
The Guest II is a first-person psychological horror experience.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Following the unsettling mystery of The Guest, this installment plunges you into a new and even more disturbing story. This time, you're someone who has arranged to go camping with friends. Upon arriving at the meeting place, you discover they're not there. What begins as a search quickly turns into a nightmare. The same malevolent presence from the first game has returned, but this time it's not alone.
Immerse yourself in a forest where rain isn't the only thing falling: so is the silence of your missing friends. What was meant to be a simple camping trip transforms into a desperate search that leads you to a house lost among the trees, a place where every wall seems to hold a memory you don't yet know.
Explore a dwelling marked by past tragedies, where each room holds fragments of a story that should never have been uncovered. The malevolent presence you encountered in the first game has returned, stronger, more aware… and this time it's not alone.
As you move forward, the architecture twists, the sounds distort, and the darkness seems to watch you. The house breathes, murmurs, and accompanies you, guiding you toward the secrets of its former owner, a man who slaughtered his entire family and left behind an echo of suffering that still lingers within its walls.
In The Guest II, the line between reality and impossibility blurs. You are not alone, even though you wish you were.
Psychological Horror — An oppressive atmosphere where every sound, shadow, and silence fuels the feeling that something is watching you.
Ambient Narrative — Discover what happened to your friends and the former owner's family through objects, notes, photographs, and visual details that reveal the story piece by piece.
Supernatural Presence — The entity you encountered in the first installment has returned… but this time it is not alone. Its influence is felt in every corner.
Disturbing aesthetics: — Ambient sound, creaks, whispers, and lighting designed to keep you in constant suspense as you progress, unsure of what awaits you.
We recommend caution for those sensitive to psychological horror, darkness, or the persistent feeling of being watched. This game doesn't chase you: it waits for you. And what you find in this house may stay with you long after you leave the game.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ja was soll ich SAGEN es gibt zwar paar Grafik BUGS wie man am anfangs sieht sind die Steine und Bäume Teilweise nicht in der richtigen TEXTUR und sehen deshalb aus wie PLASTIK 2tens MAN IST SO LANGSAM DAS MAN DENKEN KÖNNTE WENN ER NICHT GESTORBEN IST LÄUFT ER IMMER NOCH IN ZEITLUPE 3tens ansonsten ist das game ganz gut gewesen die Jumpscares haben mich zwar nicht vom Hocker gehauen aber manch andere Personen die es spielen würden schon ansonsten hätte ich gerne das letzte tape gesehen danke euer JP
死妈游戏,走路走的慢的跟乌龟一样,大家千万别玩,体验感很差
The game had some graphical issues near the beginning some rocks and tree's didn't look like they were texture wrapped. I would like to have custom key binds I hate having to use left shift to run when I am right handed a simple fix for any future games. Now we have 2 bad guys so the game appears to be building to something good game and pretty brutal a tad too short for my liking I wouldn't mind a 3 to 4hr game similar to Outlast length.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Am Besten hat mir die Story von diesem Meisterwerk eines Horror Geh Simulators gefallen! Der Flur der zum Flur führte führte wiederum zu einem anderen Flur. Da frage ich mich doch wenn man alle Flure von diesem Haus abzieht wie viele Quadratmeter Wohnfläche bleiben dann eigentlich noch übrig? 6m² oder vielleicht 7m²? Naja ein Labyrinth und eine Verfolgungsjagd gab es auch. Und Schlangenschlüssel und Rabenschlüssel und unsinnige Rätsel? Resident Evil's ungewolltes Kind. LG
Mega geile Story :)
very good game loved it alot :)
Great little horror game. Nice scary setting but why has the flashlight to be that bad :D [spoiler] at the start of the game we see an other flashlight in the camp which is waaaaay superior to the ♥♥♥♥♥♥ small one we have but can we pick it up? no.. we decide to keep the ♥♥♥♥♥♥ one I guess :D [/spoiler] All in all a good horror experience. Performance is good too
8/10.
The Guest 2 surprised me. The first one was absolutely insane and this one isnt far from it. I enjoyed every moment juat like the first one.
War ein sehr unterhaltsames Spiel. Ich und meine Horror-Verrückte Community haben das spiel genossen. 7/10 -> Weiterempfehlung
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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