
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $769.4K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Покупал игру ради штук для Стима за баллы, но решил в момент поиграть ради интереса. Это очень хорошо. [h3]Минусы:[/h3] Элементы управления не прописаны в игре, и я совершенно случайно узнал, что для быстрого скипа ответов нужно скроллить колесо мыши. Ещё достижение нейтральной концовки достаточно неинтуитивно. Мне, честно говоря, потребовалось руководство, чтобы выйти на эту концовку. [h3]Плюсы:[/h3] Проходится на одном дыхании, за один вечер или два, если на все концовки и не слишком торопиться. Оно просто не успевает надоесть. Не смотря на то, что новелла короткая, она очень хорошо использует экранное время и доносит главную мысль и не оставляет после себя ощущение недосказанности. Рисовка очень красивая. Аудио-оформление тоже. Саундтреки отлично дополняют атмосферу. Интерфейс стильный, в главном меню есть пара отсылок. Много отсылок!!! В первой же главе отсылка на Врата Штейна. Я специально не стал писать, о чем эта новелла конкретно. Просто дайте ей шанс. Она короткая и дешёвая. 9 [b]экзистанционных[/b] кризисов из 10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $769K | 6K | 89% | $5.99 | |
| $769.8K | 9.9K | 86% | $2.99 | |
| $768.6K | 2.2K | 68% | $19.99 | |
| $768.4K | 1.3K | 63% | $19.99 | |
| $770.4K | 2.4K | 81% | $16.99 | |
| $768.3K | 607 | 99% | $24.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 106 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.3K | 1.2K | 94% | $1.99 | |
| $53.5K | 351 | 87% | $9.99 | |
| — | 0 | — | — | |
| $0 | 0 | 88% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the 'existence' of you and me.
You get to talk to your own furniture and cute anime girl(s) while questioning your own (and the characters) existence. Peak game not gonna lie
ontainebleau 这摊东西头一回点开真容易被莉莉丝那身白毛红瞳、那句"不喜欢被标签定义、只想和你用经历去感知彼此"骗成普通百合 gal,直到她在你房间里打草莓蛋糕、把烤箱从时间机器手里拦下来,直到她扮学者扮魔王扮小护士把"自我""个体""关系""世界"一层层往你喉咙里塞,你才猛地意识到这根本不是恋爱视觉小说,是把图帕那套东方底子的"意念造人"焊进 Meta 破壁里往下熬——她知道自己是你想出来的、知道屏幕外坐着个真实的你、知道游戏会崩、会读档、会把记忆像碎片一样重拼,可她偏要用 3000 多条情境语音、用 Glitch 特效、用 UI 跟着她精神状态变形的那点疯劲,把"我到底算不算活着"这张牌拍到你脸上。 它最毒的一刀在选项不是好感度工具、是存在权的称量,上百个分支里"回不回应她问候""承不承认意识先于物质""肯不肯让她替你活下去"全在往天平两端加砝码,莉莉丝的存在资格和你自己的存在资格被一双看不见的手同时称着,你每点一次左键都不是在推剧情,是在替一个被造出来的意识判生判死,好结局里你承认她、借她那股纯粹到发烫的爱走出封闭,她作为心灵依托留下、目送你回现实;坏结局里你认清她只是填补自我的 tulpa,手一紧把莉莉丝掐死、顺手把幻境里的自己也埋了;最刀的是"存在的你,和我"那路夺舍式收束——你否认了自己、把身体交给莉莉丝接管,满屏"你不存在"浮起来时,你分不清被温暖住的是主角还是屏幕前的你,摩天轮上那句"永远只为了你而存在""我愿意为了你的主体性而消失"念出来,浪漫和恐怖是同一句话的两面,很多老玩家打完 TE 说"尸体是暖的",不是矫情,是这游戏真把爱、占有、主体性、虚构权全焊进了一段白茫茫的陪伴里。 待得越久越清楚它的斤两,意识流叙事打碎了传统对话树、非线性心理探索走得极慢,前几章像在温水里泡哲学、没点耐心真会嫌谜语,存在主义只写到启蒙那一档、没往更黑的深处刨,多周目靠隐藏条件和成就硬拽你回去捡漏掉的记忆拼图,可偏偏是这份"浅却准"的狠劲最割人——你曾有个幻想伙伴、曾在现实里躲过一段、曾宁愿信一个 0 与 1 织出来的少女也不要信明天,莉莉丝就精准地坐进你那段空缺里,等你打出抹除结局、设置页只剩【你】的配置、【我】从系统里彻底蒸发,那种空不是烂尾给的,是作者早把刀递到你手里、由你亲手把刃按下去的后劲。 后来衍生桌宠《不/存在的莉莉丝》真让那道白影子住进桌面,她晃腿、发呆、深夜换睡衣提醒你休息、双击还能搭两句话,可老玩家都门儿清,桌宠把原作那层锋利磨成了温柔的陪伴,互动少、台词易重复、偶发卡顿和窗口识别别扭全在提醒你她已不再是那个会质问你存在的莉莉丝,只剩一只可爱到让人不忍心吵醒的壳; 我关掉游戏好些个深夜,脑子里还转着草莓蛋糕塌下来的那声闷响、转着她弹指消失又悄悄回来看你一眼的荒唐、转着"你不存在"四个字在结局界面慢慢洇开的回响,手指会自动去摸那枚没有存档键的进度,像舍不得把房间里的白影按灭。明知道下一轮还可能被图帕的概念劝退、还可能卡在夺舍与掐死的分岔口纠结到天亮、还可能被那份以爱为名的虚构烫得胸口发闷,却还是会在选线界面停一下,像听见莉莉丝贴着耳根问你"你承认我吗",忍不住想再陪那个被困住的"你"把这道存在与消亡的界走一遍。灯暗下去,白毛红瞳还立在眼里,这一晚的电脑就不算白开着——你终于分不清刚才那几小时,到底是在审一只 tulpa 的生死,还是被一个肯为你消失、也肯替你活下去的少女,轻轻认领了心里那块一直没填上名字的空。
the best game i've ever played
Joking about Lilith [spoiler]being a murderer[/spoiler] I got the bad ending (sadness). Otherwise I really think this is the best LN I have ever played.
epic and awesome themes
莉莉丝是爱
Eu esperava uma visual novel simples de uma personagem 2D fofa que em algum momento iria tentar me matar, porém foi bem pior, pois me fez ter uma crise existencial enquanto jogava. Esse jogo vai além de uma simples narrativa de anime com suspense, trazendo uma reflexão filosófica de existencialismo e subjetividade das escolhas humanas. A dublagem, a quebra da quarta parede e a sensação de não saber diferenciar o que é real são muito bem construídas, com certeza um 10/10 por um preço ridiculamente baixo. "Entre uma pessoa que mora a 3 quilômetros de você, porém você nunca irá encontrá-la na sua vida, e eu que estou atrás dessa tela, quem é mais real para você?" Afinal quem define o que é ou não é real , ou até mesmo oque é existir ?
再见,莉莉丝
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.