
The illusion curse Is a horror game made by professional crew In the art of horror. You will have the opportunity to experience one of the most powerful types of psychological horror Based on an environment designed in every detail to be a real hell that makes you terrified.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Overpriced and just not fun
The game is very scary especially the little babies, the puzzles are very fun The dark environment very nice, the design of the rooms and the graphics are amazing
Played on Linux using Proton Exp, Graphics are okay but the same textures are used everywhere, Sound is okay but a bit weak and tinny, Game Play is Boring, Find key, open door, do a puzzle and get key, move to next door, open door, do puzzle, get key, and repeat, repeat, repeat, etc, some times you might get a girl chase you, just run around the small room till she disappear's, and sometimes it's baby's that chase you around, if you get hit by the Girl or Baby's then you lose some health, you can find health needles as you search rooms, as well as some other items that you will need to do certain puzzles in the next room, etc, Why it's down as a Horror Game is beyond me as it's not at all scary and has Zero Atmosphere, Boring Game with mostly very Boring Puzzle's, Not Recommended even on sale.
A classic indie horror. If you played one, you know what to expect: scary environment, puzzles and locked doors. At least you won't get nightmares from the game's "creature". Despite the fact that this series contains more titles, I don't believe you need to play them all to get the backstory. In actuality, there isn't much of a story to be told. The game doesn’t bore you with introduction. You discover yourself in a house and immediately understand that you will need to search everywhere for different keys to open the several doors. Here, zodiac signs are the central topic, and each key opens a door with a corresponding symbol. The order of the keys you uncover follows the horoscope —Aries, Taurus, and so on. The beautiful home where apparently tall people reside is the first thing you see. Doors, windows, hallways, and desks are all enormous and black, giving you the impression that you are a small child. Although the selected decor is attractive, everything looks too similar and closer examination exposes washed textures that use more resources than they need. Several games, especially first-person horror games, have poor optimization, however this problem could also be due to the engine. A flashlight and a lighter are rarely used in the game because of how bright everything is. They require batteries and lighter fluid to operate, which is another reason why you shouldn't use them all the time. These resources are found scattered about. Each new room reveals a new key or an item that much be used at the right spot. You can’t interact with much inside these rooms except drawers that hide valuable things and notes that offer clues. And puzzles. These are actually quite interesting, albeit nothing you haven’t seen before and they tend to repeat. You need to rotate pieces to create a picture, play the piano with the right notes, find the correct sequence, and similar problems. The unique thing about them is that you will eventually die if you attempt to brute-force your way through them. Safes that are also located inside the room are connected to puzzles. You will lose some health if you try to open it without figuring out the puzzle. The same thing happens if you choose the incorrect answer. This is challenging because there is no feedback for correctly solving a puzzle. Well, some have plainly visible indicators, like colors, while others don't. There’s no other way than to simply trust your instinct and attempt to open the safe. It doesn't become a bothersome mechanic because you can save in specified places and locate injections to restore health. Freaky babies and a woman who wants to get close to you are a little less interesting. These encounters are scripted, and I believe there is no way to avoid them. They are not scary and vanish as soon as they make contact with you, but they also take some of your health. Even the game itself isn’t scary because of repetitive jump-scares. Every time you open a door, you hear a loud bang or have a wooden barrel thrown at you; a woman rushes out of the closet; crawling babies lose their charm once you realize they disappear as soon as you touch them. Overall, good enough for one playthrough. There is no need to go for another run because there are no secrets or achievements.
Good jumpscares and great puzzles the atmosphere is also very interesting. I would recommend this game to anyone who likes solving puzzles.
怎么敢卖这么贵的?????
Curse is a puzzle adventure game. You must solve riddles in each of the mansion's twenty-four main rooms to unlock the door leading to the next area. You'll need to "navigate the loop, the maze, and the time room" to get from one area to another, all while being attacked and experiencing illusions. If you're up for a fun puzzle, I do recommend this game for you. If you're not good at figuring out puzzles it will be daunting for you. I enjoyed the game. You can find the walkthrough here https://www.youtube.com/watch?v=0Dm3cABo2E4
通关了,就是解密游戏 我玩过你们第一部,第二部风格差不多 还行吧,就是价格贵了点,建议打折
"I had this on my wish list for a while now and finally decided to get on sale. " "First impression, haven't played the game long enough but might update once I clock in more time." First off, the graphics and artwork is amazing. The atmosphere sets jumps scares really well. The game itself has a very old school feel to it where you solve puzzle for key items and proceed to the next part. Due to being used to modern style games the quality of life it could feel on the more challenging side however it it does not takeaway from the games fun. Especially if you enjoy keeping mental track of things/or taking notes along the way. Keep in mind, you do get thrown into the world without much of a explanation. Due to low playtime I'm assuming you learn more as you progress further into the story. For those who don't think they are up to the challenge the game provides small clues without spoiling to much of the objective. In my opinion the puzzles aren't too difficult. One the the best features I personally enjoyed was being able to interact with objects. Which some caught me off-guard in a good way. As well as some trippy environmental moments that made go "Woah". I have not played other games within the title so I do not know if lore is connected. However it did not stop me for checking it out due to how great the artwork seemed in the trailer. Encountered few small issue that can lead to paths being blocked off but it usually fixes on its own, so do keep in mind when you are exploring. Overall if you want to chill and take your time its a very solid game. Rushing it would probably burn you out. Having gotten the game on sale for for the quality it offer feel like almost a steal. I do highly recommended it.
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