
The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 8 → 13.57/day in the week after.
About





Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 20.7Kreviews | 97% | — | $2.9M |
| $14.99 | 2.6Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute personages. Interesting puzzles!
人物特别可爱特别萌 很治愈轻松的游戏
Отличная игра, чтобы расслабиться и проходить ради сюжета, 5-6 часов занимает
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $14.99 |
| 1.3Kratings |
| 96% |
| — |
| not modelled |
| $1.99−86% | — | — | #75 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
不要在意别人的想法,也不要在意事情结果,只要你的想法是好的,那么一切你所做的就值得。很治愈的游戏,流程大概5-7h,中间就是找工具可能有点费劲,总体来说真的很不错!
游戏主要的玩法是解迷,解密难度来说比较一般,除了有些时候需要花费点时间思考,卡壳可以看看攻略,没有特别恶心人的地方;美术上做的不错,画风偏卡通一点,我比较喜欢,就是有些时候模型有点卡地图;剧透预告 !!游戏主旨说实话我觉得比较单一浅显,就是一群人想要寻找希望,一个流浪者小红发现前方无意义,不忍心看着一个又一个关心的人奔赴一场没有结局的旅途,伪装成森林之王劝退其他余烬人,隐藏通往最终的道路,让其他人安心呆在他营造的美好之中。主角小蓝就是一路上拯救迷失的绝望者,见证一些不愿再回来或者别有选择的绝望者,给后来者带路,最终和小红一起面对结局,其他人也跟随他们找到了最终的结局。在探讨希望和现实的差距,旅途的过程和结果的意义,但我个人觉得不够深入
La historia, la musica y la voz en off generan un ambiente muy calido y agradable, los puzzles son divertidos y satisfactorios de resolver. Muy recomendado si tenes ganas de jugar un juego de categoria Adorable.
治愈
Wow... What a beautiful game. It's about hope, but it goes way deeper, showing how connections and empathy can change everything. Sometimes it's not about the hard things that happen in life; it's about getting through them holding someone's hand, and being listened to. A 10/10 game for me.
really cute!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 8 | 88% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.9K | 82% | $24.99 | |
| $6.2K | 23 | 96% | $14.99 | |
| $6K | 136 | 75% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 77% | $39.99 | |
| $2.9M | 2.9K | 91% | $20.09 | |
| $2.9M | 3K | 81% | $29.99 | |
| $2.9M | 19.3K | 84% | $5.99 | |
| $2.9M | 3K | 75% | $39.99 | |
| $2.9M | 6.6K | 96% | $18.74 |