
Explore a beautiful and Enigmatic Victorian Manor with a dark secret, In this gothic horror story first person exploration puzzle game filled with fine art, secret passages and mysterious mechanical puzzles playing as the executor of the last will from the enigmatic Railroad Magnate Hadley Strange.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 1/day in the week after.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 956reviews | 88% | — | $324.1K |
| $19.99 | 209ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall this is a fun puzzle/ escape room style game. It's pretty short but fun to play. My criticism is that I guess its supposed to be spooky? But it doesn't have a lot of spooky atmosphere or foreboding. Not even a stormy night outside! A few of the puzzles are simple sequence puzzles too. However, its playable and I enjoyed it overall so I will recommend it. The puzzles are logical and make sense. The graphics are really nice but the music is kind of poop I put my own spooky lofi on and some rain noise. The plot is okay, but because its mostly diary entries it doesn't have much impact. The Penny Dreadful art is very fun and I like that a lot. I feel like to improve the devs need to focus more on atmosphere and dread(fulness) ;)
Solid way to waste a good 5-6 hours. Great puzzles. Good story
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Simplified Chinese, Japanese, Korean
| $19.99 |
| 75ratings |
| 78% |
| — |
| not modelled |
| $2.99−85% | 59ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Exciting game with lots of fun tasks to solve. I love that they made it so that if you get stuck you can get help in the game instead of searching online. Definitely worth playing, a little short maybe but still worth it.
The Inheritance of Crimson Manor is a really enjoyable puzzle adventure that nails the atmosphere of a classic mystery. Exploring the manor feels rewarding, with clever environmental storytelling and puzzles that are satisfying without being overly frustrating. The game does a great job of letting you piece things together at your own pace, which makes every discovery feel earned. Visually, it’s detailed and immersive, and the sound design adds a nice layer of tension. If you enjoy escape-room style puzzles and slow-burn exploration, this is definitely worth your time. It’s not overly long, but it leaves a strong impression by the end.
Pleasant old-school mystery game. Sometimes simple, sometimes a little challenging.
One of the best escape room games I've ever played. Wish I could replay it for the first time.
A ver, tiene sus puzles y la ambientación no está mal... Pero el HUD y los ajustes me han sacado de mis casillas. Todo el rato tenía que cambiar el escalado porque se reseteaba y la sensibilidad del ratón. Es un error menor, pero que a la larga cada vez que juegas se hace tedioso y acabas rusheando para terminar. 4/10
Good Game
Au début, je trouvais beaucoup d'objets qui au final n'étaient pas utiles. Je suis parvenu à distinguer les indices utiles. Ma progression s'est améliorées jusqu'à ce que je bloque définitivement à quelques pas de la fin. Il y a une énigmes que j'ai dû manquer. C'est un jeu très amusant et gratifiant.
[h2] Atmospheric game with unfortunate flaws and weak puzzles [/h2] tl:dr I have three major complaints with this title: non-sale price is too steep for what is offered, puzzles are mostly of the lock-and-key variety or otherwise very simple, and there are many minor and some bigger non-gamebreaking bugs. [h3] Atmosphere, music and graphics [/h3] The greatest strength of this title is the level of detail put into the manor. Each and every nook and cranny seems to be littered with books and papers, almost all of the cupboards and drawers can be opened and contain something, making it feel alive and lived in. Sometimes one may find a readable news article or private letter foreshadowing some of the happenings around the Strange family, or simply the Lord's intrigueing taste in literature. Especially the Lord's portrait in the entrance hall leaves quite the impression, along with other original artwork. The music serves as an accomodating backgrond note, never too noticeable, but fitting for the vibe. Graphics are fine I guess, but feel a tad dated at times, and some assets are noticeable blurry and stretched. There are no reflections at all, making for some sad looking mirrors, and the lighting never gets an opportunity to truely shine. There's a missed opportunity to make the manor not just look good, but grandiose. I've played on Ultra graphics, however I didn't notice much of a difference compared to Normal settings tbh. [h3]the puzzles (or lack thereof)[/h3] In my personal opinion, the best early puzzles are [spoiler] finding the desk key [/spoiler] and [spoiler] the library light puzzle [/spoiler]. Both of those puzzles have an accommodating hint nearby hidden in the environment, thus rewarding exploration, while also being able to solve them without finding or using the additional hints. Unfortunately, there are many lock and key puzzles, many literal keys, some equivalent, like a combination to enter, that sometines yield just another key again. Most of the challenge is remembering WHERE to use it. I should note positively that most(unfortunately not exactly all) relevant clues get added into a journal automatically, and unsolved puzzles or contraptions get marked on the map. Also, the hints point you to your next objective if stuck. About one(or two) puzzles per room are ones that requires actual thought to solve, however three are trial-and-error combination locks, one ball maze with a front instead of top view for some reason, and some contain just enough clues so the last part can be inferred by guesswork, which may leave you searching for a last clue that didn't exist. The [spoiler] Lens [/spoiler] is underused, two times in the beginning and then another time when you may already forgotten about it. Overall the puzzles feel simple and easy, even for point-and-click or adventure type games, with a handful of interesting puzzles. [h3]I'd fire my maid if there're so many bugs in my manor[/h3] Yup, bugs aplenty. While I didn't find any hard-locking bugs or crashes, there're too many bugs I stumbled by accident, including: grabbing stuff through the walls of a closed safe, trunks refusing to close, buggy door behaviour, a dial of a puzzle that was somehow offset by a couple degrees, making it unsolveable until I restarted. Said restart also resetting the options to defaults. Being unable to close the tutorial message on controller. Add on top some of the jank in some puzzles, like not registering inputs properly with mouse or if you're too quick, not being able to reset puzzles to default, as well as very non-diagetic (and also unnecessary complicated) design show a lot of flaws that really could (and should) have been avoided. [h3]should you buy[/h3] I cannot recommend this title for it's asking price while you could get almost 3/4 entries of a series that I believe is both far superior and will give you about as much playtime (~5h) PER TITLE as this one. If you really like the sound of a relaxing adventure game with the atmosphere of a (slightly creepy) victorian mansion, don't mind some flaws and bugs here and there, and it's on sale, sure, go for it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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