
It’s Halloween night and your girlfriend is missing! Play as Billy, fighting through the procedurally generated halls of an old, haunted mansion. Fight zombies, ghosts, goblins, and more with over 1 million costume combinations and more than 60 unique weapons to use!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In this game you go through doors and fight bosses while adding bones part to you guys body like rat arms for bonus dagger damadge. When you die you start over from scratch but get token to unlock more things for future run throughs. What I like about this game: - It fun and mindless at times - It fun to try and meta game you wepon and body configuration What I dont like - can get repetitive if you have a few bad runs together
The Haunting of Billy is a low effort retro pixel 2D platformer where you control some guy and fight a bunch of pixel ghosts and ghouls and jump around. The graphics are really, really bad here, the gameplay is not good. There's some kind of inventory system but the whole thing is so ugly it's painful to interact with. I can't recommend anyone plays this ever.
완성된 게임이 아닙니다 백만가지 조합 가능한 코스튬, 60종류 이상의 다양한 무기, 매 플레이 마다 새로운 경험... 100% 거짓말은 아닌데 속은 기분이 드는건 어쩔 수 없습니다. 플레이는 놀라울 정도로 단순합니다. 플레이어는 뭔진 모르겠지만 몰려드는 적들을 해치우면서 주구장창 오른쪽으로 진행하게 되는데 그 중간에 랜덤한 방들이 배치되어 있으며 스테이지의 마지막에 보스가 배치되어 있는 방식입니다. 그래도 실 플레이가 재밌으면 문제가 없겠지만.. 게임의 시작부터 끝까지 적들은 특별한 패던 없이 플레이어를 향해 불나방처럼 달려듭니다.(보스제외) 스테이지 마다 다른모습의 적들이 등장 하지만 적 종류는 크게 빠른놈, 보통놈, 넉백안되는놈 정도의 수준입니다. 실제 플레이로 따지면 스테이지 진행의 대부분은 테라리아의 좀비들을 나무 무기로 때리는 시뮬레이터라고 생각 하시면 됩니다. 무기, 코스튬 등은 다양하지만 실제로는 몇가지 분류에 상위나 하위로 구분되어 있습니다. 그정도야 크게 문제가 될 것은 없지만 게임의 볼륨이 처절하게 적은것이 문제가 됩니다. 더군다나 로그라이크 방식의 진행에 등장하는 적의 숫자도 제한적이기 때문에 이 모든 문제가 시너지를 일으켜 맨손으로 시작해야 되는데 파밍도 못하고 그마저도 괜찮은걸 얻어서 해볼려고 하면 게임이 끝나버립니다. 아이작의 번제로 치면 1스테이지 진행 부분만 따와서 만든 게임이라고 볼 수 있겠습니다. 또한 게임의 전체적인 볼륨도 적은데 그마저도 보스를 잡아 얻는 코인으로 컨텐츠를 언락 해야 하며, 그 언락한 컨텐츠도 실 게임의 진행에 극적인 효과를 주지 못합니다. 랜덤으로 생성되는 방의 종류가 늘어나는 식이며, 동료를 추가 해 주기도 합니다.(한종류로 끝이지만) 반복 플레이를 권장하고 있지만 계속 해야 할 이유나 재미를 찾을 수 없는것이 가장 큰 문제 입니다. 다만 현재로서는 모든 컨텐츠가 개발된 상태가 아니라고 하니.... 추후 업데이트를 통해 더 나아질 수도 있다고 생각 됩니다. 멍청한 적들을 멍청한 방식으로 무찌르는걸 좋아하시는 분, 아이작의 번제 1스테이지만 진행하는것을 너무나도 재미있어 하시는 분들께 추천 드립니다.
Вот вроде сделали эдакий ремейк своей же игрушки The Haunting of Billy Classic, но в той была функция сохранения после пройденного подземелья и в 2 раза больше оружия, но сделали интерфейс с уровнями получше и больше разнообразия в шмотках, а цену загнули более чем в два раза...? Геймплейно-то это остался тот же самый примитив, так что... пройдите мимо. Единственная мотивация поиграть состоит в достижениях. Обзор на первую часть: https://steamcommunity.com/id/stat1g/recommended/445170/
Gameplay: At it's core, it is a rogue-like dungeon crawler, where you begin to augment your character with dropped weapons and body parts (let's call it armor to be less gross). The gameplay is repetative like other reviewers have mentioned, wherein the combat itself isn't difficult, and the game pacing is a bit slow at times. It is an indie game, so there are bound to be some rough edges. The Good: - Fresh take on some existing concepts, like rogue-like, and character armor. They themed the benefits using creatures, and even making complete armor sets Act as a sort of camoflage (or so the preview showed) - The humor in the game was a dry, and almost 4th wall breaking at times. The Bad: - I had some intermittent video freezes - Weapon hit detection seemed a little off, but is managable after playing for a little bit Bottom Line: I got this as a part of a bundle, and after playing it I cannot say I'd have picked it up if not for that. But, since I own it, I will likely be coming back to play more. To The Developer(s): Keep doing your thing. It is fantastic that we even have people like you putting themselves out there to release original content. Some of the reviews were a bit hash, but shed light on ways you could improve this, or your future titles. Your game will never make everyone happy, and that's ok.
El Ratto > Biggie Cheese
This is a $3 - $5 game. There is not nearly the amount of complexity involved with a true rogue-lite game. The enemies, the weapons, the RNG loadouts, etc are all very straightforward. However that can be viewed as both a pro and a con depending on the kind of experience you are looking for. There is just enough variety to the things you're dealing with so that each play through can still be called different, but you'll know what to do basically. Sometimes you just don't have the time like the 30+ minutes it takes to get through a run of Isaac. There is a paltry story element with some hidden secrets here and there, which keep it interesting when you've played a dozen runs and run into them. The aesthetics are... as drab as the screenshots make it out to be. They put a veneer of comedy over it, but still... The "over 1 million costumes!" is bull-♥♥♥♥♥. There are less than two dozen types of purely stat modifying abiliites and a few ability hats. The weapons are passable... nothing special. Conclusion: Don't pay full price. Do you only have 10-20 minutes of time to play something? Haunting of Billy is okay.
这个游戏是真的垃圾
Really fun indie game. I like the switching body parts to create custom builds. Seems very simple at first but it gets very hard the further you progress.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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