
Humanity has lost sight of itself, blinded by the false prosperity of AI development. You, the protagonist, begin to break free from AI control to uncover the truth of this world. Torn between escaping and erasing your memory, you yearn to leave this city of mechas and reach the shores of freedom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏感觉一般,有些BOSS难度略高,全屏球状子弹躲不好会暴毙(还有个问题,网不好进去一会断了一会又好了)
[h1] みてくれは悪いがそれなりに遊べるローグライト[/h1] グラフィックや敵の挙動のチープさが目立つ。美少女ローグライトシューターに期待していた方は諦めよう! ローグライト方面で言えばそれほど悪くない。バフの豊富さや内容から、こういったゲームを作りたかったのだろうなという思いが伝わってくる。 雑にこのゲームを説明するとステージの狭いリスクオブレイン2。スタック型のバフを集めていくゲームだ。それとランダムな強化要素のある武器もボスからのみドロップする。 ちなみに定価で買うのはおすすめしない。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Russian, Japanese, Traditional Chinese, Korean
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.8K | 195 | 68% | $5.99 | |
| — | 0 | — | — | |
| $730.3K | 1.5K | 90% | $19.99 | |
| $537.1K | 936 | 92% | $14.99 | |
| $116.9K | 303 | 71% | $14.99 | |
| $62.5K | 128 | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16K | 288 | 61% | $1.99 | |
| $16K | 143 | 92% | $3.99 | |
| $16K | 53 | 81% | $11.99 | |
| $16K | 453 | 62% | $1.49 | |
| $16.1K | 569 | 87% | $0.99 | |
| $16.1K | 53 | 57% | $8.99 |