
'The Quiet Apocalypse' is a first-person story adventure set in a beautiful open world. Join your father on a dangerous trek through 400 km² of pristine wilderness, as you race to save the life of a very special child.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
It appears this game is far from market ready. 1. Quests being completed before all necessary objectives are achieved. 2. Very long distances to walk without anything to interact with, boring and makes your thumb tired. 3. Very few objects to interact with 4. Some of the objects you can interact with are very cumbersome and your success is luck, not skill 5. The story line is boring and cumbersome. Yet it's necessary to read full pages just in case it holds a clue 6. Only holds two saved games. Impossible to go back 3 or 4 steps. You have to start the game over 7. Not even 1/4th of the way through the game, it crashed. Neither saved games work. I'd have to start from the beginning. The game wasn't near exciting enough to even care how it ends. I'm done with it. I seriously don't recommend this game at all
So, jetzt reicht's echt mit dem Spiel. Ich will wirklich gerne wissen, was es mit der Geschichte auf sich hat aber nein. Einfach nein! Ich bin gefühlt stundenlang durch die Wüste gelaufen, um letztendlich [spoiler] in einem leeren Gefängnis zu landen, in dem man sich überall festbuggt und nicht mehr raus kommt. Und den Kapitel-Errungenschaften von Steam nach zu urteilen, ist die Tortour noch lange nicht vorbei. [/spoiler] Der Anfang war, trotz sehr nerviger Steuerung, vielversprechend - vor allem wegen der Geschichte und der Atmosphäre. Aber insgesamt ist es einfach viel zu langatmig und verbuggt ohne Ende. Mit viel Geduld kann man es sicher schaffen aber für mich ist es nix.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 25 reviews with recorded playtime.
First of all, I don’t understand why the large map is one of the advertised things of this game, when most of it is just empty and not particularly good looking. After walking all over the map for 8+ hours now, the map is mainly boring and ugly. At first the point of interest are fairly “close” together, meaning you are only walking a few minutes to get from point A to point B. Eventually these distances grow significantly until you are walking 20-30 minutes (or more of you get lost). If it was at least possible to move quickly through this emptiness but, no. You can “run” but it only makes you ever so slightly faster, it is just a pain. You also randomly stop running sometimes. The path you take in this game is badly designed. Not only are some of the locations way too far apart, often you are tasked with climbing a mountain but in order to do that you have to walk around it because you can only go up from the backside, adding more distance you have to cross. Or you have to take detours to get down a steep hill or because a random piece of path is not walkable etc. If there was ANYTHING to see while walking, I wouldn’t even be mad but there is only the same tree hundreds of times, the same group of flowers,… If there were animals or houses or random objects you could find, more pages or whatever - fine! But walking through ugly looking forest and desert is tiring after an hour or so. And when you do find something, the locations are not really impressive either; most houses have the same design, the same objects in them, even a prison is very boring to explore because it consists mainly of cells and outdoor toilets. Worst of all: the game only saves when you enter or exit s location. If you have to walk for 20 minutes and the game crashes or you die or cannot finish the journey because of real life, too bad, start over from the last checkpoint! It is really sad that the game gets more and more annoying the longer you play because the story is nice, i also enjoy the treasure hunt kinda gameplay, some of the weathers are really nicely done, etc. But the longer i play the less i enjoy it because of previously listed issues. Very sad.
I try to never give a bad review on a game but this one is just senseless, if like me I play a game sporadically I need reminders of where to go and what to do this game I found myself lost and confused as from one day to the next there are no reminders what I'm searching for so I ended up walking blindly until I just gave up trying it has nice scenery but it has no point, sorry I can't recommend this one!
This game is THE VERY DEFINITION of a walking simulator! lol! Yes, there are vast walking distances between destinations, but I found this to be very relaxing and meditative! I loved how you would hear nature waking up with every sunrise, and the weather system was cool! The thunderstorms were a little frightening, and I was a little apprehensive about getting struck by lightening while on the open plains! The story was very well written! It is told through letters left by your father, as well as letters and diary pages left by residents, scientists, cult leaders, and people from all walks of life, all found in completely abandoned places! There are plot twists and stories overlapping other stories! If you enjoy a good narrative, nature, and walking, I highly recommend this game!
clap clap clap merci! ce jeu est INCROYABLE! il m'a transporté dans des paysages magnifiques, si vous êtes comme moi, amateur de simulateur de marche, sans méchants, ni course contre la montre, ce jeu est fait pour vous. De la balade, des beaux paysages, des énigmes qui m'ont tenu en haleine, si bien que j'ai dû par moment, voir la solution sur internet. Je me suis complètement investi dans le jeu, la bande-son les divers paysages forêts , montagnes enneigées, le désert,la prairie, les sables .. vous transportent dans un ailleurs. Cependant, notre personnage principal est un poil maladroit, il tombe, glisse assez souvent. Il peut tomber de sa propre hauteur est mourir, il peut glisser sur les fesses une falaise haute comme 3 pommes et mourir, la physique des cubes de bois, vous donnez un petit coup, la caisse de bois est envoyé sur planète Mars, ces défaut gâchent un peu le jeu mais cela fait partie du charme. S'il vous plaît faites un autre QUIET APOCALYPSE 2 ! incroyable!
I would give this game a cautious recommendation. It's certainly a long game that includes a LOT of walking, and a LOT of reading. Environments are pretty and the notes are interesting and exceptionally well written. There are some things, however, that prevent this game from standing with the greats. First: There is no Real Time Save. This is a HUGE problem, because we're talking about a MASSIVE map to travel through, and save points are quite rare. Second problem is getting stuck to some doors and window frames or similar places. The character sometimes manages to get himself to a position, where you cannot free yourself anymore, and the only ironic option is to load a saved game - yes - from the last checkpoint. Third problem includes some issues with scrolling, that the devs haven't been able to sort out. Sometimes there is very big lagging in the scrolling. It isn't unusual for the game to even freeze for a couple of moments, until the scrolling continues, firstly stuttering, and then smoothing to normal. This is not a hardware issue, and it doesn't go away no matter how hardcore your gaming machine is. It's coding / software problem, and there is nothing you can do about that. All in all, a decent game with good visuals and great writing. Technically it's unfortunately not so solid, but at least there's a lot of game to be had.
I had a bit of trouble combining items and would like to see some additional instructions for doing that. Nonetheless it's a good game and I enjoyed playing it. [spoiler] I hope the developer will make a sequel where Alex gets back together with his family. [/spoiler]
Only played a few minutes, but it seems okay I guess. Not a genre I am real familiar with, but it does seem to lead one by the nose, it would be more fun if I could somehow figure out what to my myself. The visuals are nice, the sound is nice, the story is interesting. An easy one thumb up.
The question. Is this game fun? I don't know. Honestly. I've given it a shot, but so far it seems more of a frustrating walking simulator/asset sampler with afterthought puzzles than a fun and engaging game. The price is right. I originally was sold on the pretty views before playing, but with many mountains that look like they were made using shogun total war map editor......you can't just pull the normals up and then call it a day. The puzzles are either too easy or not enough clues at all, the story is like chasing a ghost who likes to write. Voiceovers would have been nice. The sky and lighting are good though. Most of the game is played with two buttons: shift+W... This type of game is hard to pull off, and while there aren't exactly enough of these types of games where you can just roam around without being attacked every minute, this one seems to miss the mark for me. I'm too far into the game not to finish it, though when I set it down, I don't see myself coming back to it.
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Players by region
Where this game's players are, estimated from review languages.
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