
The Last One Month is a unique mix of Battle Royale, Survival RPG and Turn-based Strategy games where you become one of 50 warriors and battle each other to become the hero who will save the kingdom.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, Japanese**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't recommend this game yet to anyone, because it still has alot of issues regarding gameplay. Bugs & Glitches. In-game delays and what not. The playerbase is also dead as I've been playing with/vs bots the whole time. I think the game has potential to become something fun to play. As of now I don't recommend it, unless the issues are fixed.
This game is actually quite good relative to the price. Add more units and battle modes, more skill varieties, and it could be a lot better. Still needs a lot of polishing here and there tho, like basic optimization needs a lot of work. A pretty decent game at 4 dollars, especially since Steam has a lot of ludicrous stuff on the market. It really needs to broaden the NPC pool and provide more incentives to attack other players tho. Plays a lot more peacefully than I expected. Still a decent game to kill time when you dont want something on your mind.
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Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am giving it a Thumb up because is something that I never played before and it's kinda entertaining... and player base is terribly small.Oh and end boss music is really dope.
a GREAT twist and a great game ..need some tweaks at graphics/bugs and some little changes , this could be a great success , il give thumb up but in time if nothing change it is a waste of money !! here are some ASAP changes that need to be done in an update : Make it to chose for battle 1v1 at the end ..if there are for or 4 people like a piramid contest. AND OMG that shadow night area that summon that army is a pain REMAKE It Make it to force players to go center and fight , DONT kill them fast and frustrate them !!!! It is not suppose to be killed when the shadow force come to you ..just to make you move along , make u to go middle !!!!! it may be a great game but u need to solve these things AND btw put items with stats for points not costume ..i dont play to showoff i play and grind to get stronger !!!
取り合えず序盤を乗り切っての感想です 大まかな内容としては、 オンラインでのPvP要素のあるローグライク(毎回、レベル1から装備や仲間を集めビルドしながらボスに備える) PUBGに代表されるバトロワ的な要素(一枚MAPで時間経過で狭まっていくエリア、圏外に出ると強い敵に絡まれる=死) 戦闘は前中後列に分かれてのターンバトル と、お値段の割になかなか盛り込んだ内容です 以下、思った事 私はソロ専ですけど 同盟という名のパーティーを組んだ方が成績(勝率、順位)はよくなるのではないでしょうか 出撃帰還後に貰える通貨、上位に食い込まないと雀の涙…課金出来るのなら課金したくなります 韓国産のゲームなので、所々未翻訳 以上
This is a pvp character reset arena game . The maps are mazes . You will get caught in the wave of death . It constantly resets your progress so it all starts over again .
최적화 쓰레기..
У этой игры есть проблемы которые мешают насладиться игровым процессом: 1. Баги во время туториала, когда ты не можешь начать бой. 2. Баги и глитчи во время самих боев. 3. Низкий онлайн игроков 4. Ты по сути играешь против ботов и когда дерешься против ботов, если вдруг накроет тебя зона, тебя вышвыривает из боя, закидывает против противников которых ты даже с чудом не сможешь убить. Я играл много батроялей, идея неплохая, но реализация не очень зашла, пошаговые бои должны быть неспешные. Тут я понимаю, что нет онлайна, но блин даже против ботов ты себя чувствуешь ничтожеством в большинстве случаев, уже не говоря что тебе не дают шансов когда прижимает зона(круг смерти). Увы. Делаю возврат.
It is a fresh game that combines Battle Royale, RPG, and strategic elements. I hope many users can participate and enjoy the fierce battle. Also, the level of graphics and background music is really high!
段差は移動の巻物でショートカットすべし
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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