: 犯罪集团Zeed在被乔·武藏(Joe Musashi)解决掉之后,以Neo Zeed的名义卷土重来!重建犯罪帝国后,他们暗杀了武藏的老师,绑架了武藏的未婚妻直子。乔·武藏发誓要复仇,并前往“新泽德”的中心地带。 通过8个关卡终于面对最终Boss白发鬼! 直子被关在隔壁的监狱里!Boss战的时候监狱的天花板还在不断地往下掉!要限时间消灭最终Boss!成功HE,失败BE··· [h1]~差点就弃坑的游戏~QAQ~[/h1]
Really amazing to see such piece of history. A game that works as a DLC for this bundle: The SEGA Mega Drive and Genesis Classics. Which is basically a legal emulation bundle. This game is originally from 1989. Very old. And: I'm happy to see it included on Steam. I have two main positives to say about that: The first cool positive: The ROM is included. Which is fantastic for the fans of emulation. We can boot it up for example in RetroArch. Or pretty much any other software for emu. I can't stress enough: How awesome that is. An actual ROM legally obtainable on Steam. It's perfect, but let's get to the 2nd positive: Steam Workshop is supported and It's dope. Who would've guessed we'll get retro mods. It's a lovely addition to the retro experience. A really cheap way to obtain ROM's legally. I gotta give this release my positive review.
NOTA: 6.75 de 10 The Revenge of Shinobi es un juego del género acción en plataformas 2D, publicado en el año 1989. Primera entrega de la saga para la consola [u][url=https://steamcommunity.com/id/gequi_/recommended/34270/]Genesis / Mega Drive[/url][/u], tras la precuela en la Master System, 2 años antes. Gráficos, físicas, animaciones y audio en general de aceptable calidad, aunque chirrían algunas cosas: - Todos los enemigos explotan al ser vencidos como si tuvieran dinamita dentro. - A veces los impactos recibidos lanzan al personaje en la dirección contraria, pudiendo morir en la caída. - El movimiento del protagonista es lento. Además los saltos dobles requieren demasiada precisión y es frecuente fallarlos. - En ocasiones los ruidos que se escuchan al golpear a enemigos humanos son metálicos. [u][url=https://www.youtube.com/watch?v=4PdvVd-t1Vo&list=PL40W_mj8t9xqb8nGcIy9EipD5NtU8SggN&index=4]Banda sonora sensacional del gran Yuzo Koshiro[/url][/u], únicamente superada por la de Streets of Rage 1. Diversión durante al menos 90 minutos, suponiendo que no acabemos muertos con demasiada frecuencia, algo complicado. Dificultad dividida en 3 niveles, lo único que cambia es la cantidad de vidas con las que empezamos. La IA en general es mediocre, ya que es fácil engañarla para que quede indefensa a ataques inferiores o superiores. Con frecuencia se suicida al tirarse por acantilados o se pone de pie cuando solo puede atacar agachado porque algún objeto le bloquea. El protagonista puede atacar cuerpo a cuerpo, lanzar estrellas ninja (no son infinitas salvo con trucos) estando de pie, saltando o doble-saltando. También es capaz de bloquear armas arrojadizas cuando se obtiene un potenciador rompiendo cajas. Por suerte no hay tiempo que obligue a moverse a contrarreloj, excepto con el jefe final. Hay 2 finales distintos según si hemos sido ágiles o no al vencerle. Historia simple con poca coherencia. En la precuela había que rescatar rehenes pero aquí para rescatar a la única rehén hay que pasar por múltiples zonas sin sentido, vencer a cincuentamil enemigos, a cada cual más disparatado que el anterior, incluso sobrevivir a un laberinto. Cinemáticas de calidad aceptable mediante imágenes pixelart. Variedad de enemigos... poca. De hecho, el aspecto de algunos roza el plagio (se parecen demasiado a Batman, Spider-Man, Godzilla, Terminator, etc.) Tutoriales internos no hay. Interfaz útil en general excepto para seleccionar entre los 4 poderes mágicos, se hace poco intuitiva y funcional. Existe un breve manual externo en español ubicado en la carpeta "manuals". Lanzaron múltiples entregas posteriores, 2 para la [u][url=https://steamcommunity.com/id/gequi_/recommended/34270/]Genesis / Mega Drive[/url][/u], siendo [u][url=https://steamcommunity.com/id/gequi_/recommended/34282/]Shadow Dancer[/url][/u] la primera. También hubo varios títulos adicionales para otras consolas de Sega y Nintendo aunque en teoría no siguen la historia. Conclusión: personalmente le tengo cariño porque es parte de [u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3302627306]mi infancia[/url][/u], pero no entiendo como no le pusieron una querella a Sega por plagio descarado en algunos personajes. En cualquier caso la versión de Steam no es recomendable ya que [u][url=https://steamcommunity.com/games/34270/announcements/detail/4450213135292301382]Sega lo va a eliminar[/url][/u] junto con su [u][url=https://steamcommunity.com/id/gequi_/recommended/34270/]emulador[/url][/u]
Yeah, yeah, I got it - ninja style!
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