
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.7Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La mecánica es sencilla, se trata de un walking simulator muy interactivo. Posiblemente una de las mejores "novelas virtuales" que puedas llegar a jugar. La historia es un 10, muy en la línea de la ciencia ficción de Stanislaw Lem: la reflexión de que quizá lo que hay más allá de las estrellas, posiblemente también se halle más allá de nuestra comprensión.
l'ho trovato un gioco davvero immersivo e molto ben fatto. l'unica pecca è che ho incontrato diversi bug: a un certo punto il mio veicolo è letteralmente sparito e ho dovuto fare un pezzo di gioco completamente a piedi, finché non è respawnato automaticamente durante una cutscene. ho notato anche qualche errore grafico nel terreno, tipo sassi che fluttuavano leggermente. tolti questi problemi, però, è stato davvero un gioco bellissimo. ho adorato la storia e soprattutto il modo in cui si scopre pian piano tutto quello che è successo sul pianeta. inoltre ci sono diversi finali che si basano su tutte le scelte che prendi durante il tuo viaggio, quindi sicuramente lo rigiocherò in futuro per vedere anche tutti gli altri. davvero un gran bel gioco.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 627ratings |
| 90% |
| — |
| not modelled |
| $29.99 | 233ratings | 88% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stanisław Lem'in The Invincible romanından uyarlanarak yapılmış bilinmezliğin hikayesini anlatan walking simulator oyunu. Analog cihazlar, retro bilgisayarlar, bilim kurgu evrenlerinde görülen devasa iş makineleri, yapay zeka robotları keşif hissine kapılıp ara vermeden hikayenin sonunu görme isteği uyandırıyor. Walking simulator oyunları bana hitap etmese de bu oyunda bilinmezliğin hikayesine dalma hissi muhteşemdi. İnsanlığın kibrinin yine götünde patladığını görmek de çok iyiydi.
I bought this game during a huge summer sale, and I'm quite happy I did. The game is mostly a walking simulator, where you explore an unknown world and uncover its mysteries. The beginning of the game was quite slow, but the more I progressed through the story, the more intrigued I became, the game offers many different paths and choices, giving you your own unique experience. It made me wonder what would happen if I had chosen different paths. It took me around 5 hours to complete my first playthrough, although I might go back to explore some more endings.
бодрость
i liked the game, but the ending ruined everything for me. such wasted potential.
игра прикольная и много концовок разных
游戏改编自波兰作家莱姆的著作《无敌号》,但与其说是改编,不如说是类似于前传;虽然游戏中有提到无敌号,但无敌号终究还没有到瑞吉斯3号,还在太空中,也还没有开始讲无敌号的事情; 游戏主要以剧情叙述为主,类似于在外星球上的步行模拟器,有一点小解密,但是基本没有难度,有选项分支,决定不同的结局; 游戏有多个结局,由于最早的分支在于着陆器有没有被毁(这个选项出现得很早),所以是需要二周目的,一周目可以自己沉浸体验,二周目可以跟着攻略走,做全成就;一周目时长约6小时,全成就10小时左右即可; 游戏对瑞吉斯3号的刻画、美术风格都非常不错,对女主、秃鹰号等的刻画,非常令人深刻; 虽然风景非常好,但是优化有点堪忧,最高画质下掉帧比较明显,后期星球地表渲染很奇怪,各种网格状; 最后的结局分支的时候,居然不能跳过,重复的对话硬控十几二十分钟,才能看到不同的结局。
ку всем, пишу для тех кто добавил игру в желаемое, это демка*, потому что проходится быстро, а потом удаляется с пк, так что имейте ввиду, получите меньше кайфа, чем ожидаете, не рекомендую брать..
I [b]LOVE[/b] this game. I’m so glad I managed to make such a brilliant purchase! Let’s take a closer look at all the strengths and a few of the flaws in this creation by Starward Industries. 1. The scenery. I’m ABSOLUTELY THRILLED by the scenery and landscapes in the game! I played on Ultra settings. I love the terrain of the desert and all the lands of Regis III: I can see my own footprints, and there’s a beautiful interplay of light and shadow all around, which makes the stones and rocks look three-dimensional. I’m struck by the metal structures; they look so real – in some places dust has settled, in others everything is weathered and rusty, whilst some parts are remarkably well-preserved! I’m literally immersed in the feeling of walking through something unknown and incomprehensible to humans. I love examining the stone structures found at the excavation sites. I adore these canyons, the narrow paths, and the plants that blend so seamlessly with their surroundings, creating what feels like a unique living organism. 2. A special thank you for the colour palette! It’s a completely different kind of euphoria. I literally stopped in certain places and took in everything I could around me: the way contrasting shades blend together and complement each other in the game is beyond words. If you want to enjoy the aesthetic beauty and pause to realise that you’re in a completely different world, then The Invincible is the best choice! The colour palette is incredibly stunning in every sense of the word. I’ll attach some screenshots to show you what I mean. I found myself wanting to melt into the backdrop of this otherworldly landscape and never take my eyes off the giant cliffs and the ever-changing, mesmerising sky; I wanted to touch the sand of Regis III and set about exploring the metallic structures for myself! 3. I really like the idea of the comic book panels, as well as the details the player discovers as the story unfolds: sketches of living organisms, the theory of necro-evolution, mobile laboratories, and the silhouettes of colossal robots – remnants of the planet’s former teeming life. I find it gripping, intriguing, and it invites you to become a scientist yourself. 4. I’d also like to highlight the voice acting for the characters (I’m talking about the English voice cast): I really love it! I love that when the heroine runs, she gets out of breath, and the image through the glass of her spacesuit blurs slightly. I love the emotions, intonations and pauses that the voice actors have brought to their roles. I like the fact that, in my opinion, the voices suit the characters very well. It’s a strange feeling that I’m unlikely to be able to describe properly, but everything in this game feels harmonious: every detail is exactly where it should be. This gives you an incredible sense of peace. 5. I won’t say much about the plot, but I will say that it’s WELL worth playing. I became so attached to the characters, to the tension that runs through the whole game, and to that unbearable urge to explore and tie up all the loose ends, that I started reading the source material (Stanisław Lem’s famous book). Yes, the original contains plenty of other details unrelated to the game, but that doesn’t put me off reading it. You must play it and see for yourself, and feel what Yasna goes through. I pay particular attention to all the [spoiler] deaths of minor characters and expeditions. This helps to set the right mood and tone in the game, and conveys a great deal of information about the planet itself, amongst other things. Just think of the mass grave and Rohytra’s complete loss of memory. This madness deepens the whole storyline beyond anything you could have originally imagined. [/spoiler] Oh, I love this game! As for the drawbacks, I’ll keep it brief: 1) In many locations, I couldn’t see a thing because of sandstorms or dust. I tried to fix this in the game settings, but to no avail; adjusting the contrast on my computer didn’t help much either. 2) I feel a little disappointed that [spoiler] if Gorsky survives, we’ll still know nothing about what becomes of him. [/spoiler] 3) I find all the endings rather sad in one way or another. To varying degrees, of course; sometimes everything seems happy and optimistic, but I still can’t shake off that bitter sense of defeat. [u]My final verdict: PLAY IT! It’s really addictive![/u]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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