
The best Idle RPG inspired by a dog named Ramon in the World! Okay, seriously now: you play as a brown shih tzu on a journey to find his missing friends. Gather resources, unlock the map, fight monsters and grab their loot, proving that you are the best dog in the world!
Modeled estimate, not a reported figure. How we estimate →
About

Have you ever wondered how similar a dog's life is to an RPG? Well, I did.
This game is inspired by my real-life dog, Ramon. A small Shih Tzu who loves his toys, uh, I mean weapons, and his stylish outfits, oops, I mean armor. He is on a mission. The other good boys have vanished, and only he can find them.

Gather 13 different resources across 4 gathering skills:
Woodcutting
Mining
Fishing
Bug Catching

Craft — 5 different crafting stations, each one unlocking new items to build.
Mix — every item is useful. Toss them into the blender and they come back as powerful resources.
Enchant — upgrade your gear with up to 3 modifiers per item, so you can build a set for any activity. Want a farming set? No problem. A combat set? Also no problem.

Defeat 15 different monsters! They're also a good source of equipment, since every monster has its own unique drop.

There are 2 ways to enchant your equipment:
Orbs — apply an orb to roll up to 3 enchantments at once. Careful: it wipes whatever was there before!
Enchantment Table — where the real magic happens. Pick the exact enchantment you want and add it to your item... for a price.

Between 30 and 40 hours of gameplay
133 items to collect
12 monsters to defeat
3 bosses to face
13 different resources to gather
Equipment shows up on your character!
Item enchantment system to optimize your character
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, French, German, Japanese, Polish, Simplified Chinese, Russian, Spanish - Latin America
Engagement
Reviews
Fun little idle game!
I play this game for 10 h I think (I play the demo and also I pirated it and then the deleloper give me a key fir this game). and I am going to say that I like it. fun game to play while you are doing other things. the game is slow and very idle but that is the point of the game. highly recomend it if you like more long/indle incrementals.
Recommended Who's a good boy? Ramon is. The Last Good Boy is a cozy idle RPG built around a brown shih tzu on a quest to find his missing friends, and it's one of the most charming new releases I've picked up on Steam this year. The concept sells itself: a dog's life reimagined as an RPG, where his toys are weapons and his outfits are armor. What makes it work is that the developer based Ramon on his real dog, and that affection shows in every expression, animation and line of dialogue. Underneath the charm is a surprisingly deep incremental loop. There are 13 resources across 4 gathering skills, 5 crafting stations, a blender that turns leftover items into useful materials, and an enchanting system with up to 3 modifiers per item. Building a dedicated farming set and a separate combat set actually matters, which gives the crafting real purpose. Fifteen monsters each drop their own unique gear, so every new area feels like a reason to keep pushing forward. It respects your time too. Set Ramon on a task, step away, come back to loot and progress. No pressure, no punishment, just steady momentum and a story that keeps you curious about where the other good boys went. If you enjoy games like Melvor Idle but want something warmer and more personal, get this one. Ramon deserves it.
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Hours played at review time, across 27 reviews with recorded playtime.
[h1]蛮有趣的小狗大作战——《The Last Good Boy》[/h1] 游戏中,玩家扮演一只可爱的小狗,在岛屿上开启一段探索之路。 游戏巧妙的将收集、探索、战斗相结合。 在树木处,收集各种木材和果实。 在通过工作台、搅拌机等道具,制作木质装备,绿色果汁等等道具。同时,进行怪物战斗。 游戏的核心玩法其实就是收集,伐木、采矿、钓鱼、捕虫。 只有这些道具,才能解锁地块,进行下一步。 就战斗而言,难度不是很大,是那种通过果汁召唤,传送带运输,然后不断打怪的过程。 只要你给小狗带上装备,可以说难度几乎为零。 另外,游戏中的附魔台和宝珠,可以让你的武器装备变得愈发强大,轻松取胜。 整体体验下来,《The Last Good Boy》作为一款以一只叫Ramon的世界上最好的狗狗为原型。 玩法以放置RPG为主的游戏,我觉得还挺有意思的,虽然采集起来有些枯燥,但是玩起来非常轻松。 适合休闲的时候来一把,还是挺不错的。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
A really cute incremental game, with a satisfying gameplay loop, beautiful and cute artstyle, and a little story that's just enough for an idle game like this. The balance between being active or idle feels really rewarding, you can always just go afk for 10-60 minutes, then jump in, spend the things that you gathered, play a little bit, and set up another idle session for a now better item. If you are looking for a game like this, try out The Last Good Boy!
Cute little game with a loop a bit similar to Idleon. Dev is responsive and while a bit of the balancing around combat feel a bit overly grindy, the core loop is solid. Id love to see more acts added in the future.
The Last Good Boy is unpolished and a little janky, but has a solid core gameplay loop and plenty to do over its mostly idle playtime. I'd describe it as Forager meets Melvor Idle. A significant amount of your time will be spent AFK, but there's also many decisions to be made in what to upgrade or prioritize next. It has a more linear progression system than Forager, but it doesn't have completely hands-off decision making like many incremental games recently have. The graphics are bright and beautiful with some great animations. The music is fine, not personally my style but well-done and not grating for long sessions. I also need to shout out the dev, who added WASD movement after receiving feedback about it. It (the movement) works well, but more than that I think it's a sign the dev cares about the player experience. This is not just AI slop someone made to capitalize on the incremental genre, it is very clearly a labour of love and passion. And it is ultimately a fun game if you're also yearning for more games like Forager.
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