
The Rare Nine - ultrafast and explosive beat 'em up, in which you should break through the darkness and hordes of undead in a giant skyscraper. Also you can enjoy a lot of great chiptune music.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Rare Nine is a laughably badly made abandoned Early Access 2D retro pixel side scrolling arcade brawler with lightweight adventure game elements. Gameplay, if you can get the game to work, involves running around madly mashing buttons to try fight hordes of badly done 2D retro pixel zombies... this is just garbage. The game was abandoned roughly 4 months after launch and hasn't been updated in 5 years, it's dead. The game will never be completed. This should have been pretty apparent when the game launched because the developer dodged Valve's requirement for developers under Early Access to provide an ETA... and wouldn't you know it, they followed through by dodging their obligation to finish the game, instead opting to take gamers money and run for the hills. The absolute state of amateur "indie" developers right here, folks. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. Amusingly, there's a long list of credits for this abandoned game, but of course the developer didn't bother to credit Yoyogames, who did 99% of the work on the game through GMS. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 4 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Unethically, the developer sold keys to this abandoned Early Access game into cheap, nasty game bundles, where they knew it would be advertised and sold as a complete PC game. This seems to have been done in an attempt to mislead gamers into buying a knowingly faulty, defective and incomplete product. When a developer does this for a game they have zero practical intention of completing, this is essentially a scam, an intention to get paid for a broken/unfinished product. This appears to have been done as an exit strategy, as the developer took the money and ran. No refunds have been given, the developer kept all the money they took from gamers. The Rare Nine is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
legalzinho 🐺[h1] caso voce queira pegar JOGOS FREE, cola no meu servidor do Discord ou no meu Grupo da Steam, convites no meu perfil [/h1] cola la pra ta sempre pro dentro das noticias de JOGOS e DLC free
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top
There is rarely nine of them.
I like this game only because the pixel style . It is hard to play , so if you are not a pixel lover , I guess you need think about it ......
I think I even got the game for free but I already forgot. Well it's not catching me and too hard last time I played
fun enough for its price
Интересная игра
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.9K | 356 | 86% | $10.99 | |
| $43.1K | 455 | 81% | $4.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $1.4M | 4K | 93% | $12.99 | |
| $1.3M | 5.6K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 83 | 98% | $4.99 | |
| $6.1K | 66 | 92% | $4.99 | |
| $6.1K | 69 | 81% | $3.99 | |
| $6.1K | 247 | 45% | $0.99 | |
| $6.1K | 60 | 95% | $6.99 | |
| $6.1K | 269 | 72% | $1.59 |