
Start with just one citizens to build up your city. Grow it more and more and more. There is no limit in size. Just the limit of your own PC.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
This is a very simple city builder game with the main purpose of scaling up your population.
You can place build orders for your citizens to build new homes, plant food or plant new trees.
The more citizens you have the faster the city can grow.
For me as the developer of this game, the purpose was to try to write efficient code to see how much a PC can handle before it begins to slow down. So try out and see how many citizens your device can handle.
Genres
Stats
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very cool. Play it.
Норм, простенький симулятор бога.
666
A neat little city-builder game with great potential. The art style gives it that tech demo or prototype feel to it with a simple gameplay loop, but I could imagine that with more polish and features it could become a full-fledged game. However, the speed dial sometimes breaks when cranking it up to high. If the developer is reading this, keep up the great work and keep implementing more depth! You are doing good!
Très bon jeu
It isn't really a game, more a proof of concept, but a highly technically impressive one. I am really curious how you pulled this off. My game is currently at about 13 Million citizens and it stalls, basically taking all CPU for itself. But how did you optimize the game so it could even reach those numbers? This is insane.
The recommendation is to have 4GB of ram to play this game. Good luck, I have trouble with 64Gb not being enough after reaching close to 100,000,000 citizens. Might play around with an entire drive mounted as a page file.. Idk how this game works or why its so unoptimized. I hope the developer continues to work on this game optimizing it and making it a little more enjoyable to play. Maybe add more things like apartments or industrial farms, better roads for faster travel. There's not much to do at the moment other than place 4 different types of things and wait until your computer explode after many hours. I wasn't able to tweak anything to assist in running the game after 100 mil + citizens. Doesn't appear to have been any updates to the game. Looks like I will have to come back to this in 10 years when computers are more powerful lol.
The game works well enough, not really my style, but still entertaining, and fun to try :)
hell yea
Игра "The Population Must Grow" - это весьма своеобразный и, пожалуй, даже шокирующий проект. С одной стороны, захватывающая идея контроля над размножением мутировавших существ, напоминающих людей, и оптимизации их генов для выживания в суровом мире. С другой – довольно жестокое отображение процессов и моральная дилемма, которую приходится постоянно решать. Геймплей состоит из сбора ресурсов, улучшения базы и селекции особей с нужными признаками. Первое время игра кажется простой и даже забавной, но чем дальше, тем сложнее становится поддерживать баланс и развивать поселение. Необходимо внимательно следить за потребностями подопечных, бороться с болезнями и мутациями, а иногда и безжалостно избавляться от слабых генов. Визуально игра выполнена в мрачном, схематичном стиле, что только усиливает атмосферу безысходности и отчаяния. Музыкальное сопровождение также добавляет напряжения и подчеркивает трагичность происходящего. Несмотря на спорный контент, "The Population Must Grow" представляет собой интересный и запоминающийся опыт. Игра заставляет задуматься о ценности жизни, моральной ответственности и будущем человечества. Рекомендую тем, кто не боится провокационных проектов и готов к необычным игровым ощущениям.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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