
The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 8 → 13.57/day in the week after.
About





Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 20.7Kreviews | 97% | — | $2.9M |
| $14.99 | 2.6Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bug一堆,划船就是四百机制,什么叫互动键划船,会优先触发上岸动作,然后卡死动不了,只能大退重开,重进游戏还要把前一把没存上的慢的要命的动画再看一遍,这是最恶劣的bug了 冷静之后写个简评,游戏在谜题设计上还是有点想法的,有些题很有趣,但是整个游戏里充斥着各种恶心人的地方,比如蜘蛛网减速/移动卡顿/动画和剧情不可跳过且运行极慢,而且还有各种神秘的bug会出现,前半段还能捏着鼻子玩,后面遇到划船恶性bug,直接无法推进游戏进度了,抛开bug,这个划船机制也是个垃圾设计,懒得喷,垃圾游戏
a really short game with easy puzzles
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $14.99 |
| 1.3Kratings |
| 96% |
| — |
| not modelled |
| $1.99−86% | — | — | #86 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
大部分的解謎都簡單有趣,解出來也有成就感,但部分關卡如果完全沒有說明極難通過(翻磚的某一關),感覺每一系列的解謎都應該先有一個指引或是新手引導,讓玩家知道可以這樣那樣,知道他的樣態之後就能考量得更全面,而不會被卡死,總歸來說還是個好遊戲,音樂也好聽。
Esse jogo é incrível! A estética os puzzles e a trilha sonora são muito bons. Ele e simples e direto ao ponto sem toda aquela enrolação dos jogos de grandes empresas.
The story was really good.
touching and a little sad, yet very wholesome at the same time. brings peace and calm in a stressful, fast-paced world. the puzzles require some thought but are generally well designed and satisfying to solve without becoming frustrating or boring. probably the best cozy puzzle game i´ve ever played. luv <3
特别特别治愈的一个解密游戏呀
This is a soft and gentle puzzle game, very cozy. I wanted more more more. Beautiful theme. At the end of the game, I thought... am I ready to move on and if I did, would I be happy with what I leave on this earth? Sure there are things I wish I could have done differently. There are more things I want to do... but... Yes. I couldn't have said that 10 years ago. It helped me realize I'm in a good place right now.
很治愈
还行的小游戏。 文本应该有深意,我没认真看。 旁白声音不错,画面也比较唯美。 最低限度通关。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 8 | 88% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 2.2K | 86% | $24.99 | |
| $6.2K | 23 | 96% | $14.99 | |
| $6K | 135 | 75% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.9K | 91% | $20.09 | |
| $2.9M | 3K | 81% | $29.99 | |
| $2.9M | 3.8K | 76% | $39.99 | |
| $2.8M | 10.1K | 97% | $9.99 | |
| $2.9M | 6.6K | 96% | $18.74 | |
| $2.9M | 4.1K | 89% | $19.99 |