
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.6Kreviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For what it is, its a very enjoyable experience. If you accept that its a mobile port on PC, you can get around the fact that the menu's are laid out weirdly, and that some buttons don't do what you expect it to do. Not really any stability issues, but at very rare occurrence the mobs will teleport/stutter. I'm not expecting this to be a long-term game for me, but as of now I've been having a fun time with what the game offers.
jogo incrivel e de graça muito bom
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.7K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 115.1K | 78% | $9.99 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game isn't as bad as people say; they just hate Ubisoft because of some other product or something. - The graphics aren't bad, and from what I've played, it's well optimized. - I couldn't tell you about the store because I haven't gotten far enough to see if it has PvP to say whether it's pay-to-win or not. - The weapons, from what I've played, seem well-balanced. - The only thing that bothered me a bit is that you can't adjust the mouse sensitivity, and it's quite fast for my liking, but overall the game is good. Don't pay attention to the reviews and try it yourself.
The Division Resurgence — Más cerca del original, pero atrapado en un juego móvil 🗽🔥 ⏱️ Horas jugadas: 30 ⭐ Calificación: 7.5/10 👍 Recomendado Para mí, el primer The Division sigue siendo el GOAT de la franquicia, y probablemente lo que más disfruté de Resurgence es que intenta recuperar parte de esa esencia. Después de The Division 2, que personalmente nunca me convenció, regresar a algo más cercano al original fue una muy buena sorpresa. 🎮 Gameplay Me gustó bastante. Se siente mucho más fiel al primer juego y conserva esa combinación de combate, progresión y ambientación que hizo especial a The Division. El problema no es la base del juego. El problema es todo lo que construyeron alrededor. 📦 Progresión y contenido Aquí pierde muchos puntos. Demasiadas cosas están bloqueadas detrás de niveles, pases o sistemas que requieren invertir muchísimo tiempo. Para alguien que trabaja y simplemente quiere entrar unas horas a disfrutar el juego, el progreso puede sentirse demasiado lento. Y cuando no tienes tiempo... aparece la monetización. Además, esperaba más contenido en misiones. La base es buena, pero constantemente parece que el juego intenta frenar tu crecimiento artificialmente. 🤝 Multiplayer Divertido cuando funciona bien. Pero tiene decisiones bastante molestas. Salir de ciertas sesiones no siempre es tan cómodo como debería y, peor aún, si quieres jugar determinado contenido con alguien que no lo tiene desbloqueado, simplemente no pueden jugarlo juntos. También el control tipo mouse necesita bastante trabajo. Se siente poco natural y bastante inferior a lo que esperaría de un shooter. 🎵 Música y ambientación Excelente. Aquí sí recupera bastante de la personalidad del primer The Division. La música y ambientación ayudan muchísimo a vender nuevamente ese mundo. 🎨 Gráficos y rendimiento En general, bastante buenos. Encontré algunos bugs menores: personajes que desaparecen, problemas de posición, pequeños fallos de música y algunos detalles de rendimiento. Nada que arruinara mis 30 horas. 📌 Lo bueno ✔ Muy fiel al primer The Division ✔ Buen gameplay ✔ Excelente ambientación y música ✔ Multiplayer divertido ✔ Tiene una base con muchísimo potencial 📌 Lo malo ✖ Demasiada monetización ✖ Muchísimo grind ✖ Progresión bloqueada por niveles y pases ✖ Poco contenido de misiones ✖ Restricciones molestas para jugar con amigos ✖ Controles tipo mouse necesitan mejorar 🎯 ¿Vale la pena? Sí, especialmente si extrañas el primer The Division. Pero tienes que aceptar que estás entrando a un juego diseñado alrededor de sistemas móviles, grind y monetización. Para mí, The Division original sigue siendo el rey. Pero si los desarrolladores siguen agregando contenido y mejoran la progresión, Resurgence tiene una base suficientemente buena para convertirse en algo mucho mejor. Y personalmente, prefiero que construyan sobre esta fórmula antes que volver a lo que hicieron con The Division 2. 7.5/10 — Buen regreso a las raíces, frenado por ser demasiado “juego móvil”.
Woke game but all in all not a bad game just a normal mobile game to steam ima still play it
Pra quem não tem console ou PC mas possui um bom celular esse jogo é no MÁXIMO OK. Os jogos mobile mais ambiciosos hoje possuem tanto qualidade técnica quanto visual o quê não é o caso aqui, pra uma empresa do porte da Ubisoft eles deveriam entregar muito mais. Tanto a qualidade de áudio e de efeitos visuais do jogo são básicos e não trazem nenhuma imersão na gameplay, a inteligência artificial dos NPC's parecem de jogos programados em meados dos anos 2000, mapa simples e sem detalhes em um mundo aberto praticamente VAZIO e SEM VIDA, e nisso tudo a pior parte é a PROGRESSÃO... travada por LIMITE de XP diário para segurar o jogador o máximo de tempo possível já que o jogo não possuí um conteúdo sólido de end game e também claro pra tentar te empurrar as malditas MICRO TRANSAÇÕES. No geral é um jogo pobre e feito de qualquer jeito usando os mods já prontos dos jogos anteriores só pra tentar arrancar dinheiro em cima desse sistema predatório que muitos jogos (principalmente) mobile usam. Não vejo nenhum motivo racional pra galera de console e pc jogarem isso tendo acesso ao Division 1 e 2 mas pra quem só joga no mobile talvez valha o teste pra conhecer a atmosfera do jogo. ALÉM DE CONTINAREM FAZENDO JOGOS DE QUALQUER JEITO, PORQUE NÃO FOCAM EM MELHORAR O PROBLEMAS DOS JÁ EXISTENTES ? PARABÉNS UBISOFT
cool... feels like the first division game.... but less bugs .... it actually feels like the exact same game.
Furchtbar, wenn man bis zum Krebsgeschwür die Kuh gemolken hat
Сомнительная приблуда для тех, кто хочет потрогать посредственный лутер-шутер за ноль денег) Это как купить булочку с маком, но ради оптимизации там не будет мака, вот как эта поделка ощущается.. Потраченного времени жаль, пятикратно переваренный кал.
This is both the best (and I say this completely unironically) and worst Division game at the same time. I was a big fan of Division 1 while I loathed Division 2. This game combines the best features of both Division games, while at the same time suffering ENORMOUSLY from the fact that it is a frigging mobile game. I have no idea how it plays on mobile and I have no interest in finding out. I play games on my pc and review the game from that standpoint alone. The game is a farce. The only point the game has going for it is that it didnt cost me a single cent since the game is f2p and I am completely immune to falling for any of the scummy gacha p2w mechanics these greedy devs toss at me. Quite frankly, the fact that these mechanics exist is a reckless consumer problem so I can't even blame them. All in all, Ubisoft could've done far worse on this title. I wish them good luck on The Division 3, I hope they dont do the same mistake they did with Division 2.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.