
Impersonate your identical twin as the Swashbuckler, masked champion of justice! You have two weeks to rescue the REAL Swashbuckler and marry the mayor before superpowered criminals take over the city.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Если бы можно было оставить нейтральный комментарий, я бы сделал это, потому что у меня остались довольно смазанные впечатления от данной новеллы. По моему мнению, у данной новеллы есть три проблемы: весьма предсказуемый и не цепляющий сюжет, - злодея можно определить на первых 5 минутах чтения, отсутствие всяческих последствий неправильных действий, особенно в схватах со злодеями и (для меня, опять же) общая глупость происходящего. В чем заключается последний пункт? - Дело в том, что в новелле есть троп об искупление для условных злодеев, что все они просто люди сложной судьбы требующие шанса на исправление, по факту же, такой шанс с большим натягом имеет исключительно Файербренд, чья аргументация того он делает весьма плавающая и непонятная и это я молчу про Бладмист или Бубнового Короля....Я так и не понял, можно ли их полноценно победить или нет, потому что я проходил два раза и оба раза наши встречи с этими двумя заканчивались довольно странными разговорами и....ничем. Возможно, я чего-то не понял. Что хорошего есть? - Как ни странно, концепт. Есть в новелле одна механика интересная, которая вносит в сюжет довольно забавные развилки и за этим достаточно увлекательно наблюдать, а так же довольно интересный(для меня) ГГ, из которого в принципе можно вылепить все что угодно и привести его/её к довольно....интересным исходам.
I have to admit, I was pleasantly surprised. This is an incredibly solid piece of interactive fiction that managed to exceed my expectations. My first playthrough took about 4 hours, which felt like the perfect length for a short, focused experience. However, I've clearly only scratched the surface. The replay value is immense. There is a sheer number of choices ranging from varied dialogue options to combat approaches. Speaking of combat, while the game relies on stat-based checks, it never feels predictable. The action sequences often feature unexpected developments. The writing itself is engaging, polished, and possesses a great sense of humor. The characters are another highlight. Both the love interests and the supporting cast have distinct personalities. The romance subplots are so well-integrated that they never overshadow the main plot. In fact, I liked them so much I wouldn't have minded a bit more. If you're looking for a superhero story with replay value and humor, this is a must-play.
I can't say that it was anything special or unique, but it was a good enough game to keep me entertained for a couple hours.
Wonderful game. Your choices really do affect the story even to the point of who the ending villain is! It's nice to see how much the story is shaped by choices via the dialogue and relationships. Action is your run-of-mill text game kind where you are better off just sticking to what attributes you have that are best if you want to succeed. Example: If you aren't speedy, don't go for something that requires speed to pull off. That said, if you mess up enough... there's achievements for that! Which IMO is hilarious. Recommend! :D
Good
I enjoyed reading through "The Hero Unmasked!" for the most part, but I didn’t like that there were many situations where your skills could not be put to use, no matter the stats you’ve invested in, and would, as such, lead to failures. But the interesting romances and setting more than made up for it, and I found myself replaying parts of the game many times until I got the ending I wanted, and I had a lot of fun. (6/10)
I REALLY REALLY REALLY want to see the sequel to this story :p
Awesome.
Cheesy and lighthearted read. If you need something to relax, that's your choice.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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