
The Lone Blade is a 3D platformer where you are a soul trapped in a sword. In order to redeem yourself, you will have to create your own path: jump, dash, spin, or spike to the ground and walls to go through the deserts and climb canyons, and temples... to the highest mountain.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game masochists will love twisting and turning this bewitched blade through the desolate desert. I, on the other hand, respect my controllers too much to rage break them.
(⊙ˍ⊙) (;′⌒`) (ง •_•)ง
This game is pretty hard but altogether a good time! 7/10
I played the demo of this a while back and liked it. But as I tried to play further it began to feel like I was wrestling less with my own limits and more with the technical issues of the game. If you fall in a pit you get reset to a checkpoint. Sometimes the trigger for this is so high that it triggers when trying to go over a pit (staircase section) and other times it's so low that you have to actively try to fall down low enough for it to reset from an unrecoverable position (stone pillars). There was also one part with instant death balls of sand which I feel could've been handled better, and there was another part where you have to jump down a really long pit after the checkpoint each time you die. But the biggest issue, is the camera on the rotating gear levels, and the options menu that won't let you invert (or un-invert) the camera controls (with keyboard and mouse). Oh, and the demo was seemingly removed. This is another episode in the "games that remove their demos always turn out to be worse than I remember" saga.
T.L.B. is a novel idea, where you control a sword through environmental puzzles and hazards. The game sounds and looks good, especially considering the small development team here, although, I found myself struggling with the cameras and it's controls more often than not. This struggle took all the enjoyment I should have with the game and made it more of a hurdle than anything else. Based on my experience alone, I couldn't recommend it, although, this shouldn't retract you from trying it, since the points I mentioned are probably due to my lack of skill. The game runs perfectly on Steam Deck. If you want to check it for yourself just press the link below: https://youtu.be/oAu58OCROPE
Me gusto el juego, tiene su grado de dificultad, pero algo que si le hace falta es la modulación del volumen, ya que no lo tiene en la configuración, y ciertas partes de la cámara y el escenario no se alcanzan a ver, espero ver mejoras en una actualización, por todo lo demás me gustó y lo volvería a jugar.
Jogo muito bom para o gênero que se propõe, com poucos minutos de gameplay, você já vê que ele entrega perfeitamente o estilo de "jogo para passar raiva" kkkk. Bem desafiador, depende de bastante foco e é uma ótima pedida para quem gosta do gênero ou quer criar um conteúdo!
Je ne me lasse pas de découvrir les paysages magnifiques de ce platformer 3D, pas simple à prendre en main au premier abord mais tellement satisfaisant une fois qu'on maîtrise bien les mécaniques du jeu. Tout n'est ici qu'une histoire de redemption, de souffrance et parfois de rage pour aller toujours plus loin, toujours plus haut ! Premier jeu du Studio Indépendent OPIA Games auquel j'ai le plaisir d'apporter mon mentorat, c'est une vraie réussite qui propulse l'esprit de "Getting Over It" dans une 3e dimension onirique, desertique et quasi méditative ----------------------------------------------------------------------------------------------------------------------------- I so much enjoy of discovering the magnificent landscapes of this 3D platformer, not easy to learn at first but so satisfying once you master the mechanics of the game. Everything here is just a story of redemption, suffering and sometimes rage to go ever further, ever higher! First game from the Independent Studio OPIA Games to which I have the pleasure of providing my mentorship, it is a real success that propels the spirit of "Getting Over It" into a dreamlike, desertic and almost meditative 3rd dimension.
Jogo Interessante, Com mecânicas únicas, divertido para quem gosta do estilo "passar raiva". Jogo que vale a pena dar um chance
The Lone Blade is a game that truly tests your skills and perseverance, offering a challenging experience that is both frustrating and incredibly rewarding. While it may push you to your limits at times, the sense of accomplishment you feel when overcoming its obstacles is second to none. Let's address the difficulty first. The Lone Blade doesn't hold your hand; it throws you headfirst into a world filled with formidable foes and treacherous obstacles. From the moment you pick up the titular blade, you're thrust into intense combat encounters and nerve-wracking platforming challenges that will push your reflexes and strategic thinking to their limits. At times, the difficulty of The Lone Blade can be frustrating. There were moments when I found myself repeatedly failing a section or getting stuck on a particularly tough boss fight, feeling the urge to throw my controller in frustration. However, it's precisely this level of challenge that makes the game so satisfying to conquer. Because despite its difficulty, The Lone Blade is incredibly rewarding to play. Every victory, no matter how hard-won, fills you with a sense of accomplishment and pride. Whether it's defeating a particularly tough enemy or overcoming a seemingly impossible obstacle, each success feels like a triumph over adversity, making the journey all the more fulfilling. And let's not forget about the game's other strengths. The Lone Blade boasts stunning visuals, with beautifully detailed environments and fluid animations that bring the world to life in breathtaking detail. The music is equally impressive, with an epic soundtrack that sets the tone for your epic journey and keeps you pumped up during intense battles. In conclusion, The Lone Blade may be difficult and frustrating at times, but it's also an incredibly rewarding experience that is well worth the challenge. With its intense combat, challenging platforming, and stunning presentation, it's a game that will keep you coming back for more, eager to conquer its toughest challenges and emerge victorious. Trust me, the sense of satisfaction you'll feel when you finally overcome The Lone Blade's obstacles is more than worth the effort.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| A Princess' Tale | $1.2K | 65 | 58% | $0.79 |
| Putrefaction 2: Rumble in the hometown | $1.2K | 118 | 76% | $0.99 |
| Twenty-second: Stories of Underground Kharkiv | $1.2K | 76 | 89% | $0.99 |
| SWEET FEETS | $1.2K | 76 | 82% | $0.55 |
| Opaline | $1.2K | 78 | 71% | $0.79 |
| Lucid Trips | $1.2K | 78 | 82% | $0.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 338.9K | 78% | $49.99 |