
You’re stuck on the night shift. The code refuses to compile, the deadline is on fire, and your mind is no longer yours. To keep from passing out and blowing the entire shift, you have to drink coffee. Lots of it.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to the night shift, coder.
You’re just an ordinary IT guy in a small tech company. While normal people sleep or live their lives during the day, you sit in a dimly lit office, illuminated only by the glow of several monitors.
But reality quickly starts to slip away.
Because of chronic sleep deprivation and an old head injury, you begin experiencing extremely realistic hallucinations. At first, it’s just shadows in the corner of your eye. Then — strange silhouettes. And soon they start moving, whispering your name, and reaching toward you with long, thin fingers.
Your only salvation is coffee.
Every sip brings you back to reality, drives the creatures away, and gives you the strength to keep going. But the coffee is running out, the coffee machine is acting up, and time is ticking.
Gameplay:
Manage your alertness and caffeine levels
Drink coffee, brew more, and search the office for supplies
Complete your work tasks (fix bugs, write code, finish reports)
Fight hallucinations: the less coffee you have, the more aggressive and realistic the creatures become
Search old documents and colleagues’ chats for clues about your “head condition”
A mix of coffee simulator, psychological horror, and dark office humor.
Features:
Atmospheric night office with realistic physics and details
Black humor about IT life, bugs, and procrastination
Soundtrack of server humming, keyboard clacking, and uneasy silence
Short but extremely tense sessions (perfect for one or two nights)
Are you ready to finish this shift? Or will the creatures finally get their programmer?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Interesting gameplay, thanks.
Working at night is obviously creepy, I wouldn’t recommend it to anyone, but it’s fun.
I like these kinds of indie games. FNAF-like.
Short but memorable. Made me poop!
Office horror — this is something new! Liked it more than FNAF.
The game makes you crap your pants.
Night office — pure nightmare fuel.
Atmosphere is top tier.
The Idea is nice, but i just had one jump scare while fainting out, being out of coffee. Its more a speedrun against the time. Graphics and atmosphere are nice, i think the story too (even if i dont understand russian recordings), but there is also a plot twist missing i my opion. At least, no din't found any bugs :D its a nice experience though, and 2,51€ worth. Atmosphere - 9/10 Story - 5/10 (because i think there was so much story missing by not understanding the russian recordings, and there was no subtitle) Gameplay - 6/10
[h1]Night Shifts and Caffeine Overdose ☕[/h1] Stuck on the night shift with code that simply refuses to compile? 🖥️ Welcome to [b]The Office Void[/b], a brilliantly relatable indie adventure that perfectly captures the soul-crushing exhaustion of corporate overtime. Managing my alertness and caffeine levels felt less like a gameplay mechanic and more like a flashback to my own terrible IT jobs! 📉 The atmosphere turns a mundane workspace into an absolute psychological thrill ride, keeping me on edge while desperately chugging virtual energy drinks. If you have ever stared blankly at a monitor at 3 AM questioning your life choices, this short and punchy experience is an absolute must-play. ✅ Highly Recommended for anyone who survives on coffee and pure spite! 💯
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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