
The Descent VR is a psychological horror walking sim set in Rockwell Mine. Play as an investigator uncovering dark secrets buried deep underground.
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About
The Descent VR is a psychological horror walking simulator set in the eerie coal mining town of Rockwell. Step into the boots of an investigative journalist returning to their hometown, determined to uncover the truth buried deep beneath the earth.
Once a thriving mine, Rockwell has become infamous for a string of accidents, disappearances, and unexplained deaths. The mine has long been sealed, the mysteries within left unresolved—until now.
Armed with a camera and your instincts, you must explore the abandoned tunnels, document your findings, and piece together the chilling history of what really happened.
But be warned—something still lingers in the dark.
Immersive VR Horror: Stunning visuals and soundscapes designed to pull you deep into the unsettling world of Rockwell Mine.
Play as a True Investigator: Use a handheld camera and other equipment to gather clues and record evidence.
Story-Driven Exploration: A psychological horror experience focused on unraveling the deep mystery behind the truth of the miners' disappearance.
Encounters Await: Come face-to-face with ghosts, apparitions, and other unexplainable phenomena.
Smooth or snap-turn rotation
Teleportation support for comfort
Smooth Locomotion
Seated
Standing
Room-Scale
Oculus Rift / Rift S
HTC Vive
Valve Index
Meta Quest (via Link Cable)
Supports Oculus Touch and compatible VR controllers
Optional distance grabbing ("stretchy hands")
Approximately 2 hours of gameplay
Collectibles
Walking Simulator / Psychological Horror
This game may potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Greek, Hungarian, Japanese, Korean, Norwegian, Polish +7 more
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
So far so good. I love the art direction here and the visuals are extremely tight overall. Early scares are probably in that 6 or 7 level which is actually perfect for a guy like me. There may be a little jank here and there but the overall package is more than the sum of its parts. Look forward to finishing this up to share more opinions. Update : Finished all the chapters at about 2.5 hours and had a really good time of it. Enjoyed the ever shifting levels and walking simulator aspects. Never got stuck for very long so momentum wasn't ever dashed. Recommend a play thru, especially at the good sales price. Not too scary for the novice horror fan, but just enough atmosphere for those craving a few jump scares.
Psé. Graficos reguleros para ser PCVR. La historia y los puzzles son muy simples. Algún sustito pero poca cosa. Lo pillé de oferta por 6,65 y la verdad no pagaría más por él ni de broma. Juego corto y simple. Más bien una experiencia con algún que otro susto.
I enjoyed this horror narrative experience. It isn't perfect and has issues, but all in all a fun little horror game. The visuals and sounds were great and I think all the more effective in vr. It is short, but that is to be expected from indie horror games like this. The story took a turn I wasn't expecting and I am still sorting through it in my head, so I am not sure if I like where the story ended up. The jump scares were good, some more effective than others and I really enjoyed it in vr. Turning my head and something is right behind me...that was great. Now for the things I didn't care for. I thought the camera was unnecssary and it is except for completing an achievement. I like the concept of using it for night vision, but unfortunately for me, holding the camera to my face for night vision made what little motion sickness I get, slightly worse. So I ended up not using the camera for the entire game. This game didn't really need a backpack. You can store 6 or 8 items, but I only ever needed it for 1 item at a time and that was for either a key or fuse. It would have been fine to just have the key in an invisible inventory which then appeared when needed, but that is just my opinion. I was not a fan of seeing arms and a torso during my time. The arms would sometimes bend in strange angles, like I was possessed or something. This is just a personal preference but I would have been fine with just hands and the belt which held some items. I am not here to say if this game is good or not. I think that is subjective. What I can say is that I enjoyed myself and I had fun during my time playing.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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