
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you have played division 1 or 2 you will know what to expect ,set as an inbetween episode of the story it does well,although story is short,but ticks all boxes considering it is a mobile game ,no need to make purchases but te grind is long
Rough looking graphics, weird mobile focussed UI, teleporting enemies and allies, and unsatisfying shooting into bullet sponge enemies
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its basically what you would expect from a pretty stripped down, mobile version of the Division formula and honestly that part is okay for the asking price of free. But Im giving a negative review simply because the PvP in this game is so laughably bad I was making comparisons to Diablo: Immortal of all things and found that in all seriousness this game has EVEN WORSE multiplayer scaling than that dumpster fire. I walked onto B in a Domination match, keep in mind these are "Normalized Stats" as they so lovingly like to lie about. A person was literally afk on the point and I walked up and after 4 entire magazines of my assault rifle into the back of his head he had lost maybe a quarter of his health and when he finally deemed it neccesary to pick up the controls again he turned around, instantly stunned me and 2 shot me with a shotgun while also behind a riot shield. Him and his team proceeded to spawn kill ours the entire time. My entire team was level 15-20's and most everyone on their team were apparently maxed out giga-freaks with BiS super gear at level 40. As I said its so bad as to be baffling and thats why I cant begin to recommend this game for any real reason, blatant lies and whale servicing if you want to interact with the PvP at all.
아무리 모바일 게임이여도 퀄리티가 너무 떨어진다. 1. 모바일 생각해서 게임을 냈다 하지만 형편없는 AI들(가끔 눈앞까지 다가와도 총을 안쏘는 경우가 허다함) 2. 레벨업 과정 또한 형편없음. 주미션 잘 밀다가 갑자기 몇렙 찍어와야 주미션 진행 가능해~ 이럼. 보조미션이든 특정퀘든 경험치는 겁나 적게 주고, 그 퀘스트들 하러 뛰어 다니는것도 고통임. 그러고 어떻게든 렙 찍고 주미션 다시 밀면 얼마 안 지나서 또 몇렙 찍어와 반복. 그냥 답이 없음. 3. P2W이 너무 심함. 무과금으로 시간 태워서 하는 사람도 있다는데 PC 디버전하고 비교하면 장비, 재료 노가다는 너무 구식같은 방식이고, 드랍 또한 너무 적게주거나 잘 안나옴. (이 겜에 현질할돈으로 차라리 현재 할인하는 PC 디비전 하는게 맞음) 4. 컨텐츠의 부재(이게 장기적으로 게임하는데 문제가 제일 큼) 5. PC나 모바일로 다 해봤지만 그냥 게임이 할 맛이 안남. 게임에 똥내가 너무 나고 노가다 방식도 적당히가 있지. 이건 뭐 답도 없고, 현질 유도만 심한 P2W똥겜
çok dandik
meh
Bonjour, ce jeu n'est pas mal, mais cependant les loots sont trop peu important pour évoluer rapidement et de manière cohérente, trop de limites imposées dans le jeu, le dps est complètement broken et instable, pour ma part je viens de passer de 40k de dégâts à 7000... le jeu en devient fatiguant, dommage. Il pourrait être tellement mieux. La montre shd ne monte plus dès le lvl 65, augmenter les armes et les équipements sont quasi impossible, c'est très long avec seulement quelques objets par semaine, on avance pas, vos imites sont bien trop dur, le légendaire c'est quasi impossible sauf a partir de 25K, seulement encore faut il y arriver, le mode conflits ne sert à rien et est inaccessible pourtant beaucoup de beaux loots sont à gagner la bas. SVP faite quelques chose de positif ppur lancer ce jeu correctement et que l'on est plaisir à y jouer. Merci, cordialement.
If you liked The Division 1, then this will feel very familiar. + The usual tiers of loot, normal, rare, legendary + A skill tree and different specialities that influence the way your char plays + A crafting system + An immersive post-pandemic world setup in New York + Play some co-op action with your friends or randoms + Beautiful graphics The bad - The game throws at you a bunch of systems that can overwhelm new players (recalibration, gear sets, classes, mods, stats, etccccc.) This could be explained better for new players. - Store - It's free to play, so you can buy stuff to progress your char faster. - bugs - gear not appearing, need to restart game to continue some quests. It has a new story (after the division1 finish), so it's worthy to play just for the story. The pacing is terrible though, you have to "level up to a certain lvl" to continue the story. So expect a lot of grind. Overall as a big fan of the Division franchise i keep coming back to it, it's a nice side game that you can keep playing if you don't want to load up The Division1 or if you're not so much into TD2. But don't expect any masterpiece here...
a bad and uncomfortable mobile game port, not worth to play even the tutorial
Good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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