
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $769.4K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是我最近玩完后最愤怒的游戏了。 什么几把玩意,不搞文青是会死吗?全程说的道理,关键是也没什么真干货,你游中的所谓思考基本都是把别人的东西换皮套壳然后说出来,说萨特《禁闭》的作品还少吗?类似这种哲学原神就别拿出来说教了,被玩烂的东西再拿出来真没玩家买账,因为买账的不是玩家,只是单纯贱,花钱听说教、大道理。你真拿玩家当人了吗? 我™花钱是来玩游戏的,哪怕是视觉小说也不能通篇缝一堆哲学故事糊弄人,我并非不接受作者加私货,毕竟这是创作不可避免的,但你这不仅填满全篇,而且不能叫私货,只能算是吃完别人解说后的排泄物,和一个鉴证高中生的水平比只低不高。 我可以接受ml,可以接受ntr,也可以接受任何俗套剧情,哪怕是猎奇的,恶心的,甚至是真视觉小说,伤春悲秋的讲一个故事,无病呻吟一些忧愁……,我也不想听通篇的道理,那些内容最多只是我不喜欢,但你这玩意单纯就是把玩家当♥♥♥♥♥。 我最厌恶的就是自作聪明的游戏作者,你这种水平最多处于愚昧之巅,甚至可能还没到,我已经很久没玩这类游戏了,我不清楚是现在的视觉小说类游戏都这样,还是怎么回事,就这种水平是凭什么好评如潮的?单纯凭立绘吗?
I honestly can't figure out why there are so many glowing reviews for this, because they must've played a completely different game to me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $769.3K | 9.5K | 95% | $5.94 | |
| $769.2K | 1.1K | 88% | $24.99 | |
| $769K | 6K | 89% | $5.99 | |
| $769.8K | 9.9K | 86% | $2.99 | |
| $770K | 1.9K | 92% | $19.99 | |
| $768.6K | 2.2K | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 106 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.3K | 1.2K | 94% | $1.99 | |
| $53.5K | 351 | 87% | $9.99 | |
| — | 0 | — | — | |
| $0 | 364 | 88% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Коротко, но со вкусом: почему «The NOexistenceN of you AND me» стоит вашего вечера Эта игра – редкий пример того, как малый хронометраж работает на пользу впечатлению. Это короткая сюрреалистичная психологическая визуальная новелла, которая не затягивает диалоги и не пичкает вас бесконечными текстовыми простынями. Всё по делу. Главное достоинство «The NOexistenceN of you AND me» – в её лаконичности. Прохождение занимает около 1-2 часа (может 3-4 если на 100%), но за это время игра успевает подарить полноценную философскую историю, которая заставляет задуматься о природе бытия, реальности и одиночестве. Она не растягивает удовольствие – она даёт ровно столько, сколько нужно, чтобы оставить след в душе. Игра мастерски жонглирует жанрами: уютные моменты сменяются тревожными, а философские размышления – неожиданными сюрреалистичными сценами. При этом короткая продолжительность не даёт этим сменам настроения утомить игрока – вы постоянно остаётесь вовлечёнными. Отдельно стоит отметить, что за такой короткий срок новелла успевает поднять глубокие вопросы: существует ли виртуальный персонаж? Где грань между реальностью и иллюзией? И при этом не перегружает вас ответами – оставляя пространство для размышлений. Итог: «The NOexistenceN of you AND me» – идеальный выбор для тех, кто хочет получить насыщенный, атмосферный и глубокий опыт, но не готов посвящать этому десятки часов. Это короткое, но запоминающееся путешествие, которое доказывает: качество важнее количества.
this game was just plain and simply mid. it calls itself a "pyschological horror" but it just felt like the gif where spongebob and patrick ride up the small bump.
[h2] ★★★★☆ [/h2] 귀여운 릴리스와 함께 존재와 관계에 대해 다시 한 번 생각해볼 수 있는 좋은 기회가 되었어요. 릴리스가 말하고자 하는 것은 이해했지만 릴리스가 개발사에 의해 창조된 캐릭터라는 점이 발목을 잡는다는 생각이 들었어요. 제가 본 것은 배드 엔딩이고 연출도 배드 엔딩다웠지만, 주인공에게 이게 정말 배드 엔딩이었을까요?
This game is good and has good ideas but the ideas are the same you could get out of a little bit of searching, watching a you tube video or just thinking in your own head. The decided to get voice actors for Chinese and Japanese and have both sing a song but then also used ai for a song? Just hire another voice actor.
[h1]不/存在的你,和我[/h1] 前言: 作為從吃藥和親朋好友和醫生的鼓勵下、慢慢走出自閉症的人,這遊戲故事裡不少的情節我都深感其受,看到了曾經的自己。 優點: + 佛心價錢 + 豐富的沉浸式互動選擇 缺點: - 沒有Save和Skip 劇情感想: 一開始,我玩這遊戲是以普通人的角度代入的,就會覺得這劇情講的好多東西都比較no context同莫名奇妙。[spoiler]玩到劇情的中間才後知後覺,這男主其實就跟以前自閉症的我一樣,不願去接觸真正的現實和拒絕與其他人交流,只想待在自己天馬行空的世界,或多或少也衍生過不少輕生的想法。在我的理解中,莉莉絲就像是無所不能的自己,開朗活潑又願意像別人伸出援手,看到她就回憶起自己仍在病的時候,也曾經心裡塑造過類似這樣的形象。在這遊戲中,其實本來就不是我們在攻略莉莉絲,而是我們願不願意向她敞開自己的心房,願不願意面對真正自己的內心。因為莉莉絲也是我們的一部分,我們自身已經是她的世界了。到最後,我想感謝我的家人、朋友和醫生,如果沒有他們的支持,我大概早已變成Bad End裡面的男主,出現在某天那不起眼的新聞角落上了。[/spoiler]解全成就的時候,媽的真是覺得作者是不是沒有心的,一來是能造出那些非人的選項,二來是那後日談或多或少也是流露了作者的過往經歷和想法了。神作,大推!
Sartre okuması yaptığınız günün aksamı oynanacak oyun. güzel düşündürdü seviyorum böyle oyunları yalnız sonlara doğru sembolik anlatım yok olmaya başladıkça, bize bu ögelerin açıklanmasıyla ve uzun uzun öznellik benlilik konusu göze sokuldukça oyunun o absürt havası kayboldu. son 2 bölümü beğenmedim bu yüzden. fırını zaman makinesi olmadığına inandırmak kısmı favorimdi. Ayrıca lilith ile olmaktansa morphean kodeksini tercih ederdim :3 sapsik kitap... lilithin içimizdeki saf sevgi olduğunu düsünürsek keske öldürmeseydim sonda yanlıslıkla oldu :( sırf iyi son için bastan oynadım kesinlikle iyiydi ^^ lilith içimizde bize güç veren sevgi kaynağı olabilir eved kesinlikle eved ve o bizim kendi yarattıgımız sevgi dolu arkadasımız :3 cuk sevdim 8/10
One of my favourite VNs ever,Lilith is AMAZING and the game is unbelievable in its themes and internal storytelling into what playing a game actually means in perspective towards reality PS ,the price is SOOOOOOOO cheap too, totally worth getting
文案豪到我了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.