
You awaken in the Forest of Silver Shallots, setting out to uncover the secret of the Morphean Paradox. Above, factions weave their schemes; below, the black mist hides a swelling undercurrent. Time never stands still, and truth wears many faces. Not everyone can return to their fate…
Modeled estimate, not a reported figure. How we estimate →
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About

Awakening within the Forest of Silver Shallots, you set forth on a path to uncover the secrets of the “Morphean Paradox.”
Across the land, the schemes of great factions ripple across the surface, while beneath, dark mist stirs in hidden currents.
Forge bonds or sow hatred, and bear witness to the fate of you, your companions, and the Silver Shallot Forest itself.

Every adventurer needs trusted companions.
You will take the role of a guild leader, guiding your allies and planning journeys into the Forest of Silver Shallots, where together you will write your own chapter of dreams.
Adventurer, what shall we do today?
Will you train alongside your companions, venture into the depths of the labyrinth,
or accept a clandestine request from the black-market merchant?
Every choice you make may have the power to reshape the fate of this world.
But tell me—do you truly have the strength to bear the weight of your decisions?
Each character possesses six core attributes, along with a unique skill set and branching paths.
You can influence every character’s progression and equipment,
ultimately leading a squad of elite adventurers shaped by your own personal style.
Bolins, goblins, assassin vines… the Forest of Silver Shallots is filled with peril.
Choose your skills, build your party, and lead them into battle against dozens of different foes.
A mysterious beauty from the Forest of Silver Shallots, Lilith is a swordswoman with a touch of magical skill. She claims her goal is to slay the Demon Lord and bask in the people’s applause—though her most pressing concern at the moment is snatching up discounted bread.
“My name is Lilith, a Magic Swordswoman—good folks like you are rare in Golden Chalice Town.”
Though she casually says “what a coincidence,” it almost feels as if she has been waiting for you in this vast forest all along… Yet phrased that way, it might sound a little self-absorbed—maybe it really was just a coincidence.
Before blowing out the candles on her fifteenth birthday, Kallen was without doubt the happiest girl in the world—blessed with loving parents, a vast bedroom in her castle, and a kingdom full of loyal subjects.
But on that fateful day, she made a single wish: to leave the castle. Following a butterfly into the forest, she returned only to find her kingdom shrouded in black mist, transformed into a living hell. There was no time to grieve—an inferno soon devoured everything she had once called home.
From that day onward, Kallen’s smile vanished. In its place remained a sharpened scythe… and a heart consumed by vengeance.
“Pray for your own safety—I won’t save you twice.”
Turning away, she disappeared into the darkness—her only purpose now to hunt down the mysterious figure she glimpsed within the flames that day, even if it means severing her own emotions.
For Fouco, life as the Demon Lord was nothing but endless drudgery—24 hours of routine: meetings on “advancing the modernization of the Demon Army under the New Era,” evaluations of destructive operations, and bureaucratic oversight of her underlings. She grew weary of it all.
Abandoning her throne, she thought she could finally live a carefree life as a wanderer. Yet her successor, Rahabe, plunged the land into a reign of darkness—forcing Fouco into deep regret for her choice.
Now, to atone for her mistakes and to end this unending war, she must fight as the former Demon Lord… against the Demon Lord herself.
“I see… one step after another, a thousand miles in the making… Hero, you’ve truly thought this through.”
Naturally, Fouco found her destined Hero—for she had already glimpsed countless futures where this Hero defeats Rahabe.
Raised since childhood under the admiration of others as the so-called Bridge of Truth, Sartre’s life seemed destined to be smooth sailing. Yet such precocious brilliance soon drew suspicion and envy from her superiors—the old scholars at the institute dismissed her work as little more than castles in the air. Their endless jeers and criticisms weighed heavily on her, dragging down the pace of her research.
Unwilling to waste her life in petty quarrels with mediocrity, Sartre severed her ties and abandoned her post at the Ninth Research Institute. What she needed was vast, uninterrupted time—time to calculate, to simulate, until she could complete the ultimate Genesis Grand Magic.
“You’ve caught my attention. From now on, you’ll be my research subject!”
…And yet, some new curiosity always seems to steal her gaze. The road to her great magic remains ever long.
"Defeat the Demon Lord and become a hero" was Green's dream since childhood. At the age of 8, when he first witnessed General Satyr's brave figure at the imperial palace's military parade, Green quietly set the goal to join the Silver Griffin.
As the youngest agent in the Griffin Intelligence and Countermeasure Department, Green Roland became a highly anticipated rising star. However, during a mission, an "accident" left him severely wounded, and when he regained consciousness, he received notice that he had been dismissed from the military.
No one knows exactly what happened that day. Green Roland still roams the streets as usual, but today he has a new identity and a new goal.
"I am Green, a hunter living in this forest."
Since that day, Green has decided to walk down this thorny path.
The Forest of Silver Shallots—a world that whispers with magic. Creatures reveal their bizarre and wondrous forms, while conspiracies weave their webs in the shadows. Here, you will encounter love, embark on journeys, and face choices left hanging in the balance.
(*Please note that the game is currently in development and localized content is subject to change.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pongan subtitulos en español y audio japones. Y saquenlo para android
imba
Имба, но я жду русских субтитр и достижений
游戏觉得不错,只是没有配音感觉差了点,流程短,刷完20层塔基本无敌了,而且塔里面怪物是真好打。 下面可能是bug:1,抢回石中剑但是实际上没有返还 2,明明是独狼但是剧情里面还有组队,比如跟着威尔逊那里面对路人三人组时,还有之后的卡琳剧情里面都是无论如何,工会里面人满了(可实际只有我一个人为什么会有“你们”称呼) 3结局之后再玩,屏幕全是白光,存档退出后再进眨个眼睛就无法继续下一步死档了
求求你做好了再端上来吧,难道我们也是开发的一环吗(哭)
Llega la esperanza con el rebuild pero... faltan cosas, el juego todavía es verde y se nota, Espero voces en japonés y traducción al español eventualmente. hay cambios en la historia que no me gustan completamente pero, creo que es un spínoff con algo de clase.
Honestly, this game is really solid. I genuinely enjoyed it. The story is simple, but the branching choices make it quite interesting. There are still a lot of bugs, but the game itself is very good, and since this is only a beta test, there’s definitely something to look forward to in the future. I think the game is truly great, but it’s being held back by its previous installment. From an objective standpoint, I’d say it’s doing a very good job so far. The only thing that really annoys me is the enemy dodge rate. The turn-based combat system is quite enjoyable, except for the fact that some tiny NPC can somehow dodge four of my attacks in a row.
ber,我配音呢?谁能想到前几天买完打开来还有配音,更个新配音都没的救赎感,这种游戏没了配音玩什么?,等配音端上来再玩吧,习惯给好评。
This saga is perfect
二十块,买不了吃亏,买不了上当,我是感觉挺好玩的
Related
Related
Trends
Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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