
Take control of a mage with the unique ability of possesing golems, overcome obstacles and puzles reliying on both character sinergies and dismantle the plans of the cult of mages that are trying to awake "The ancient one".
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Despite a few minor issues, the game started out wonderfully. I had to turn the mouse sensitivity almost all the way down, and the game won't remember my settings, but that's a minor issue and one I was willing to put up with. And that's because the captivating art style and the excellent puzzles were both really starting to draw me in. However, after stepping through the portal into the third area/chapter, the game would crash every time I interacted with the green fire brazier downstairs in the chamber across from the portal chamber. The first three times I would freeze when I interacted with it. I tried standing in another spot, and the green fire shot up and the other braziers down below lit up. Excellent, I thought. But no dice: the game crashed again within seconds. I really would love to recommend this game. What little I saw I really enjoyed. But I can't recommend a game that can't be played because it crashes in the same spot every time and there's no way around it.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
too many bugs
für kostenlos insgesamt in ordnung.
lack of any tutorial got stuck on the first level because a rock got sandwiched between the shrine and the wall couldnt interact with it. it doesnt really tell you anything. and lets not forget the terrible framerate this game has one minute im walking normal the next my camera spins out of control and im facing the other way. this happens randomly every 2-3 minutes. dont get this garbage just cuz its free
Le jeu est beau je trouve, les puzzles et les mécanismes sont sympas, par contre ça manque vraiment de points de passage, on n'est pas guidés du tout donc il m'est arrivé de me retrouver bloquée en faisant des tests et de devoir recommencer tout le niveau c'est pénible.
O jogo parece ser ótimo. Tem visuais bem bonitos, apesar de uma interface simples. PORÉM não consegui jogar, pois o jogo não tem a opção de mexer nos gráficos... Sendo assim os requisitos mínimos se tornam inúteis. Só da pra jogar se eu ficar olhando pro chão ou pro céu. Uma pena :/
[h1]Before I played The Hunsa Magic, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
It was slow to get into, I almost quit but the puzzles we're very good in my opinion. The reading is a bit much and not everything is relevant but I like how you can just drop notes and pick them up again. There's no custom settings, so for someone who doesn't use qwerty that was really annoying. Overall it's a really good puzzle-platformer, and the level design is great... except for getting stuck [spoiler] due to my walking golem into the portal doorway area before using it to push the pillars[/spoiler], forcing me to restart the whole level right at the end.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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