
The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 147 reviews with recorded playtime.
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i]The Last Campfire is a basic, cute, and polished puzzle game about what makes life worth living.[/i] [h3]Overview[/h3] The game really is as simple as my one sentence review makes it seem. The gameplay is just basic puzzle gameplay, the characters are cute and contemplative, and the world serves as an almost entire linear exploration of what gives the Embers of the world will to live. I enjoyed the game a solid amount, but it almost overstayed its welcome by the end. It took me almost exactly five hours to beat it, but by hour three, I was already hoping that it would end soon. There was nothing particularly bad about the experience that made me want it to end sooner, but I just wasn't very interested by the puzzles. Luckily, the final sequence was probably the best in the game, and the conclusion was a beautiful way to finish Ember (and the other characters' stories). I liked the world that Hello Games crafted. It had some really sweet, interesting characters and interactions that passed by all-too fast, and the visual design of the world wasn't anything outstanding, but was very pleasant to look at and walk around in. [h3]Sights/Sounds[/h3] There was nothing remarkable about anything sights/sounds related besides the polish. This game is a prime example of a project that doesn't push any creative boundaries, but nails a lot of fun and interesting concepts. Particularly for sights/sounds, there really isn't much to say. The game was nice on the ears, had some solid sound design, and a good ui. And to be honest, there wasn't really anything that detracted from the experience, either. [h3]Gameplay[/h3] It really doesn't get a lot more basic than this. There was occasionally some interesting level design and puzzles that felt good to solve, but the majority of the game was just really baseline. I can think of one puzzle that frustrated me a little bit, but the majority of puzzles weren't very difficult, and also weren't very rewarding to solve. I enjoyed them for the most part though. The better parts of the game came when exploring the (very linear) world and speaking to some of the interesting characters. Puzzles (especially these character-baed ones) were always solved in a very precise way, leaving very little room for reward problem-solving, but such is the nature of an indie puzzle game. I liked, but didn't love the majority of the gameplay. [h3]Narrative[/h3] Just like the rest of the game, *The Last Campfire* was just a basic-ass puzzle game. The point of the game, discerned fairly early on, is just to help Embers find their way out of their forlorn state, and eventually help them to "where they go". It was a classic lost-world trope, where the protagonist is helping to rebuild the fractured world. The plot didn't stray very much at all from this plot, but some of the character interactions gave the narrative flavor. Some of the characters were very sweet and interesting, but not a single one besides the protagonist, who barely had any personality, had much bearing on the story. Ultimately, I didn't dislike the story, but I wasn't very entertained by it, either, much like with the rest of the game.
A wonderful puzzle game with pretty amazing game ambiance, and a good storyline...
很暖心的一个故事,整段旅程的剧情不错,解谜难度适中。主角余烬在救赎他人的过程中,也实现了自我救赎。或许世界并不完美,甚至未必真实,但我们也要勇敢地去寻找真实的自己
非常不错的解密小游戏,难度适中值得游玩
Lovely lovely game :) more about the journey than the puzzles/difficulty, and sweet story and art style
Очень атосфферная спокойная игра - головоломка, со своей историей и маленьким миром. Головоломки не особо сложные. Игра проходится быстро. Подсказака: все записки странника не обязательно собирать, оказывается за них не дают ачивку :(.
游戏可玩性很高
story line so cryptic it keeps the player guessing and wanting to fnd answers
很好的解密小游戏,难度很适合喜欢玩解密游戏但是解密能力又不是很好的玩家,配音和场景都很治愈,角色设计也很可爱(话说主角有一点点像呆猫),满分100分的话我想给到95分,因为那个花的提示部分和过关的办法有点逻辑不通,我看了攻略才知道怎么过。 我玩了大概7个小时,所有关卡都打过了,包括隐藏关卡,成就感觉还是很好拿全的。很推荐喜欢休闲解密的玩家入手的,特别是打特价的时候,只需5.8即可获得^_^
I'm shocked I have never heard of this before. Charming all the way through, one of the best small stories I have experienced in a while.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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