
The night of fire stealing is a retro wind JRPG game made by RPGmaker MV. The game is set in China during 1920. You play as Zhou Shuren, who adventures in Shanghai with two girl administrators, Friedrich and Karl, while exploring an unknown world full of mythological and philosophical elements.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stealing my time and effort well worth it 👌 definitely 👍
这游戏要怎么存档?
从昨天晚上打到今天下午打完了。 以下仅为个人意见,别杠我,我骂不过你。 说实话地图做的挺不错的,BGM什么的会根据地点变化而变化。 快速地图的使用如果有城市名的标注会更好。水路图我至今不知道怎么用。 NPC的形象就像是大杂烩什么都有,敌方的战斗立绘跟我方的不怎么统一看着有点出戏。 物品的使用也不难。疑惑的是,中瓶兴奋剂为什么复活不了角色而兴奋剂可以? 世界观的讲述还可以让人能理解就是看起来有点玄乎,故事线单一没有什么太难的成分,但是主线目标不怎么明确,一旦错过了对话就没有什么方向了。 技能方面好像不用技艺也没什么太大区别,直接爆发跟吃药也能打过去。 给我打分的话,10分满分我给6.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
請問亞瑟家在哪?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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