
<The High Tower> is a third-person, action-adventure game set in a post-apocalyptic world. After a global catastrophe, humanity builds a sky-piercing megastructure in search of hope. As the chosen one of the Church, you must ascend the tower, uncover hidden truths.
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The High Tower is a third-person, single-player action-adventure game that blends exploration, puzzle-solving, and intense combat, set in a vast post-apocalyptic wasteland. After the collapse of civilization, Earth is enveloped in thick, toxic clouds. Humanity’s only hope lies in a colossal tower reaching beyond the poisoned skies. As the divine Chosen, you are entrusted by the Church with a sacred mission—to climb the tower, delve into its mysteries, and confront the truth buried in its depths.
Inspired by the biblical tale of the Tower of Babel, the game combines an epic end-times narrative with massive architectural aesthetics. As you rise through each layer of the megastructure, you'll face not only crumbling ruins and cryptic machinery but also remnants of a civilization that has lost its way. Your journey will test your wits, combat skills, and your very beliefs.
Wasteland Exploration: Traverse through dense fog and forgotten ruins to uncover the secrets of a world consumed by catastrophe. The Tower is both mankind’s last hope and its prison.
Third-Person Action Adventure: Experience the journey through an immersive third-person perspective, highlighting detailed character animations and environmental storytelling.
Colossal Structure Aesthetics: Navigate towering monoliths and massive architectural marvels that emphasize scale, atmosphere, and existential awe.
Branching Storylines: Play as one of three uniquely motivated climbers. The Scientist seeks to unlock a dimensional gate at the summit. The Heretic aims to detonate a nuclear device and bring it all to an end. The Mercenary follows orders to eliminate threats lurking in the tower. Each path leads to different fates, shaped by your choices.
Faith Meets Science: With inspiration drawn from the Tower of Babel, Tower weaves religious and sci-fi themes into a deeply philosophical narrative. It poses questions about destiny, ambition, and the limits of human understanding.
You are the Chosen, tasked with ascending the last monument of humanity. Are you ready to climb? Confront what lies above—and what remains below.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese
Reviews
Alright. I'd like to say that [i]The High Tower[/i] is done and dusted, but in reality, the autosave system combined with some of the bugs in this game put me in a position where I would need to redo half of my playthrough in order to get back to the highest point I reached, and then try to get to the first ending. Which I was unwilling to do. That said, the core concept here is something I appreciate, and this is actually my type of raw Indie experience. https://steamcommunity.com/sharedfiles/filedetails/?id=3715072003 Which, the core concept is that after a global catastrophe, the surviving religious caste began to build a tower to the heavens. More or less. At some point, all the workers on said megastructure went crazy and essentially became highly aggressive zombies, ala 28 Days Later or some such. You initially play as a Church Scientist trying to get to the top to open a dimensional portal believed to be up there, in order to escape this world. Assuming you complete that, you unlock one or both of the remaining characters to do it all over again, but with story changes and likely different weapons and zombie placement/numbers. And then, assuming you complete all three runs, it seems a fourth run is now available to you? Certainly, a fourth ending based on the cheevos. https://steamcommunity.com/sharedfiles/filedetails/?id=3715071930 Where most megastructure games are walking sims, this one is a climbing game. I saw a review mention it's a puzzle game as well. I saw no evidence of any puzzles. In my opinion, much like all megastructure games, this one carries a heavy dose of awe-inspiring views and environments. It's a cool looking game despite the gloomy core art concept. Climbing is done by simply walking into the thing you wish to climb. The E key on a keyboard, in other words. When you reach the top of whatever you're climbing, you press E again to actually finish the climb. There will be times while climbing when you reach some inhibiting structure such as a ledge jutting out. You will need to press the space key to jump past said obstacles. After which climbing will resume. Space is the jump button, btw. There is also combat of course. That is handled in typical Left Mouse to aim and Right Mouse to fire fashion. The reticle is not truly accurate though. Guns always shoot to the left of the reticle. Similarly, movement is also off-center. Which can be a little off putting when you're on something like a narrow ledge, of which there are many. You have unlimited ammo, btw. Also, combat is super easy. I literally took zero damage from any enemies during my playthrough. Certain landmarks will be found during your climb and most function as levels. You'll pass things such as the statue of Liberty, Atlas, and much more. Which all look really cool, btw. If you leave the game before finishing, you will restart at the most recent landmark you passed. Beyond that, the autosave function triggers at the last moment before you fell off the megastructure or were killed by creatures. https://steamcommunity.com/sharedfiles/filedetails/?id=3715071940 So, all that is pretty cool. Let's get to what ain't. There are definite instances of clipping. While climbing, you will also get stuck on seemingly nothing. Which can lead to some falling deaths. I also had a couple moments where I had to exit the game and then continue, due to my scientist getting stuck in something with no way out. Fortunately, exiting then continuing fixed the issue. Although some progress was inevitably list each time. That autosave function I mentioned? There is only one save slot. Which is always a bad decision. Especially when you haven't fixed all the bugs in your game. Such as the one that occasionally allows you to fall and take zero falling damage. I fell after bypassing a giant spider and after mantling a ledge. But apparently, I didn't get all the way up the ledge, which is another game bug, where it doesn't complete your mantling all the time. Anyway, I fell from the sixth level all the way down to the third level. Which is a substantial bit of climbing. Because I didn't die when I fell, the game placed my progress all the way back to where I landed. It wasn't the only time this bug occurred, but it was the only time it pushed my progress back so far. And quite frankly, I'm not climbing all the way back up again. The spider also glitched out and fell with me, lol. That last issue is significant enough to where, combined with the developer's complete absence from the game's Steam forum through its time in early access and after release, and his/her ignoring of past bug reporting by players, I am definitely giving this game a negative rating. It's a cool if extremely niche experience marred by a bad save system, off center reticles, and some recurring bugs that lead to frustration. Additionally, I think it's overly optimistic to think players are going to make the same climb three to four times to experience the entire story. If things get fixed and/or the game sees a significant discount, grab the game. Otherwise, I'd pass on buying it. Btw, the screenshot function also needs to change. At the point where you begin your climb, the game takes double screenshots every time you click F12 due to its insistence that you also left click to take a screenshot. Steam registers both. [b]This game came across my desk via my Robilar's Reviews curator program.[/b] [code]If you found this review helpful and would be interested in supporting my Curator group, [url=https://store.steampowered.com/curator/32549618/]Robilar's Reviews[/url], it would be appreciated. Cheers.[/code] [code]Also follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/code]
Maybe I should start by noting that I actually have a fear of heights. At least I feel uneasy when I can look TOO far down. Games like VALLEY and THE LAST CARETAKER have shown me that my brain likes to be tricked by the digital world when my eyes see it. So actually, it's not a game for me. I was wrong. So, welcome to THE HIGH TOWER. The Story? Humanity did it again. Pollution, destruction, all has gone to hell. A very high Structure seems somehow to be the last Hope. Well, the Problem is somebody has to climb it … to the top. As you think Right, YOU are the choosen one. The Church send you to do this. Will you have that it takes? Find out. https://steamcommunity.com/sharedfiles/filedetails/?id=3679950241 This is not a High End Game. This is a one Dev Indie Game, so don´t expect too much. THE HIGH TOWER is a, lets call it Puzzle Climber. In Chapter one, you are on the Floor and learn the Basics the Gameplay. In Chapter 2 you will continue to the Structure. And in Chapter 3 you start climbing the Tower. And yes, it´s very, very, very high. https://steamcommunity.com/sharedfiles/filedetails/?id=3679948981 At the Feet of the Structure you will find a Rocket Pack. But be carefull using it, it is limited, but it is slowly reloading. I prefer small Boosts, not longer Jumps. Your Character is like Spiderman. He sticks everywhere. You can climb up anything that has structure without slipping. And that's how you slowly make your way up. Did I already mention that I am afraid of heights? Here you can train it well. https://steamcommunity.com/sharedfiles/filedetails/?id=3679948646 The gameplay mechanics work really well. However, there are occasionally a few glitches and the character merges a little with the structures. But just moving a bit back and forth with the movement keys and he is fully there again. But it happened rarely. Regarding fear of heights, I play a little bit every day. The game saves everywhere. So you can continue exactly where you left last. And yes, you can die if you fell to much. So be carefull. THE HIGH TOWER is a really good Game and i hope i will reach the Top one day. The Game has 3 Characters and different Endings and also Achievements. Thanks to the Developer for invinting me to this … well… very high Journey. and thank YOU for reading. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] You like this Review? You want more? Visit and follow our AWG Curator! You`re always welcome. We do not bite. Wyvern Word of honour! [/url]
有中文 有成就
On the one hand it is an indie game and there is clearly some love in the design. Getting up was at times fun. The two twists on the other characters were nice. Though then again game looks kind of drab. The climbing is mostly pressing the "up" key and can feel a bit hanky at times. The story is obtuse and the sound design rather headache inducing. Adding slightly different game modes with the other two characters, apparently linked to different endings, is a nice idea. Yet I kind of bricked the game with the 3 character when I fell down past like 6 enemies and didn't get a pointer to where they were on the tower. I won't climb that thing again. I can't recommend it though it isn't like totally the worst. You might still like to give it a try.
よくある登る系かと思ったら壮大なスケール、ほどよいストーリー性、交錯する信仰と意志がすごいおもしろかった
The High Tower es un juego interesante que trata de resolver puzzles mientras escapas de zombies e intentas salir de la torre, el juego es bastante interesante, tiene diferente niveles y finales, dependiendo de tus decisiones al momento de jugarlo, en mi opinión es un buen juego y es bastante entretenido para pasar un buen rato, es un buen shooter en tercera persona de un solo jugador pero aunque los zombies es un añadido nada mas porque hasta donde voy en la historia del juego no me han sido una amenaza real al momento de jugarlo pero no por eso deja de ser un buen juego para pasar el rato y ponerse a pensar mientras que juegas.
This is a nice climbing adventure with some simple combat. The climbing is fair and isn't like one of those rage climbing games. There is some jank, like when climbing diagonal pillars, but it's nothing too bad and your jet back is your fall back option. It's about 90-120 minutes for a single run after which you unlock other characters to get all 4 endings. I think it's worth the asking price.
本作是一款第三人称单人末日动作冒险题材类的游戏,故事发生废土之地,人类为生存建造了通天塔,塔是文明最后的希望,是所有人都被牢笼。本作游戏灵感来源于圣经巴别塔传说,将宗教和科幻重重相结合,营造出一个末世世界,玩家在信仰以及科技的斗争中,一步步揭开真相。你将以神选攀登者的身份,在绝望中找到希望,在高塔上写下你的传奇。 本作主打沉浸,动作、谜题和探险,游戏中巨大的建筑给人以及其的压迫感,紧张感很强。值得一提的是,游戏中有三位身份不同的主角,想要开启塔顶时空之门的科学家、想要用核弹结束一切的异教徒,还有想要清除一切威胁的雇佣兵【实际我打就第一章有】,游戏有三条路、四种选择最终的结局将信仰、科技、权力的冲突展现得淋漓尽致。从浓雾弥漫的废土到高耸的塔内,处处都是危险。 游戏第一章主打动作射击为主,你做为一位科学家突破重重封锁,第二章以主打射击为主,探索为辅,第三章以攀爬为主从一米到3千多米不断攀爬到达终点,图中有怪,你还可以见到比如废墟,旧世界女神像,神庙,巨人石像,世界之柱,寒冰之石,铜像,福音之门这些废墟,不断攀爬会有雨天效果,一旦不小心掉下楼层低会从新爬,不低会摔死,直到最高处,游戏有四个结局,但我只打了一个,剩下的哈,还需自己探索。总而言之,本作流程2小时。喜欢剧情。攀爬的,还有射击的十分推荐。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Nice atmosphere, some story put in it. Keep working!
Ez a megmászandó torony iszonyat magas lett benne, csak ajánlani tudom :)
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