
From the creator of Angels of Death: the multi-ending exploration horror game The Forest of Drizzling Rain. Includes Full Ver. (2022), completed nine years after the original release, and Original Ver. (2013), where it all began. Alas, it was the "promised place," where Shiori was never meant to go.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This product contains two versions of The Forest of Drizzling Rain.

- Full Ver. (2022) — The completed form of The Forest of Drizzling Rain, realized nine years after the 2013 original.
- Original Ver. (2013) — Where it all began.
You can choose which version to play from the launcher at startup. There is no additional cost.
If this is your first time in The Forest of Drizzling Rain, we recommend starting with Full Ver. (2022).
*Original Ver. (2013) runs on Windows only. Full Ver. (2022) supports both Windows and Mac.
First released on "Freem!" on October 11, 2013, the multi-ending exploration horror game The Forest of Drizzling Rain was then rebuilt from the ground up—from story to visuals—and completed nine years later as Full Ver. (2022).
Playing as Shiori Kanzaki, you will get to enjoy her visit to Azakawa Village, right up until you are plunged into a world of fear.
1) More endings to choose from, including bad endings with story lines at every turn, even from the very beginning of the game. There are additional late game ending routes and even a special scenario for players who conquer all of the endings.
2) A second chapter has been added between the first and second halves of Original Ver. (2013), during which you can freely walk around the map of beautiful Azakawa Village. Chat with some of the more colorful villagers, or spend your time fishing in one of the minigames while enjoying this new scenario.
Who knows, maybe Shiori's accomplishments during the day will have an effect on her nighttime conversations with Suga.
3) Meet new characters with new story lines. There are many completely new additions to the story that never appeared in the manga or novels!
4) Enjoy the same polished finish and delicate attention to detail found in later titles such as Angels of Death, with newly rewritten conversations and events, and a map rebuilt from scratch.
5) the Taking Spirit is a shocking new scenario which paints a deeper picture of the sad truth that has haunted Azakawa Village for the past several hundred years.
With all this and more, here is The Forest of Drizzling Rain in its completed form.
Even veterans of Original Ver. (2013) are likely to find themselves repeatedly diving in to enjoy the refreshing new gameplay.
One unassuming female college student, one tiny village, and one long night filled with incomprehensible fear.
Why don't you try exploring Azakawa Village, and perhaps you can expose the hidden truth while you're at it.

The Forest of Drizzling Rain was first released as a freeware game on October 11, 2013.
It retains the dark, raw touch of that era, when freeware horror was emerging title after title from the underground scene.
In 2024, distribution of this version ended on "Freem!" and the Game Magazine app, due to changes in the distribution environment and the difficulty of continued support. Since then, there had been no official way to obtain it.
In 2026, in keeping with the wishes of creator Makoto Sanada, it was revived—not as a standalone re-release, but as part of this product.
Its addition brings no change to the price. If you already own this game, no additional purchase is required.
To those who first met this story in Full Ver. (2022): we hope you will experience where it all began.
*Original Ver. (2013) largely preserves the content of the original release, with some materials adjusted or replaced.
*Supported languages: Japanese, English, and Simplified Chinese.

All alone following the death of her parents, Shiori Kanzaki happens to run across an old photograph in their bedroom. In that photograph, which bears the unfamiliar inscription "Azakawa Village," is a young Shiori with her parents, along with another man old enough to be her grandfather.
Shiori goes looking for that village and pays a visit to the local museum, where she meets Kotaro Suga. Suga, the museum curator, strongly urges her to leave the village immediately.
When Shiori continues exploring Azakawa Village, a secret truth gradually comes to light. What will her reaction be once all is fully revealed?
Makoto Sanada
Makoto Sanada is a Japanese video game designer. His debut title, The Forest of Drizzling Rain, drew lots of attention when it was first made available on the Internet in October of 2013. And it continued to grow in popularity as translations appeared from volunteers in countries all around the world. His next game, Angels of Death, released in installments by Game Magazine (formerly NicoNico Game Magazine) starting in August of 2015 and continuing until the following February, saw an anime adaptation and went on to become a big hit. Together, both titles have garnered a wide fan base of all ages with their various multimedia releases including novelizations and comic adaptations.
Crossing the boundaries between entertainment and literature with their sensitive character portrayals and bold plot lines, Makoto's stories have become hugely popular among fans both young and old.
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Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
t스가시오 개맛도리 김스가 개순애
Recuerdo querer jugar el original por ahí de 2018, pero pues pasaron cosas y al final no pude x,d Una pena por qué realmente debí haberlo jugado en ese tiempo, de lo que me perdí Muy buen juego c: como recomendación si quieren obtener (casi) todos los finales sin tener que rejugar todo el juego recomiendo hacer un save nuevo cada vez que guarden, de por si son 300 entonces no se les acabaran Lo recomiendo sobre todo si han jugado otros juegos hechos en wolf o rpg maker, como Ib, Mad Father o Wadanohara
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
结局分歧点不看攻略真有人能找到吗... 先说槽点,我自认为自己打RPG是全图跑、不留一点世界线改变的人,但是我只能打出ED3和5... 不过分歧点相对于别的RPG来说算埋得浅了,这点非常适合我这种懒人去打全结局哈哈哈(意思是说如果分歧点过早埋下,我就懒得再打一遍,转头去看真结局实况了xaxa 哦还有就是,文本显示有问题,有时候对话框会错位,有时候文本句子不通顺,似乎翻译出错了? 剧情啊,搞得不太清楚,我也不知道自己的理解对不对,索性写下部分吧(剧透提示): 1. 女主神崎的祖先,祖先有其妹,妹妹生前遭受男主须贺祖先的污蔑,其丈夫和腹中子被杀,自己狱中含恨而终,而须贺祖先污蔑她的理由是因为喜欢她,想要夺走她。 2. 妹妹死后化身子狩鬼,在村中杀小孩,神崎祖先知道了子狩鬼真身后拿光石击退子狩鬼,成为人人敬仰的退魔师。 3. 光石制作是大蛇神给须贺祖先的灵力,代价是须贺一族必定短命。 4. 教育老师小时候欺负过须贺和神崎。 首先第1点,游戏作品某一文件写着,凡犯罪的人,女人要被囚禁在牢里,服侍各式各样的人。那么须贺祖先把神崎祖先妹妹囚于牢里,不还是得不到她人吗? 第2点,明明是血脉相连的亲人,村里人都心知肚明神崎妹妹是被冤枉的,对她有愧所以尊称神崎祖先为退魔师,那么神崎祖先想必也知道妹妹是被冤枉的吧,他竟然没有为妹妹伸冤,而是拿着妹妹仇敌的光石来击退妹妹,这是何意味啊?这么看这村子还真印证那句话:最狠的加害者就是伪装成的受害者。 第3点,剧情进入后期,有一段须贺拿着光石做成的光刀砍掉了大蛇化身。不是吧大哥,你连枪都不怕,居然怕自己灵力做成的武器?而且大蛇神到底是好还是坏,说它好吧,它莫名其妙给小佐勒晕了。说它坏吧,它的灵力能击退子狩鬼。大蛇神和子狩鬼似乎互不影响,子狩鬼是没了,但须贺真能逃过短命的宿命吗? 第4点,哇真是莫名其妙,你小时候欺负别人就算了,长大了还对女主说什么:最狠的加害者就是装成的受害者。再说,女主也是有点莫名其妙,为什么啥事都认为是自己的错?小p孩乱跑,当爹的找不到就对找到者乱发一通脾气,女主还认为是自己让别人难过了,不光是小佐看不下去了,我也看不下去了!!!一肚子火! 这些都是小问题,该作品作为为数不多能让我玩的安心的民俗微恐RPG,对任何玩家都是十分友好的。没有猎奇的Jump scare,没有难到爆炸的追逐战,没有埋得很深的分歧点。 整部作品的氛围感也是十分的好,该放松的时候来点轻轻松松的音乐,该恐怖的时候就全局静音,有起有伏,层层递进,玩得很上头。 还有!身为民俗恐怖的游戏结局也不是什么烂掉牙的幻觉啊、真实身份是人啊。真是太好了,我认为作为民俗故事就要把民俗传说推演到极致,让整个故事蒙上幻想的纱,而不是到了大后期就说一切都是假滴是人为滴,搞得跟党作思想教育破迷信一样,就很像作者快编不下去了,不知道怎么结局了,只好写作现实草草收尾。对任何一部民俗恐怖贯彻鬼怪存在的作品我献以崇高敬意。 嗯!还是包饺子的真结局好啊!我太喜欢这种大团圆的真结局了,令人悲伤的事已经足够多了,一对在这个世界上孑然一身的青梅竹马,没有人受伤,没有人死亡,终于重逢相聚。愿真崎和须贺能够一起幸福的生活下去吧。 推荐任何一位新RPG玩家来玩这部作品,毕竟是我都能打完真结局的作品!
雾雨之森......
The Forest of Drizzling Rain is a modern remake of the beloved 2013 freeware horror adventure created by Makoto Sanada and developed alongside Vaka Game Magazine, with Vaka Game Magazine also serving as the publisher. Rather than simply updating the visuals, this release rebuilds the original experience with expanded story content, additional endings, enhanced presentation, and numerous quality-of-life improvements while remaining faithful to the atmosphere that earned the original game a devoted following. The story follows Shiori Kanzaki, a young woman who visits the secluded Azakawa Village in hopes of uncovering the truth about her family's past. What begins as a search for answers gradually transforms into a chilling journey through supernatural folklore, hidden secrets, and emotional revelations. One of the game's strongest qualities is its commitment to storytelling. Instead of depending on constant jump scares, it creates suspense through careful pacing, unsettling discoveries, and an ever-present feeling that something is deeply wrong beneath the village's quiet appearance. Every conversation and new location contributes another piece to the mystery, encouraging players to remain attentive as seemingly ordinary encounters eventually connect to the larger narrative. The emotional weight carried by the characters gives the horror genuine impact, making the frightening moments feel more meaningful than simple attempts to surprise the player. Exploration and puzzle-solving drive the gameplay from beginning to end. Players investigate homes, shrines, forests, and abandoned locations while gathering clues that gradually reveal the truth behind Azakawa Village's disturbing history. The puzzles are designed to complement the narrative instead of interrupting it, rewarding observation and logical thinking without becoming unnecessarily complicated. The remake also improves navigation and interface design, making exploration smoother while preserving the classic adventure game structure that fans of the original appreciated. A major improvement over the freeware version is the expanded amount of content. New story scenes provide additional background for several characters, enriching both the emotional depth and the overall lore. Multiple endings, including numerous bad endings, significantly increase replay value by encouraging players to experiment with different decisions and explore alternate paths. These branching outcomes do more than simply change the conclusion; they often reveal fresh perspectives on the events unfolding throughout the story, giving dedicated players worthwhile reasons to revisit the game. The visual overhaul successfully modernizes the experience while maintaining its distinctive identity. Updated character portraits, refined pixel environments, dynamic lighting, and atmospheric weather effects breathe new life into every scene. The rain-soaked forests, dimly lit buildings, and sacred locations consistently create an oppressive mood that supports the psychological horror. Rather than abandoning the original art style, the remake enhances it with greater detail and polish, allowing longtime fans to recognize familiar locations while giving newcomers a far more immersive presentation. Sound design also deserves recognition for its subtle but effective approach. Ambient effects such as rainfall, rustling leaves, distant footsteps, and moments of complete silence create persistent tension throughout the adventure. The soundtrack shifts naturally between emotional melodies and eerie compositions, strengthening both dramatic character moments and supernatural encounters. Instead of overwhelming players with loud horror cues, the audio quietly builds anxiety, making even routine exploration feel unpredictable. The characters are written with care, particularly Shiori, whose personal journey forms the emotional core of the game. As she uncovers painful truths about her family and the village itself, her growth feels believable and engaging. Supporting characters are equally memorable, with motivations and personalities that extend beyond their immediate roles in the mystery. Their relationships, fears, and personal histories contribute to a narrative that feels layered rather than relying solely on supernatural elements. Players expecting action-heavy survival horror may find the game's slower pace less exciting, as it focuses primarily on dialogue, exploration, puzzle-solving, and narrative choices instead of combat. Some areas also require revisiting previously explored locations, which can slightly affect pacing. However, these elements fit the game's design philosophy and reinforce its emphasis on atmosphere and storytelling over fast-paced gameplay. The Forest of Drizzling Rain succeeds as both a respectful remake and an excellent standalone horror adventure. It expands the original in meaningful ways without sacrificing the qualities that made it memorable, offering a richer narrative, stronger production values, improved gameplay flow, and substantial replayability through its many branching endings. For players who enjoy Japanese psychological horror driven by mystery, emotional storytelling, and immersive world-building, this remake delivers a compelling experience that stands among the stronger entries in the genre. Rating: 9/10
this remake geniuenly destroyed me and my night i love it i love you i love shiori i love koutaro i love
相比旧版真的是全面升级,阿座河村的背景像素图特别好看,故事内容也丰富多了,作为粉丝超级无敌满足!!!!! “——你的情感 如此的温暖 还 闪闪发光”
The game is pretty cute, the pixel art is lovely, and the story is good. It's a good fun short game, would recommend; very entertaining. BUT The English dialogue has a bunch of mistakes and spelling errors, which really isn't that important, but there they are. The really annoying thing is the puzzle with the colored note that gives you the code to open the door, WHICH IS IMPOSSIBLE TO DECIPHER IF YOU DON'T KNOW JAPANESE. I don't think that part was adapted well, or at all. SPOILER: - - - - - - - - - - - - It's not really hard to figure out that the scribbled colored note (in the cave part) are mangled Japanese characters; that's pretty obvious (and y'know, the game is Japanese). So, if you look up how the numbers are written in kanji, you can figure it out easily, because some of the characters' strokes are misplaced, but they still more or less keep the same shape. It's quite easy to solve once you know what the kanji for the numbers are supposed to look like. So yeah, it's easy enough to figure out what you're supposed to do. But I still don't think it's great that, in an official English translation (or any other translation into a different alphabet), you have to pause the game and look up numbers in another language to solve a puzzle that would be very easy if it had been properly adapted. I understand that the game is Japanese, but if you're selling an adapted version—in this case, an English one—all the puzzles should be solvable using the information you have at hand. It's kind of annoying that they didn't bother to adapt something that would have been so easy to adapt. So my complaint isn't really with the game itself; it's with the adaptation work, which I think was pretty lazy in this particular case. That said, play the game! It's pretty cool! ღゝ◡╹)ノ♡
相较于五年前玩过的那个旧版本而言,这版美术渲染和剧情增添真的让我很中意,但中途关于村子的一些剧情和活动,比如摘野菜钓鱼找年轻人这些任务,让叙事变得拖泥带水了 总体很好,很吸引我这样子的旧版本玩家
This game was so amazing it gave me so many feelings. Every emotion made me emotional. The game isn't the best, but I love it so much. I'm so attached to this game, it's my favorite game of all time. If i had to choose between my friends, and rain I WOULD DEF PICK RAIN NOT A SINGLE THOUGHT BEHIND THAT. I love their relationship so much its so cute.
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