
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.5Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While, yes, it is a mobile port, it doesn't deserve the hate its getting in my opinion. The only real issue I've come across is there is a bit of lag with enemies teleporting a short distance and interacting with crates. Sometimes you have to press the button twice. People have compared this to TD1 & TD2. Understandable in a sense, but this is a free game. Its not going to have all the bells and whistles the other games have. It does do something new which i really like. The normally solo/coop open world is now populated by other people. Not just restricted to the dark zone. Yes, there's gonna be a cash shop, which by the way, is not at all bad. Everything is relatively cheap and not really forced upon you. The NPC's are a bit dumb, but i just see it as a more casual and you can kick your feet up without stressing. Still bullet sponges though. Aiming is meh. Obviously its tailored towards mobile players, but it still feels usable. Just have to tweak your sensitivity a bit. Graphics are decent. Again tailored towards mobile so its gonna be more simple and the world isn't as detailed as the previous games. Its still good enough to compete with other recent games coming out meant for pc. Its free. Give it a shot and see if you like it. Don't just look at negative reviews and pass on it. May even get you into the other games if you haven't tried them yet.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.6K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 114.9K | 78% | $9.99 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Essa foi a minha primeira experiência com qualquer jogo do universo de The Division. Nunca tive interesse nos dois jogos anteriores, então entrei em The Division Resurgence sem grandes expectativas — e, para a minha surpresa, gostei bastante do que encontrei. Mesmo sendo um jogo cuja estrutura foi pensada para o mobile, o port para PC ficou bem competente. A gameplay é bastante fluida e responsiva, e os gráficos são bons, embora não sejam exatamente impressionantes ou algo que vá surpreender visualmente. O principal ponto que me incomodou foi a falta de vida no mundo. Em vários momentos você passa bastante tempo correndo de um ponto para outro e praticamente não acontece nada no caminho. Faltam inimigos, acontecimentos e até mesmo mais elementos sonoros que deem a sensação de que existe um mundo acontecendo ao seu redor. Por outro lado, para a proposta do jogo — um shooter focado em loot, melhoria constante de equipamentos e construção de personagem — achei a experiência bem divertida. A progressão me lembrou bastante Borderlands: você está sempre procurando um equipamento melhor, comparando atributos e tentando encontrar algo que realmente faça sentido para a sua classe e para a sua build. Falando especificamente do 100%, que é sempre o meu principal objetivo, eu daria uma nota 5/10 para a dificuldade. Grande parte da conclusão vem naturalmente enquanto você progride pela história principal, então não existe uma dificuldade absurda para conseguir completar a maior parte do conteúdo. O que realmente toma tempo é o farm necessário para chegar ao nível 40. No meu caso, foram cerca de 38 horas para fazer basicamente tudo, sobrando apenas algumas missões secundárias e alguns coletáveis. E fica uma dica para quem também pretende chegar ao nível 40: foquem na Zona Cega. Na minha opinião, é uma maneira muito mais divertida e interessante de upar do 30 ao 40 do que ficar repetindo as mesmas fases na dificuldade Heroica. No geral, The Division Resurgence acabou sendo uma surpresa positiva para mim. Entrei sem conhecer praticamente nada da franquia e, apesar de alguns problemas na construção do mundo, gostei bastante da proposta e da progressão baseada em loot.
Yes.
stucking in ubisoft connect ...
The hardest part of this game is getting it to work properly.. Once you boot up the game, it will take five minutes to actually start. Then, theres a 50-50 chance it will automatically crash before you can play. After that, theres a not small chance that the button to actually start the game will not work, and will repeatedly give you an error. If you somehow make it past that, then the game will crash because, according to the error message, "anticheat system works." Gameplay wise, its great, but the true challlenge is actually getting to the gameplay. Ubislop needs to add an achievement for players who actually manage to play the game more than once...
Soy un padre de 50 años, probablemente una de las personas más viejas que juegan este juego. Soy padre soltero de mi hijo, que ahora tiene 14 años. Mi hijo recientemente descargó The Division Resurgence y en menos de una semana, ya había jugado durante más de 20 horas. Esto fue terrible para mí, ya que ya era bastante difícil para mí pasar tiempo con mi hijo, ya que él siempre sale con sus amigos o simplemente mira videos en Tiktok. Así que decidí crear una cuenta de Steam y descargar este juego para ver si podía jugar junto a él. Cargué el juego, hice el tutorial pero estaba atascado en lo que se suponía que debías hacer. Le pedí ayuda a mi hijo y organizó un juego para que yo me uniera. Me encantó porque era el mejor momento que había pasado con mi hijo desde que mi esposa había muerto. Desde entonces, este juego ha acercado a mi hijo y a mí nuevamente y ahora también pasamos tiempo juntos fuera de la casa. Este juego me recordó que hay diversión en todo, y nos ha traído tanto a mí como a mi hijo muchos recuerdos felices.
I have played this garbage for around 20 minutes. So far I've seen The Division (1) story and setting, In tutorial I couldn't see the scope of my sniper rifle, and I actually couldnt finish the very first mission as I looted a new gun and the game wanted to force me to equip it - closed the window too fast as I didn't wanted this weapon and couldn't progress or even open EQ to change to this weapon. Complete softlock, i'm not gonna waste anymore of my time trying to fix your game. Peak Ubislop.
sucks
Mobile crap
Eu acredito que a ubisoft ta passando por uma crise, de identidade tão foda que não tem mais a mesma pegada para fazer jogos. Poderia ter sido bom, mas infelizmente mediocre, sendo bem sincero quase sem jogadores, acho que o mais foda é que é um porte bem fraco de celular. A franquia tem cara de ser interessante, mas este aqui passa de longe disso
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.