
The Naked Game is a first-person psychological thriller/puzzle/exploration game inspired on real events connected by a strong immersive story of a young Eurasian girl who goes on a trip from Japan, her home country, to France.One day she wakes up at an unknown, yet familiar place…
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
The Naked Game is quite cool and also not cool. But it's definitely worth the money, at least for the graphics and atmosphere
ugly and clunky. nice concept but the overall exicution is poor
why I press Q can not switch the flashlight??
Začátek mě trochu zmátl, ale pak už se to dá. Puzzly jsou fakt ♥♥♥♥♥♥♥♥ a bez toho návodu jsem to moc nedával :D
The Naked Game ist ein Erkundungsspiel mit Rätseln, die es zu lösen gilt. Der Spieler schlüpft in die Rolle einer jungen Frau namens Mia, die nackt in einem Raum aufwacht und kaum was sehen kann. Sobald man es schafft, den Raum zu verlassen, normalisiert sich die Sicht allmählich wieder und man kann was erkennen. Nun muss Mia ihren Weg durch diese seltsame Gegend finden, die voller nackter Schaufensterpuppen ist, während sie selbst nichts an hat und nur mit einer Lampe ausgestattet ist, die auf Batterie läuft. Um voran zu kommen muss man Rätsel lösen, während man von der Stimme von Mias Entführer geführt wird. Die Rätsel selbst sind durchaus anspruchsvoll und man braucht schon eine Weile, um drauf zu kommen. Das Spiel ist in jeder Hinsicht ein Walking-Simulator, denn es gibt keine Möglichkeit in dem Spiel zu sterben. Obwohl die Protagonistin nackt und hilflos in einem unbekannten Ort gefangen ist, gibt es eigentlich keinen Grund sich zu fürchten, denn das Spiel ist hauptsächlich ein Puzzlespiel und enthält keine Feinde. Das Spiel ist außerdem überraschend kurz wenn man für die Puzzles nicht zu lange braucht. Visuell sieht das Spiel nicht allzu gut aus und die Greifmechanik ist nicht nur schlecht gemacht, sondern wird auch so gut wie nie gebraucht. Nur bei einem Puzzle, wo man einen Spiegel vorhalten musste, war diese Mechanik wirklich nützlich. Ich kann das Spiel jedenfalls nur Spielern empfehlen, die eine Schwäche für Puzzles haben. Aber selbst dann würde ich davon abraten das Spiel zum vollen Preis zu kaufen, denn dafür hat das Spiel einfach nicht ausreichend Inhalt und lässt auch technisch etwas zu wünschen übrig. Daher kann ich das Spiel nur als mittelmäßig bewerten.
[b]The Naked Game[/b] is a first-person strategy adventure following an entrapped and physically vulnerable young woman. She's tasked to complete a series of eccentrically tough challenges while utilizing minimum resources provided across areas. Without any knowledge of her whereabouts, how she was captured, who captured her, and more it leaves her and the players with numerous questions, frustrations, and annoyances. The concept is intriguing but doesn't fulfill its greatest potential. Instead, it's immediately unfavorable upon "starting" the game after entering the main menu. Unless buttons are pressed, players are stuck watching an endless black screen that's actually the introduction to the first mission. Somehow, this was supposed to be cleverly tricky in context of the experience. But since instructions are either nonexistent or discreet it's impossible to figure this out and give kudos for cleverness. That's not just because there's not enough instructions but context to the situation. Again, the concept is intriguing but the "explanation" is scattered through recorded audio reactions from the main overseer and random notes. The Overseer wants this defenseless and naked Eurasian girl to figure out his puzzles, and survive, but it becomes an annoyingly confusing maze. At worst, these puzzles are strangely submerged in these ridiculously interconnected areas that suggest they're abandoned towns, buildings, and dungeons. The Overseer's puzzles, while manageable, are ridiculously subtle and weird. As mentioned already, there's hardly any explicit instructions and they're forced to be resolved either through nonstop exploration or chance. Some require combinations, exchanging items, uncovering hidden areas, and even determining alternative paths. Once more, it seems worthwhile for anyone enjoying their brainstorming but actually presented more unpleasant than intended. That's another important keyword when talking about this. Shockingly, despite its premise, it's not the nudity and disturbing imagery that's unpleasant. One of the most unpleasant experiences, aside its locations and puzzle structure, is its choice of lighting. The entire game, with the exception of some minor instances, is unbelievably dimmed even in areas where there should [i]plenty[/i] of brightness. Regardless if this were intentional, it's one of the biggest reasons exploration is faulted from being lost in a pitch black atmosphere. But wait, it doesn't stop there with horrible lighting. The elephants in the room regarding its terrible optimization and nonstop bugs are unforgivable. It's too easy to be stuck, fall through areas, become unable to locate or reach something, play without reducing quality, and force restarts just because something is too broken or dark. Also, if something goes wrong, manual saving and restarting specific checkpoints are impossible since instead progress is automatically archived. Unless restarting the entire game sounds reasonable, to the insane, there's no other option except continuing current progress and [i]hoping[/i] nothing breaks and the puzzles end. The title of this product was bold and should've achieved more with its concept by emphasizing vulnerability. The background of this story could've been [b]more[/b] engaging if it was constructed and expanded better. The main "antagonist", or whoever, attempts to give the protagonist thought-provokingly poetic speeches but doesn't fulfill intimidation and philosophical intent. There's "commentary" about behavior, consumption, insecurity, and perhaps more but it's too subtle and unjustified to have greater impact. It's also surprisingly short and leaves nothing of value after completion. Even when it "finds" its best pacing and tension near the end there's no genuine replay value. Its abrupt ending, after the elongated and meaninglessly torturous puzzles, was more thought-provoking than what was intended with its overall message. If only [b]The Naked Game[/b] actually had more visible nudity, horror, and beyond it would've truly become meaningful. Instead, a downgraded and pointless adventure where there's no true dire situations and boldness to make it impacting. Keep your clothes on because it has nothing to hide, or say, and there's nothing to see here.
wtf
A girl named Mia (who is stark naked throughout the entire game) is trapped in a creepy, dark place and her objective is to escape, there are no creatures or people that will try to murder her just lot's of mannequins, puzzles and a mysterious English guy who frequently talks to her over an intercom.
After completing this game i am scared AF
数字パスワードで鍵を開けて先に進んでいく 日本のことが出てくるので、話の内容が気になるが… バグが多いため低評価が多いが、ゲーム自体はとても面白い(うふ) ただ謎解きで躓き…英語力は多少必要か ご参考までに https://youtu.be/Zm0XaDZO2cg
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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