
The Horror at Highrook is an occult card crafting narrative RPG. Explore a haunted mansion with your team of investigators, summon dark entities, craft powerful protections, uncover the fate of the missing family, and choose your own path through the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 20 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Guide a team of occult investigators to investigate the disappearance of a noble family. Keep your team well equipped and safe from hunger, injury, madness and disease. Each member of this motley crew offers their own unique skills to aid with your quest. But they also harbour their own secret ambitions...
Combine characters, items and locations to craft tools, potions and occult rites. Master a deep, nonlinear crafting system as you progress through the story. Explore eight chapters of cosmic horror. Each one presenting new challenges, events and characters.. all woven into this tragic twisted tale.
Track the lost family with your team. Complete challenges to access new areas, items and characters. Build an arsenal of relics and rites to summon and banish ancient horrors. Withstand earthquakes, abhorrent incursions and face your innermost fears.

If your desire for hidden knowledge runs deep you can collect and peruse an extensive library of notes and letters. Revealing the dark history of Highrook, a gothic world inspired by HP Lovecraft, Edgar Allan Poe and Bram Stoker.
The Horror at Highrook is an unusual game with some unique mechanics. There is a wealth of story, character and challenge hidden in the halls. There is a lot of text in the game and no voice acting (I couldn't afford it!) and that might put some people off, I understand. However, If you enjoy evocative writing, unpacking mysteries, and are wiling to experiment with a different type of game, then I think you will enjoy the journey! Check out the fully narrated gameplay trailer above to see how the game systems look in action.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I absolutly love this game!! Took me just under 12 hours to finish, and all the elements are there for an excellent time! The story writing was so perfect, the gameplay mechanics were simple and easy to get into but did end up being challenging in a very fun, very well choreographed way! I have already recommended this game to everyone I know, so now I am recommending it to you too. :D
very one more card. Sometimes had to use discussion boards to work out what i was missing for some sidequests, but otherwise a nice lovecraftian trip
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is, in all honesty, close to being great. Horror at Highrook has a similar vibe to games like sunless sea or cultist simulator, and uses ambiance text, minimalist illustrations and card combination mechanics to immerse you in a lovecraftian thriller. The Cultist Simulator influence is obvious : writing style, art and lore do not feel novel and of lesser quality by comparison. I would have liked more it if there were a more interesting twist in the very straight forward scenario. Compared to Cultist Simulator, Horror at Highrook is very easy to win and you will not feel challenged. This lack of challenge combined with the repetitive gameplay loop kind of give a tedious feel to the game. Across the 8 chapters of the game, you will do the same things about three times with little to no novelty in the mechanics : unlock rooms, unlock objects, unlock character levels, unlock fragments of a ritual, assemble the pieces and do the ritual. The game really lacks ways to break this loop or find a way to make it more complex or interesting in the long run. At some point, I stopped reading the texts because the writing was kind of uninspired : you won't really find it interesting if you have some experience in lovecraftian stories, as everything is kind of bland. I kept playing because the game is rather short (7h) and the visual effects are nice. Overall, this is a good experience even if you don't read much of the text. The gameplay is perfectible but it's alright for a small game. Basically, it's good but lacks depth and is only worth it if you buy it on sale.
An enjoyable narrative/puzzle experience that uses cards reminiscient of 'cultist simulator' and dialogue to tell a lovecraftian story.
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Excellent game for those who enjoy cosmic horror but would prefer to go at their own pace. Evokes the Arkham Horror LCG with similar concept and playstyle, often feeling like a solo card game with engaging rules, story, and secrets. The story and characters are great. I played it on the easier setting, where hunger and madness effects were less severe, and I still felt like I had to make some difficult decisions as the game progressed. The ability to pause time is much appreciated, as I often get analysis paralysis. This game gives you the time to ponder as much as you like. Also, you can pet the cat.
Overall good game, organizational card/resource game that puts emphasis on time management. Interesting Lovecraftian concepts
A fantastic eldritch horror story with fun management mechanics
Brilliant game. Absolutely loved it. A refreshing take on game play. Well put together especially for such a small dev team. Artwork, music, and sprites were well done, UI and game-play mechanics were fairly straight forward with only a tiny learning curve. Creative and unique.
It's a good 4-hour experience, blending elements of Darkest Dungeon and Book of Hours. Not super difficult, I never felt really in danger of losing, but it doesn't overstay its welcome and I enjoyed the story & the overall presentation. Would definitely recommend, just be aware its a shorter game and there's limited replayability.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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