
In an ancient riad once used as the base of a spy network, retrace the events and people tied to a forgotten tragedy. Your weapon? Names. Find them, write them, become them. This game was created by students from the video game school ISART Digital as part of their final-year project.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
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Play as a spy in a first-person narrative puzzle game. Writing a name allows you to take on that identity. Explore a riad, gather clues, and uncover the truth. With no pen at your disposal, creatively and unexpectedly use the environment to form names and change identities.

KEY FEATURES
1/ Characters act as “keys” to progress through the story
2/ Clues to discover in the environment to make progress
3/ Each character has a unique ability
4/ Various original objects to creatively write a name
5/ A playground that gradually opens up

ART & MUSIC
The soundtrack mostly revolves around the jazz noire ambient genre (pads, saxophone, double bass and piano), with North African instruments (Oud, handpan...) The sound design is minimalistic, allowing for key sound features to blend into the music.
Set in a Morocco-inspired riad, the art direction follows a semi-realistic style, having realistic shapes but with black outlines and a handpainted texturing effect, giving a comic book feel.

Genres
Stats
Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Games like this is why I love browsing free games, sometimes you just discover an absolute gem like the Name I Wear!!!
Where do I begin! I was pleasantly surprised at this game. Looking for a game to 100%, this game immediately grabbed my attention from the store page from the visuals, as well as the artwork for the game cover. As a puzzle enjoyer myself this was giving major escape room vibes and I was dedicated to get all the achievements and play this game to its full potential. Overall, I definitely recommend this to any puzzle enjoyer out there as the puzzles are challenging but not too much so where you want to give up and put the game down. [h3] What I liked about it: [/h3] The game was really well done and didn't seem like a rushed free to play game at all. There are a lot of little designs and indicate details within its game play that really shows you that the devs took their time when creating the atmosphere the player is dropped in from the get go. The puzzles themselves were challenging but I was able to eventually understand what it was wanting you to do. For those who may be stuck, viewing the current objective really helps you understand what your next step is as there may be a lot of things you're curious about at first and can interact with. The achievements themselves were really easy to complete and I was able to finish the ones I was stuck on from some help from the community. The amount of love and community interest from this game over the past few days is also really cool to see. [h3] What I didn't like: [/h3] As much as I appreciate the game for what it is, I do feel like there is a lack of story behind the characters you play as. I originally found this game under the story-rich tag and going in with the expectation that it would be a lot of story, I was a little disappointed. It made me feel as if I was maybe playing a sequel or prequel to a game and I had to double check that wasn't the case. Despite being disappointed by the lack of a connecting story, I still found the situation and what we do know about the characters to be interesting and the escape-room atmosphere of the game still won me over. Overall, this was a great game and I do recommend to anyone who has been eying it, loves puzzles, or want a quick game to 100%! I was able to complete all achievements in 3.6 hours but may take someone less as I was stumped on a couple of them. Guides have been published as well if anyone gets stuck. Excited to play more from the Devs in the future!
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game from some very talented game devs. It's ridiculous that this project is free. The art assets are charming and great aesthetically. The music and atmosphere are all on point. The main core mechanic provides a really enjoyable and unique style of "escape room" puzzle box. The puzzles themselves are challenging and clever. You'll remember something or realize something and get that click in your brain that goes "OHHHH YESSSSS DUHH OF COUURSE!" It's fantastic.
By far the best "escape game" game on steam I have ever played ! Original concept, beautiful and FREE ?????? You can tell this game was made by passionate devs. Just give it a try, you won't regret it !
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Jeu très sympa, le concept est très original et les énigmes vraiment bien pensées !
Bonjour, J'ai adoré le jeu si bien que a la fin j'était en mode "c'est pas déjà fini ? o non c'est vraiment la fin ':)" ce qui est donc extrèmement positif ! J'ai adoré les énigmes qui sont accessible mais faut quand même réfléchir et fouiller. L'histoire est top. Le coté très sombre j'avais du mal a voir tout mais a la fois ça aide un peu a se diriger vers les point d'intéret plus illuminé. Sinon je tient a dire que je vous aime pas sur le succès "gauche droite" XD ça veut dire ce que ça veut dire :p bravo merci pour ce beau petit jeu en tout cas !
would really reccomend to people who like puzzle games the only problem i had was there is only high quality which made my pc lag at the start other than that its really short but the puzzle mechanics are awesome and i honestly wish the game was longer
I had a great experience playing it. Great work on mood and atmosphere, great gameplay mecanics (the name modules that allow you to shapeshift is a great one). I've been completely hooked from start to finish. I wish the game had lasted longer since the game is pretty addictive, and that a longer lead time could had helped the story to be explored further. I don't know if any sequels or additionnal chapters are planned, but I already had a great time with this title. Kudos to everyone involved. I highly recommend it!
DA incroyable !
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.