
The Entity is a first person horror game based in your deceased grandmothers house. You wake up to strange noises you remember hearing when you were a child. You must go investigate!
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Languages: English*, Spanish - Spain, Simplified Chinese, German, Polish, Russian*languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun horror game from small dev
[h1]First look video (gameplay + commentary):[/h1] https://youtu.be/X7qiUW2jbN8 [h1]Quick summary[/h1] The Entity has an interesting premise but gameplay-wise needs quite a few fixes and fine tuning. If Steam offered a "neutral" rating we'd probably go with that until some solid changes were made. [h1]Longer review[/h1] Story-wise, you wake up in a house at 3am, and it turns out to be your late grandmother's that you're now living in, apparently alone. Your grandma has left notes all over the place for you to find which is how you learn about a creature somewhere in the basement. The Entity gives you two objectives to start: find a bunch of keys and get in the basement. In practice, this means roaming all over a rather large home with a great deal of bedrooms that start to look very similar and comb each space for keys and notes. Most things in the house can't be interacted with. Time is also a limiting factor -- the creature will kill you if your house runs out of power, and your house is running off a generator. For that reason you need to juggle using house lights and your cell phone's flashlight, except your cell runs out of battery extremely quickly. You CAN recharge your phone at any outlet (in a magical few seconds) but doing so is at the expense of pulling it from house (and thus, generator) power. It's an interesting idea, but the payoff is minimal. It doesn't create tension so much as just makes it hard to see and we found ourselves stumbling around every room more than once, hoping to find something in the dark so we didn't have to waste power after our cell had died. There are a few interstitial moments where you have visions outside of the house that (presumably) the creature is showing you. These moments are neat and do well to show a little more about the creature we keep reading about in grandma's notes. We wish there had been more of these moments more frequently as they make for wonderful motivators for us to soldier on with key-locating in the hopes that we can unlock more pieces of the plot. Gameplay-wise, the game suffers from some wonky movement and unclear moments as to when you can or can't interact with objects. Sometimes if you're standing still, you can't activate a light switch. Sometimes you'll be too close to a note AND an outlet, and the "Use" button will activate both. These moments were frequent and made it difficult to navigate the house. The game's menus and UI are also fairly basic. All said and done, when we were shown visions about the creature, the story felt like it was going to get interesting, and we simply wish there had been more of that and less endless room searching. This combined with the wonky controls left us hoping some of these things will be fixed to create a solid experience.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played through the game three times and overall wasn't all that impressed. I experienced multiple bugs that either dampened the gameplay or didn't allow me to progress at all. This would have been worth the time spent if it was free, but paying $5 is a little much for a buggy game with a weak narrative and an unenthused bad guy. Hopefully the can fix this game, maybe then I'd give it another shot.
The Entity is a first person horror adventure game where you're trapped in a haunted house. There's no reason such a reliable premise could fail, if implemented well. The Entity is not implemented well. It's been slapped together with Unity and features a lot of store bought assets. The general assembly of the game is sloppy and haphazard. The game maps PC gaming peripherals (HOTAS, Pedals, Racing Wheels etc) as if they are console peasant children's toy gamepads. This makes the player spin constantly in one direction and makes the game completely unplayable. There's no way to turn this off. This would have been picked up with basic testing on PC.
Game was done in less than an hour. Gameplay felt clunky and the challenge simply wasnt there. I expect more when I pay $5 for a game. Got a glitch where I could see one of the dream triggers before I walked into it. I get it, you guys are probably new to the game scene and you've got to build up your textures but this is not the way to make a splash in the world. Shame on you.
조작감 구리고, 그렇게 무섭거나 갑툭이 있는것도 아니네요.. 물론 있긴하지만.. 일단 영어 해석이 되야 이야기를 알수 있는게임입니다.
Finding it really frustrating to play this game. There's no in-game map which makes it hard to determine if/where you need to look for keys. The controls are very clunky and it's difficult to interact with lights and door as they will show up together. The premise of the game has some promise but it needs work.
It look like a great game but a have a capable pc with a great vga card and when i am truing to record the game with obs it cracks it is the first game that this is happening .And after the new version is even worse whats happening ?
For the fairly budget price of $5 for this game, I can personally recommend the Entity to anyone who enjoys first person horror games and is happy to try new develepors games.
Great game, changed life, my wife brought the kids back and i feel contempt, 10 golden toilets out of 10, busted nut in water tower
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