
Welcome to "The PARADOGX Incident," a puzzle/rhythm platformer where every beat and move counts! Join Dox, the clever dog, to collect bones, solve recursive puzzles, and conquer rhythm levels. Experience dynamic gameplay and an adaptive soundtrack!
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About

Welcome to the puzzle/rhythm platformer world of "The PARADOGX Incident", where every beat matters and every move counts! Dive into a adventure as Dox, the clever and agile dog, on a mission to find back home!
Innovative Puzzle Rhythm Gameplay: Experience a unique blend of puzzle-solving and rhythm-based mechanics. Navigate through smart designed levels where tight puzzle plattforming is your key to success.
Recursive Levels: Each level offers a different twist and becomes more challenging as you progress. Master the patterns, perfect your timing, and conquer the recursion!
Adaptive Soundtrack: Immerse yourself in a dynamic audio experience that evolves with your gameplay. In puzzle mode, enjoy a relaxed and thoughtful ambiance with slowed-down versions of the soundtrack, allowing you to strategize and solve at your own pace. In the rhythm mode, feel the adrenaline as the beat intensifies, driving the action. The soundtrack seamlessly adapts to the level type!
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法简单易懂,就是推箱子嘛。但是内容量很恐怖,每一关设计几乎都不一样,玩到现在还没有思路重复的,后面看着还有很多关。难度有点儿大,教学关就给我卡住了,绞尽脑汁过关了很爽,推荐
A game where Dox the dog move blocks and solve puzzles. Most levels have dog bones to collect and you need to reach end portal. [h1] Pros: [/h1] - Each level has a different music track. Most have a techno theme. - Simple controls - arrow keys and space bar to move across platforms. [h2] Cons: [/h2] - Too many levels use the rhythm gimmick. If you mistime your jump, you have to restart or go back to the checkpoint if you reached that far. With these levels, you automatically move 1 or multiple spaces based on music beats. - If you die over 10 times, there are no hints to guide player. Since there are no guides, its trial and error or just give up and do a different level. [h3] Suggestions: [/h3] - Allow player to redo any level to collect more dog bones. - Tell player that camera controls can be changed using 1 and 2. I had to play around to figure this out. - After beating a certain amount of levels, provide more story about Dox and why it is trying to solve these puzzles. [b] Conclusion: This game feels more like a rhythm game than a puzzle one. Some puzzles are easy and others require more thinking. However, the rhythm part causes extra frustration for the player and there is usually only 1 checkpoint per level. One mistimed click will result in a game over. [/b] [quote=author][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow IndieGems for more reviews like this one.
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Languages: English*, German, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Korean, Italian, Spanish - Spain, Dutch, Portuguese - Portugal +9 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有中文,有成就。 我的出生关卡不是教程关,所有键位一脸茫然。 脸滚键盘后发现是WASD移动,1,2旋转视角,E狗叫,空格或F前冲2格可以跨地形,Q前进一格并劈叉? 过了第一关后一堆符号不知道该往哪走,然后正巧进了教程关,才开始介绍键位。也可能是为了突出悖论这个主题? 关卡顺序乱套,可能我继承了作者的存档? 目前版本机翻严重。 看起来是小游戏,但是需要3G多空间,有点大。
Ive picked this game up in the Steam Rhythmsale, its really fun, especially if you like games which really challenge your mind. I hope the future levels get a bit harder, im not completely finished but i have completed my fair share of levels now. Please give us other achievements though... Still recommend
Netter Indie Entwickler und tolles Spiel. Bietet durch die verschiedenen Levels sehr viel Abwechslung. Bin auf jeden Fall sehr gespannt auf die Zukunft und die kommenden Updates zum Spiel. Gameplay: Ich bin ein sehr großer Freund von Puzzle Games und habe viel Spaß dabei, Rätsel zu lösen und Strategien zu erarbeiten. Die Level sind gut durchdacht unique und sehr interessant aufgebaut. Auf jedenfall ein Plus für mich als Spieler. Kann das Spiel jedem empfehlen :)
It is a real fun rhythm and puzzle game. Some of the puzzles parts really challenged me, but you learn from your misstakes and i always made it to the finish line after a while. In all i can not wait to see how this game will go on. I can recomand everybody this little gem of indie game. Expecely if you like to challenge yourself a little.
Gameplay video: https://youtu.be/W7W20QOGJtI I'm a guy who sucks at puzzles. And that's fine. I don't have to be an artist to appreciate a work of art. The PARADOGX Incident is a charming puzzle platformer with some really great level design, a variety of worlds to explore full of puzzles, and an excellent soundtrack. It's graphically charming, with your dog as cute as can be. Watching them basically jump to the beat of music is superbly satisfying. Level design, I think, is great. There are a few puzzles that I've reached and been completely stuck on. But only a few. I'm not good at puzzles, so I don't think it's a design issue. I just can't figure it out. Yet. Thankfully the game's design allows you to head off to new worlds if you've completed enough levels, which gives you a break from the head scratchers. I do wish you had a clearer idea of how many levels are left to complete in each world, as the inconsistency of how a completed level looks tended to be slightly confusing for me. Early Access is always a bit of a risk, but I think now is a good time to jump in. It's a game full of promise, and I'm happy to have played it.
Ein Tolles Spiel mit sehr viel Potenzial! Ich weiß ,dass das Spiel noch grafisch besser wird und hab auch einen einblick in die Pläne des Entwicklers bekommen die mich schon auf die neuen Updates freuen. Ich empfehle es aber das Spiel ist erst am anfang daher Müsst ihr wissen.
This game was a lot of fun! Music and beats were catchy and enjoyable! The puzzles are also challenging where it doesn't feel like a breeze but it's not impossible either. Definitely a game to play on the go and waste some time. Also Doggo barks 10/10
一动一卡速度还快别扭的慌,第一关上来不是新手教程而是让玩家瞎走,导致观感不咋地,新手教学藏这么深引导四舍五入相当于没有,作者疑似有点太沉浸在自己的艺术中了
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